Why was this rejected?  
       
      Printed From: Pixel Joint
        Category:  The Lounge 
       Forum Name:  Resources and Support
       Forum Discription:  Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
       URL: https://pixeljoint.com/forum/forum_posts.asp?TID=18957
       Printed Date: 04 November 2025 at 4:01am
      
 
  
      Topic: Why was this rejected?
       
      Posted By: Charlotteis
       Subject: Why was this rejected?
       Date Posted: 26 May 2014 at 10:19am
       
      
        
          
	
Hey all.
 Made my first submission to Pixel Joint, it was a simple cube made following PixelBlink's tutorial (which I stated in my description) but it was rejected. I can't work out what got it rejected, unless it was rejected because it's a copy of the tutorial (with my own colours)?
 
 I submitted it not to garner points, but to just keep a log of my work when I'm learning to make pixel art.
 
 Any help would be greatly appreciated! :)
 
  
 
 Edit: Perhaps this counts as an "edit" which is against the rules, though I created it all by hand. 
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  Replies: 
       
      Posted By: jalonso
       
      Date Posted: 26 May 2014 at 10:34am
       
      
        
          
	
I never even saw this but would have sent it back too.
 You are right that it is a 'copy' of someone else's work even tho you pixelled it. It the same as if you pixel a Mario all by yourself but the pixels are exactly where the original creator placed them.
 Documenting your progress is cool but you gotta be original and creative from the get go ;)
  -------------   http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ  <•>  http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads 
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      Posted By: Charlotteis
       
      Date Posted: 26 May 2014 at 10:44am
       
      
        
          
	
Thanks for the reply, I'll make sure to not do it again. 
 Struggling to create anything good yet, but I literally started an hour ago. 
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