Hello, I am after a pixel artist for a top down shooter semi-inspired by Hotline Miami.
I am only requesting artwork for a demo version of the game so if all goes well there may be more work opportunities in the future.
Email: slernald@gmail.com
Payment: To be arranged, preferably a fixed price.
What we are looking for: Pixel art leaning slightly more towards the realism side. A good example would be something like this:
(Cropped from: http://www.synapsegaming.com/cfs-filesystemfile.ashx/__key/CommunityServer.Components.ImageFileViewer/CommunityServer.Discussions.Components.Files.16/6864.dude_5F00_sheet.jpg_2D00_550x0.jpg - source)
Some loose details on sprites needed are as follows:
Player
- Running animation
- Multiple death animations
- Baseball bat swing animation
- Single frame idle sprite
Zombie
- Running and sprinting animation
- Melee fist attack animation
- Multiple death animations
- Single frame idle sprite
Parasite alien
- Attack animation
- Running animation
- Death animation
Boss
- Idle animation
- Fire breath attack animation/fireball itself
- Death animation
- Boss tentacle idle animation
- Boss tentacle attack animation
- Boss tentacle death animation
Other
- Scenery appropriate for a city, rubbish bins, debris etc.
- Static car sprites
- Weapon sprites (One set for the UI another as items which can be picked up).
Most of the sprites will be 64x64 with the exception of the boss who needs to be 128x128. I have estimated there to be roughly 150-250 sprites, including all animation frames.
Screenshots with current programmer art:
There is a limited budget for artwork so if you're interested please contact me either here via PM or by email and include an estimate for the work cost.
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