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Heavy Machine Librala

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=1818
Printed Date: 10 April 2026 at 4:04am


Topic: Heavy Machine Librala
Posted By: Pixel_Outlaw
Subject: Heavy Machine Librala
Date Posted: 14 March 2006 at 9:31am

This is for my upcoming shmup.

I call it Heavy Machine Librala. I tried to make it detailed but my color ppalette has major restrictions. It is lighter in real life i haven't finished all the shading yet.



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Replies:
Posted By: jalonso
Date Posted: 14 March 2006 at 5:53pm
You might want to revisit the top fin. Those lines are fugly (the 223223223s and 13113113s). Can you add a light blue color to the matal?

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Posted By: Psychotic_Carp
Date Posted: 14 March 2006 at 8:29pm
pretty neat so far but the green needs less contrast

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got game?


Posted By: Pixel_Outlaw
Date Posted: 14 March 2006 at 8:53pm

Well here is the colors i'm limited to:

This is for my NES tribute. I'm making a nes themed game if you have any onterest see the jobs section.



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Posted By: jalonso
Date Posted: 14 March 2006 at 9:04pm
Outlaw how about OC and 1C (or just 31) to give the metal sections a bit of sparkle.
And a highlight of 28 to the purple gear. I just noticed you already have some blue on the studs, use those to do the same to other metal sections.


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Posted By: Pixel_Outlaw
Date Posted: 14 March 2006 at 9:08pm

I'll try it and get back on it tomorrow thanks pal. I guess it helps folks to see my color limitations. Man those artists had it ruff back in the late 70's. It makes me appreciate their art they were poineers for their time and that is why this game is a tribute to well done anime ship games.

UPDATE

Go ahead and shade the metal parts if you wish i'm not sure what you mean... :(



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Posted By: jalonso
Date Posted: 15 March 2006 at 7:37am
Outlaw, I don't make game sprites so I may be way off in my suggestions, take them with caution. There's a major color shift between your image and mine. It seems that your PC is not calibrated so if you use my image in any way I recommend that you re-color it. I also noticed that you create circles with a "tool", so your image contains pixels that while not visible, surround the outlines, these will become solid (white if gif) when you save your image, in the future you might want to draw these by hand to be safe. I added a fin and some details to balance your ship. The main thing I'm trying to show is how boring greys are in pixelart, particularly in machinery. I also added some violet highlights to the round thing on the back to balance things out.




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Posted By: Sibix
Date Posted: 15 March 2006 at 9:32am
thats very nice jolanso :O


Posted By: Pixel_Outlaw
Date Posted: 15 March 2006 at 9:54am

frEAKIN LOVELY!!!

My original image was done in Autocad for accuracy then made into a bmp. How should i go about recalibrating?



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Posted By: jalonso
Date Posted: 15 March 2006 at 10:13am
I've never heard of using Autocad to help with pixelart. Do you do this for the circles? As far as the calibration, I am more creative than technical so I don't really know how to do that. I use Pantone software/scanner to calibrate since I work with colors in the real world, I suppose Windows has some sort of calibration system in the "controls/settings" or whatever windows OS calls it. If you use Photoshop to create your art (guess not makin BPMs), Adobe has a free color utility that works well.

EDIT: I meant the embbeded color profile in your image not the calibration of your monitor, which I could not possibly know about since I've never been to your place. I only pointed this out because you are creating your sprites using the NES color palette and my image shifted from yours.


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Posted By: Pixel_Outlaw
Date Posted: 15 March 2006 at 10:41am
I see well autocad can export into bmp(it is often not symmetrical) and then i just retrace the lines and clear things up.

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Posted By: Shark
Date Posted: 15 March 2006 at 12:01pm
isnt it just quicker to make the lines from scratch in paint?

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Snark, we love yuu.


Posted By: Pixel_Outlaw
Date Posted: 15 March 2006 at 12:34pm
No. i can get porportions easly this way. I know that part a is 30% the size of part b.

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Posted By: PixelSnader
Date Posted: 15 March 2006 at 12:47pm
exactly what is it?

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Posted By: Pixel_Outlaw
Date Posted: 15 March 2006 at 7:49pm
Well ist's on of those anime looking ships that have the huge glowing orb eye things. And shoots spurts of bullets in all directions.

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