Scale
Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=18489
Printed Date: 13 September 2025 at 2:28pm
Topic: Scale
Posted By: common
Subject: Scale
Date Posted: 27 March 2014 at 1:19am
Hey all,
I was just wondering about scale. I would eventually like to create a scene where everything is to a certain scale. That being characters in the scene would be able to move about the room as if it were a real room.
Any tips on how one can achieve this, how to create furniture/people/objects all to the scale they should be.
Thanks all :)
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Replies:
Posted By: cure
Date Posted: 27 March 2014 at 8:07am
I don't quite understand. In order to draw everything to scale, you just draw everything to scale. Create a human sprite first so you know what size to make everything else. Compare this sprite to your doorways, height of tables and counters, size of appliances, etc.
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Posted By: common
Date Posted: 27 March 2014 at 8:48am
What is a generally good size for a canvas though? I am just not sure what size to build on.
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Posted By: jalonso
Date Posted: 27 March 2014 at 11:03am
Its going to be pixelart? The smallest possible size you can based on how much details the people need to show. Start with those and scale around them as mentioned by cure. Its that easy :)
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