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What am i doing wrong?

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=19819
Printed Date: 11 September 2025 at 12:58pm


Topic: What am i doing wrong?
Posted By: Blackmore
Subject: What am i doing wrong?
Date Posted: 22 September 2014 at 9:24am
Hello,

I'm a game developer and my english isnt the best(sorry for that already, if you are havin trouble to understand).

Recently i started to learn how to draw/ do pixel art. I have been checking many tutorials and reading every resource what i can get my hands on. But somehow i can't get the grip of it.

I wanna learn how to do pixel art correct and need help for that.

If you guys can tell me my mistakes by looking to my art(if you can even call it that)and how should i do things right, i'll be greatful.

This is a worm im trying to create for my game but somehow i can't get shading right.. What am i doing wrong?

http://s656.photobucket.com/user/BlackmoreSilhoutte/media/Worm.png.html">



Replies:
Posted By: yrizoud
Date Posted: 22 September 2014 at 10:52am
Looks like a fine start. The design is interesting.

The lighting around the eye indicates the light comes from up-left, while on the... legs, it looks like the light comes from up-right.
I made a few tests but couldn't make a nice light coming from a diagonal, so I settled for a light coming from straight top. It's usually not the best since it can make things look dull, but this issue doesn't happen when the shape is rounded.
I also tried a very minor dither pattern to make the thing look less plastic, you could say it now looks more like a fruit :)
On the right one, I barely added a very few pixels with an extra light color. I think it makes the hightlights 'pop' much more. 



Posted By: Blackmore
Date Posted: 23 September 2014 at 4:40am
Thanks! it looks like i have been doing many things wrong , i believe its will take a lot of time to fully understand the concept of making fine pixel art.

Those few extra light pixels really does chance a lot on the art. I will keep this one in mind.. It's just i didn't want to use more than 5 colors because almost in every tutorial people kept using only 5 but after seeing this, if it's needed i will use more than that , Thank you! :)


Posted By: Teapot[ISO]
Date Posted: 03 October 2014 at 11:20am
Originally posted by Blackmore

Thanks! it looks like i have been doing many things wrong , i believe its will take a lot of time to fully understand the concept of making fine pixel art.

Those few extra light pixels really does chance a lot on the art. I will keep this one in mind.. It's just i didn't want to use more than 5 colors because almost in every tutorial people kept using only 5 but after seeing this, if it's needed i will use more than that , Thank you! :)


Some people pick up things faster than others. Just keep practicing and you'll get better and better. Post your stuff here on on PJ and people will help you. :)


Posted By: DwindlingDwarf
Date Posted: 14 November 2014 at 2:35am
haa it looks like a peni... never mind. I am also bad at shading so it's nothing bad, just takes "practice". I find that the less colours you use for shading the better it looks (especially on a small sprite like this), but that's just my opinion. Another thing you can try (you don't have to), sketch the drawing onto paper and try your best to shade it how you think it would be shaded. I find it easier than shading from scratch in pixels.



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