13 Color Comp
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: Collaborations/Challenges
Forum Discription: Submit pixel art project ideas/templates or contribute to an existing pixel art collaboration.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=16924
Printed Date: 05 September 2025 at 11:46pm
Topic: 13 Color Comp
Posted By: Gecimen
Subject: 13 Color Comp
Date Posted: 15 August 2013 at 2:16am
Replies:
Posted By: Gecimen
Date Posted: 15 August 2013 at 2:20am
Posted By: StoneStephenT
Date Posted: 15 August 2013 at 6:33am
Well, while I try to work out an idea for this week's challenge, I figure I can put my personal palette practice to some use.
F9ECB4
F0BF43
FF645C
AD4521
64A7DB
93BF34
AC4076
394684
522128
286444
545959
F7FBF3
08070D
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Posted By: ErekT
Date Posted: 15 August 2013 at 7:39am
Here's mine:
Ooh, looks kinda similar to SST's. I like how your mind works ;)
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Posted By: AlexHW
Date Posted: 15 August 2013 at 7:43am
There's no mention of how many palettes we can submit, so is it safe to assume we can submit multiple palettes?
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Posted By: Gecimen
Date Posted: 15 August 2013 at 7:44am
Originally posted by AlexHW
There's no mention of how many palettes we can submit, so is it safe to assume we can submit multiple palettes?
Absolutely. But always remember if you submit a lot of palettes that are competing with eachother, you're thinning your own chances of winning.
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Posted By: DatMuffinMan
Date Posted: 15 August 2013 at 7:56am
this may sound like a lame question, but how do we get or hex code to appear above each color as in the template?
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Posted By: ErekT
Date Posted: 15 August 2013 at 8:05am
@DatMuffinMan.
http://hivemind.in/pj/specs/index.php?urls=
Paste your image url into this.
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Posted By: DatMuffinMan
Date Posted: 15 August 2013 at 8:09am
thanks, ErekT. Also, is there a quick way to make dither charts? Or does it have to be done by hand?
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Posted By: DatMuffinMan
Date Posted: 15 August 2013 at 8:45am
welp, here's mine. couldn't figure out what do with the 13th color, so I added in the almost-completely-unsaturated gray.
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Posted By: JerryPie
Date Posted: 15 August 2013 at 12:31pm

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Posted By: Bryroz
Date Posted: 15 August 2013 at 12:32pm
Heres Mine.
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Posted By: CakeDrake
Date Posted: 15 August 2013 at 12:32pm
I went with a theme for my palette. I call it The Night palette ;). Still wip so critique is apreciated :)
I'll update the codes later
This is kind of the theme I was going for.
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Posted By: keeling00
Date Posted: 15 August 2013 at 12:34pm
Posted By: JerryPie
Date Posted: 15 August 2013 at 12:36pm
 I didn't utilize the palette as best as I could..this is a recolor of some older work I did... I think with a few minor tweaks this palette can be spot on, I'm just having trouble figuring out where the ramps need work..
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Posted By: shampoop
Date Posted: 15 August 2013 at 1:10pm
Nice job with the palette. New rule states that you can't use pure white!
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Posted By: JerryPie
Date Posted: 15 August 2013 at 1:32pm
Originally posted by shampoop
Nice job with the palette. New rule states that you can't use pure white!
Oh! okay thank you..I'll fix that real fast.
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Posted By: jalonso
Date Posted: 15 August 2013 at 1:43pm
@shampoop, black and white are never allowed for these comps so that all have to create a palette with more care. That was just an omission in the news post and was always on this thread. Thx for pointing it out right away :)
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Posted By: Peyton
Date Posted: 15 August 2013 at 1:55pm
Well, here is mine. Still something of a WIP, so I wouldn't call it an official entry yet.
 Still have to do some testing, but after doing some palette swapping on some pieces, I think it looks nice. (Took forever to get the orange to work as a highlight for both the brown and the red though...) Edit: So, here is a mockup that I made with this palette. I am going to adjust the red and blue as DawnBringer suggested, then I will call this my final entry.

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Posted By: JerryPie
Date Posted: 15 August 2013 at 2:34pm
I realize this palette doesn't encompass the entire color spectrum...but it's still my favorite color scheme.. It's a simplified version of the palette I used in my latest piece seen here... http://www.pixeljoint.com/pixelart/79858.htm - http://www.pixeljoint.com/pixelart/79858.htm
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Posted By: Friend
Date Posted: 15 August 2013 at 3:21pm
I have no clue if the palette is good or bad. I'm really no artist nor do I have a knowledge of color theory. I took my 20 color palette from last challenge and stripped it down. The result is a smaller palette with better fluidity. i'll add hex #'s soon. Should I make the white whiter?

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Posted By: philippejugnet
Date Posted: 15 August 2013 at 3:33pm
can we tweak the pallete through out the event?
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Posted By: jalonso
Date Posted: 15 August 2013 at 4:05pm
yes phillipe, if you must but try to post finished if possible. If you have questions or want feedback then post as WIP and label it maybe.
@Friend. The 'white' you now have is nice.
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Posted By: 7even
Date Posted: 15 August 2013 at 9:49pm
Phew, 13 colors sure is hard. Most of these came out from my personal palette (which I made up recently). Is that OK, or should I make one from scratch just for the challenge?
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Posted By: JerryPie
Date Posted: 15 August 2013 at 10:10pm

Tried to lighten up the palette I submitted earlier. What do you guys think? Darker or lighter version?
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Posted By: ErekT
Date Posted: 15 August 2013 at 10:32pm
The blue is better for sure. Don't know about the fleshy color. New one looks like it hugs the green too much? For overall allroundness tho I think it's probably better.
EDIT: Or not. I kinda like the old flesh color :P
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Posted By: StoneStephenT
Date Posted: 15 August 2013 at 11:27pm
I looked at Friends awesome palette, compared it to mine, moved a few colors around between my palette and his, and desaturated ALL THE THINGS.

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Posted By: ErekT
Date Posted: 16 August 2013 at 1:05am
Okay, tweaked a few colors to balance the ramps better. Final version, promise :D
And the palette at work on some old stuff:
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Posted By: Gecimen
Date Posted: 16 August 2013 at 1:11am
Originally posted by 7even
Phew, 13 colors sure is hard. Most of these came out from my
personal palette (which I made up recently). Is that OK, or should I
make one from scratch just for the challenge?
If the palette is yours, it's ok up to some point (as we wouldn't know it unless you said it). Can you please also add the hexes?
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Posted By: Mandrill
Date Posted: 16 August 2013 at 1:58am
Awesome stuff chaps!  Can't wait to see some pixels with your brilliant palettes.
--

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Posted By: Night
Date Posted: 16 August 2013 at 4:01am
Made something.
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Posted By: ThePixelKnight
Date Posted: 16 August 2013 at 5:56am
Posted By: TropicalSnowcone
Date Posted: 16 August 2013 at 7:07am
I always have to ask this so I'm going to make note this time lol how do I post my palette here?
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Posted By: jalonso
Date Posted: 16 August 2013 at 7:30am
Get photohost, like imgur.com > upload > get img link > hit tree icon > paste link > walla!
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Posted By: TropicalSnowcone
Date Posted: 16 August 2013 at 7:38am
Posted By: Erstus
Date Posted: 16 August 2013 at 10:59am
I'll add the hex codes some other time. But where can i get that cool pixel font?
edit: refined the palette a bit more and added hex codes.
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Posted By: 7even
Date Posted: 16 August 2013 at 11:13am
Originally posted by Gecimen
If the palette is yours, it's ok up to some point (as we wouldn't know it unless you said it). Can you please also add the hexes?
Oh, sorry about that:
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Posted By: TropicalSnowcone
Date Posted: 16 August 2013 at 11:17am

Hopefully not too bad. my entry BTW. Forgot to mention it.
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Posted By: Friend
Date Posted: 16 August 2013 at 12:26pm
flyguy, I think the new version is too saturated. tropicalsnowcone, I like your palette a lot. it has a sense of space too it in how the desaturated tones float to your rgb colors.
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Posted By: jalonso
Date Posted: 16 August 2013 at 12:57pm
Originally posted by ErstusI'll add the hex codes some other time. But where can i get that cool pixel font?

Use the 'specs' link in my siggy if you need the hex codes. The font is just manual pixelling. But if you need a 5px font like that for other stuff search the links section of the gallery which has links to many. Can't recall for the life of me now but a very similar one to that starts with an 'S'.
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Posted By: Ashkin
Date Posted: 16 August 2013 at 8:53pm
Okay, finished the rough draft, but can't be bothered to do any mockups right now, so I'll post some test stuff later, as well as cleaning up the corner with the ramp tests and putting in the hex codes. Feels like I'm missing something- ideas? I figure I should reduce that blue ramp to at most 3 colors and replace the extra space with something more useful. Maybe pink?
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Posted By: Night
Date Posted: 17 August 2013 at 2:15am
Updated mine slightly.
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Posted By: Nutcase
Date Posted: 17 August 2013 at 6:09am
Posted By: A2J2TIWARI
Date Posted: 17 August 2013 at 8:29am
Posted By: Friend
Date Posted: 17 August 2013 at 8:59am
Posted By: Juniorps
Date Posted: 17 August 2013 at 9:13am
Posted By: Friend
Date Posted: 17 August 2013 at 10:34am
 (not final version, final version is on the second page)
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Posted By: guskooyman
Date Posted: 17 August 2013 at 2:11pm

Here's mine. I tried to get a good range of colors that work well together. I kinda had nature in mind while putting this together.
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Posted By: Cream
Date Posted: 17 August 2013 at 8:18pm
is not the final version, maybe.
Now, the final pallete.
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Posted By: helcril
Date Posted: 17 August 2013 at 8:22pm
Here is my first attempt ever to make palette. Don't know is it good or bad, though.
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Posted By: ThePixelKnight
Date Posted: 18 August 2013 at 4:58am
Here's my improved palette:
 And test image:

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Posted By: Suusi
Date Posted: 18 August 2013 at 7:51am
Palette:
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Posted By: sgtcrispy
Date Posted: 18 August 2013 at 9:48am
First one, so probably horrendous. Slightly modified from the colors I have been using.
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Posted By: CakeDrake
Date Posted: 18 August 2013 at 12:58pm
This is supposed to be a castle themed palette
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Posted By: Peyton
Date Posted: 18 August 2013 at 7:39pm
I tweaked my palette a bit based on DawnBringer's suggestions. This is what I have, and this should be the final version of my palette.



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Posted By: Night
Date Posted: 19 August 2013 at 3:11am
Going to call this finished.
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Posted By: DawnBringer
Date Posted: 19 August 2013 at 7:09am
@ThePixelKnight:
The two brightest colors are very close & similar. It's usually enough with one color that is clearly the brightest - you would be better served with another grayshade in the middle. You have a cyan and greyish-cyan that are identical in brightness...not optimal to waste potential shades. The dark violett is very close to the darkest blue...I would advice that you up the brightness of the entire bottom segement above blue (violett, dark red, red and the dark grey (internally those are good)).
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Posted By: Gecimen
Date Posted: 19 August 2013 at 8:56am
Originally posted by DawnBringer
I would advice that you up the brightness of the entire bottom segement above blue (violett, dark red, red and the dark grey (internally those are good)).
What I've learned from using your palettes is pure grey's are a waste. That dark grey should better serve as a low saturation dark green.
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Posted By: DawnBringer
Date Posted: 19 August 2013 at 9:40am
What I've learned from using your palettes is pure grey's are a waste. That dark grey should better serve as a low saturation dark green.
You're very right. Since the palette look quite specialized I was just talking loosely in terms of shades/brightness. If I personally would assign that color, it would indeed be a green, either darker or brighter than the dark grey. :)
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Posted By: Friend
Date Posted: 19 August 2013 at 9:58am
for the sake of education, what makes pure greys a waste?
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Posted By: crozier
Date Posted: 19 August 2013 at 11:14am
I believe you can make grays by combining colors (I think the method is called neutralization?) If I recall you can dither blend contrasting colors (or something like that) to give a pseudo-gray color. Also pure grays don't look that interesting, unless you are going full on gray-scale.
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Posted By: DawnBringer
Date Posted: 19 August 2013 at 11:18am
for the sake of education, what makes pure greys a waste?
If you have enough colors available, grayscales are of course just fine, though with a limited (and not completely desaturated) palette you might have to be a little more resourceful. Very simply put; colors can simulate grayscales, but grayscales can only be grayscales.
Pretty much what crozier said 5 sec before this post! :D
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Posted By: Gecimen
Date Posted: 19 August 2013 at 12:02pm
I was going to write something but well... it has been answered twice. I'll add some detail. The main reason here is the fact that this palette is only 13 colors. For example, Dawnbringer once told us to try using contrast colors of similar value (saturation) in 50% dithering to simulate greys (suitable for large surfaces). Additionally if you're making a grayscale ramp, you can do one with, say (darker to lighter), brown, blue, red, yellow, purple, green, given none of these colors are overly saturated.
Still, greys are useful. But in a palette this limited, you have to give every color at least a second use. So instead of putting a pure grey, try putting in a green-grey or brown-grey or blue-grey and you also have an additional color in your hand.
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Posted By: Friend
Date Posted: 19 August 2013 at 12:28pm
cool! So much to be learned from these palette challenges. I love them. i wish they would happen more often. With the new help of crozier, dawnbringer and gecimen, I improved my 3rd palette. new
 old

If it isn't too much trouble gecimen, I'd like the new to replace the old
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Posted By: Gecimen
Date Posted: 19 August 2013 at 12:59pm
Originally posted by Friendcool! So much to be learned from these palette challenges. I love them. i wish they would happen more often. With the new help of crozier, dawnbringer and gecimen, I improved my 3rd palette. new  old  If it isn't too much trouble gecimen, I'd like the new to replace the old
You have 3 different submissions. Do you want me to delete all of the previous?
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Posted By: damicon
Date Posted: 19 August 2013 at 1:01pm
Posted By: Friend
Date Posted: 19 August 2013 at 2:06pm
Originally posted by Gecimen
you want me to delete all of the previous?
No, I just want my 3rd palette replaced with the current version which is this 
thanks and sorry 
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Posted By: jalonso
Date Posted: 19 August 2013 at 3:35pm
@Friend, the adarias artist feature touches on neutralizers and might be worth your while checking out.
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Posted By: Night
Date Posted: 19 August 2013 at 4:42pm
I know I said in the last post that it was the final one, but I just had to fix some colours.
Here's what I'm definitely going to call the final one. I hope..
Also, a piece I created to test out the palette
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Posted By: ThePixelKnight
Date Posted: 19 August 2013 at 5:01pm
Here's my work in progress MARK III palette:
 Some ramps and dithering and stuff :P
 and the test image using said palette:
 Feedback welcome :)
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Posted By: Mr.Fahrenheit
Date Posted: 19 August 2013 at 6:20pm
Can't grays also be used to bridge between two colors that might otherwise clash like reds and greens? That's why I was including them in mine.
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Posted By: crozier
Date Posted: 19 August 2013 at 10:41pm
Wow, PixelKnight, that's a very impressive use of that green color. One small nitpick: perhaps the white is a little too bright?
Nice job everyone, thus far. Each palette has their own little interesting quirks to them.
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Posted By: ultimaodin
Date Posted: 20 August 2013 at 7:21am

Most colours are from my 16 colour pallet. for some reason I decided to add in a second blue, although I'm think of just chucking my pink in place of it - but pinks never seem to see much use.
------------- The world is but a shadow of emotion, cast in shades of grey.
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Posted By: jalonso
Date Posted: 20 August 2013 at 7:54am
@All, if you do make a palette test for your palettes then please post it with your palette to save us some 'testing' time when judging.
@All, to be safe please make sure your palette is on Page 1-Post 2 within 1 or 2 days and for sure before Sept 5. If yours gets overlooked accidentally then post your rage here :)
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Posted By: Bryroz
Date Posted: 20 August 2013 at 11:15am
Test #1 before I made changes to the palette.
Palette before changes:
Test #2 with new changes
Palette with new changes:
(Hexcodes don't match)
New Palette changes:
Not finished yet.
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Posted By: ThePixelKnight
Date Posted: 20 August 2013 at 11:52am
Thanks crozier :) your right about the whites brightness I'll tone it down a bit.
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Posted By: r1k
Date Posted: 20 August 2013 at 2:25pm
heres mine so far, obviously stole ThePixelKnight's test image thingy.

has issues still so didnt bother with hex values yet. By the way are you guys using a font for the hex values or just pixeling the letters yourselves?
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Posted By: jalonso
Date Posted: 20 August 2013 at 2:31pm
@r1k, that's a manual pixel font but if you want something just like that search the fonts in the links section and look for 'silkscreen'
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Posted By: ThePixelKnight
Date Posted: 20 August 2013 at 4:29pm
MARK III palette finished.
 Added a few more colour ramps.
 Test image 1
 Test image 2
 [Edit] Darkened the light pink as DawnBringer suggested ( thanks DB! ),
and I tweaked the brightness of the other colours a little.
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Posted By: DawnBringer
Date Posted: 20 August 2013 at 5:00pm
@r1k: The yellow and bright-green are a little too similar (pretty much like the C64 palette that I think inspired you). You would be better served with that green a little darker, and it could also break the red/orange dominance in the middle register.
@PixelKnight: The yellow and bright-pink are way too similar, why not darken the pink slightly into a bright-red that neatly interpolates yellow/orange instead?
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Posted By: ThePixelKnight
Date Posted: 20 August 2013 at 5:42pm
Like this?

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Posted By: DawnBringer
Date Posted: 20 August 2013 at 6:06pm
Posted By: damicon
Date Posted: 20 August 2013 at 7:28pm
Ok, here is my second try! I have to admit it is the first time in my
life that I seriously occupy myself with this color-subject. Its a shame
I call myself a graphic designer. But I am willing to learn!
After some first tests I was sure wasting some colors. The dark ones were very identic. 
here the new one (hex no. need an update)

and now some pixelknightish tests

I`m not sure about my choice
any suggestions?
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Posted By: crozier
Date Posted: 20 August 2013 at 9:56pm
damicon, the individual colors look pretty interesting. The bright pink, blue, and light greeny-teal are pretty nice. But I your palette doesn't really have anything with a middle value. It's either really light or really dark. You have 5 colors that share similar values, pretty much. (three share a value of 68/69 and two share 77). It makes it kinda tough for good ramps, cause they currently contrast a lot (ie the light greeny teal turning into the dark green is too much contrast wise)
Your green and greeny grey are very very similar.
Your second color, the deep purple, could also be a little less saturated, I think. Although I dig the saturated colors, it just seems a little strange to me.
Anyway, perhaps make your values a little more diverse and switch up the similar colors.
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Posted By: r1k
Date Posted: 21 August 2013 at 2:42am
@Dawnbringer
thanks for the advice. The similarity to the c64 was actually unintentional but now that you mention it, it does look like it in the bright colors.
Here I tried moving some colors around, and tried to distribute the values more evenly throughout

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Posted By: Night
Date Posted: 21 August 2013 at 4:41am
I also want one of these fancy charts, haha.
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Posted By: r1k
Date Posted: 21 August 2013 at 5:55am
made this big color chart for testing by color reduction

(its a solved version of this: http://www.xrite.com/custom_page.aspx?PageID=77&Lang=en - http://www.xrite.com/custom_page.aspx?PageID=77&Lang=en in 7 value steps)
but I wish there was a way that I could color reduce it to use my pallete, but for each color it tries to emulate use only 2 colors 50% dither.
Because when I color reduce it to use my palette it emulates all the colors pretty well, but using 3 or 4 color dithers for most of it, which no one is really going to do in an actual art piece.
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Posted By: DawnBringer
Date Posted: 21 August 2013 at 7:01am
You mean like this?
Yeah, there's a GrafX2 script for that too! :D (Toolbox->Image->Optimize&Remap->MixDither remap)
Had to reduce the original image to 256 color (in Photoshop, GrafX2 is not good enough at this) though, but that probably didn't make much of a difference with only 13 colors to chose from in the end. Note that these mixes are perceptually adjusted, as the brightest color of a dither is always dominating.
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Posted By: CakeDrake
Date Posted: 21 August 2013 at 7:07am
I read trough the challenge comments the other day... well scrap my other palettes and I'll be working on this now
I don't know if the lightest brown/green is a waste.
I hope some of you palette masters can help me ;)
Also how do you swap the palettes for testing?
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Posted By: r1k
Date Posted: 21 August 2013 at 7:13am
@Dawnbringer
ya, exactly like that. I had a feeling if anyone had the solution it would be you, thanks.
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Posted By: DawnBringer
Date Posted: 21 August 2013 at 9:38am
@CakeDrake: Looking quite good so far. A few observations:
The pale-yellow and white are too close in brightness (= a bit of waste), and there's a value gap in the middle register. My suggestion is to darken all the colors from green to pale-yellow (green, orange, "light-brown", pink, bright-blue and pale-yellow) about 16 steps.
2nd: The red is of the same brightness as the "brown" (dirty yellow). Making red a little darker would give you something that could interpolate the dark brown-purple and the brown. But this is not crucial, as the red-orange-pink ramp is good as it is.
3d: If the lightest brown (amber) is brightened about 5 (relative the orange) it will interpolate orange/pink a little better. (so if you do step 1; brown would be 11 darker from the original)
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Posted By: CakeDrake
Date Posted: 21 August 2013 at 11:27am
That is amazing you just solved all my problems, thanks a lot :D This looks pretty much finished, only needs testing.
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Posted By: crozier
Date Posted: 21 August 2013 at 3:24pm
Started working on mine. I like it so far (you can never go wrong with deep purple, a pink for highlights, and a brightly colored green-teal). Threw in a very crude colorswap version of a3um's wonderful piece (I will do an original piece in the next week or so, but I just wanted a reference for future editing).
(and a link to the original http://www.pixeljoint.com/pixelart/79677.htm )
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Posted By: Bryroz
Date Posted: 21 August 2013 at 3:31pm
I just really wanted to make a dither map.
Does anyone have suggestions I should make to the palette?
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Posted By: P0int
Date Posted: 21 August 2013 at 4:10pm
Not finished. Still having fun tweaking it.

These charts are cool and all but I do not really know how to utilize most of the information. Help 
Edit: How do I remove the black from the palette list?


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Posted By: r1k
Date Posted: 21 August 2013 at 4:42pm
how do you generate all those charts? You use grafx2 right? how do I import my pallete into the program?
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Posted By: Friend
Date Posted: 21 August 2013 at 6:34pm
crozier, that's awesome so far! Maybe the teals and the light blues are a little too similar though.
Bryoz, I like the red/green dominance to your palette. Your shades have a complex vibe to them.
p0int, I absolutely love your palette!
Gecimen,
I made a mistake with my first palette. I had the wrong maroon color
and wrong hex number. Here's the correct version of my first palette:

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Posted By: Bryroz
Date Posted: 21 August 2013 at 7:38pm
Changed my Palette up a bit.
Old:
Which one do you guys like better?
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Posted By: Friend
Date Posted: 21 August 2013 at 7:53pm
Bryroz, the red/green palette is more universal bc of the red. The newer palette is more original and imo more stylish. I like #2 more
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Posted By: P0int
Date Posted: 21 August 2013 at 8:54pm
@r1k: I found DawnBringer's http://www.pixeljoint.com/forum/forum_posts.asp?TID=12854 - Toolbox and http://code.google.com/p/grafx2/wiki/Downloads - Grafx2 .
I opened Grafx2 and pressed F3 to open the Load Image window.
Then ran the Toolbox script using DB's instructions and selected Pallete> Analyze & Optimize> Analyze / Polar Bri-Hue Diagrams / Draw Bri-Hue Diagram
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