Print Page | Close Window

[WIP] Red Big Monster (Pixel art version now)

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=20016
Printed Date: 30 September 2025 at 5:09am


Topic: [WIP] Red Big Monster (Pixel art version now)
Posted By: DiodonHystrix
Subject: [WIP] Red Big Monster (Pixel art version now)
Date Posted: 27 October 2014 at 3:48pm
Hey guys. I hope you don't mind that this image is not a pixel art.
Art is art, right? Especially when it comes to game art.
I am a beginner and I want to improve. If you could help me, I would be grateful.



What should I change/make better?

I know there is a lot to improve, but atm I am focusing on finishing his right hand. I find his hand pretty boring, I want to add something to make it more interesting. I consider adding some plastic tubes with green fluid. I should stick to some better palette, though.

One more thing. Should I be working with smaller canvas, so I would not have to focus on every small detail?


UPDATE:

Pixel art version



Replies:
Posted By: DrTripwire
Date Posted: 28 October 2014 at 9:51pm
I don't think anyone here is going to respond because it's not pixel art. Why not check out DeviantART?


Posted By: Limes
Date Posted: 29 October 2014 at 9:42am
Could easily be and look better as a pixel art imo.


Posted By: H|F
Date Posted: 30 October 2014 at 9:43am
Right now this is pretty hard to read, is that an open mouth? Are the eyes open?

Those are the types of things to consider, readability for the viewer



Posted By: DiodonHystrix
Date Posted: 01 November 2014 at 3:59pm
Well. I gave pixel art another try.(I fail everytime, when I pick it.)



There is not much, but I'm not sure if I am heading in the right direction?


About mouth, eyes. Well I didn't finish those, because I didn't know if I wanted him to be more evil or childish.


Posted By: DrTripwire
Date Posted: 03 November 2014 at 1:23pm
Is the blood on the ground again? Because right now, it looks like it's falling - if it's falling, it's the wrong shape.

I think your line is a bit thick for the right arm. Why not make it a shadow instead, keeping the outline thinner?


Posted By: Cozzmy13
Date Posted: 03 November 2014 at 11:14pm
Lets help you a bit.



Posted By: DiodonHystrix
Date Posted: 05 November 2014 at 2:03am
Hey. Thanks for your feedback.

I will rather stick to my new concept.



Still working on his right hand, though. I think I'm almost there, but it surely needs more improvement.(Head of the hand isn't done yet.)

Blood was supposed to be on the ground, is it better now?

Cozzmy13 I tried to make the same highlights as yours.


Posted By: DiodonHystrix
Date Posted: 05 November 2014 at 4:29pm
Again me.



Trying to detail his left hand now, so I can compare them.

I want to get cracks on his arm. I would be happy if it looked like lava is moving in his skin?

I am not sure about the colors I've chosen. I think I added too many pixels and it isn't clear. I will fix it tomorrow.


Posted By: DiodonHystrix
Date Posted: 06 November 2014 at 12:41pm
Next Update.



I've dropped the "lava/cracks" idea. Trying to achieve some samurai armor look now. It doesn't look that bad, does it? Need to make gantlets now. I will probably redo his right arm after that:/


Posted By: Finlal
Date Posted: 06 November 2014 at 12:46pm
Sanurai armor looks pretty good.
There is one problem with whole sprite - outline.
There is outline on head and half of torso but there's no outline on arms.
Try to make it either without any outline or with outline everywhere.


Posted By: DiodonHystrix
Date Posted: 06 November 2014 at 12:58pm
I'm keeping outline on his head and torso, because I haven't touched them yet. Should I change it asap?

It's easier for me to focus on one thing first. But it may be a bad idea actually.


Posted By: DiodonHystrix
Date Posted: 07 November 2014 at 11:44am
Again I have changed my concept. Wow, I find it frustrating.



Need to work on his torso now.

I think I will detail him after getting general idea what I want him to look like.


Posted By: Limes
Date Posted: 08 November 2014 at 9:33pm
going good.


Posted By: DiodonHystrix
Date Posted: 10 November 2014 at 6:04am
Thanks.

Now I have something like this:



Not sure if it looks good. I will try to do his head+feet now. After that I'll probably try to shadow everything correctly.

Made his head a little bigger, but still need to work on it.



Posted By: DiodonHystrix
Date Posted: 12 November 2014 at 3:24pm
Next Update.

Currently working on his head.



But I think it's not finished yet. I wanted to give him a helmet.



Well it doesn't suit him at all. Need to think about something else. Also I think it can be problematic that his skin is red and armor is also red (atm).

I want to make a high collar too, but as you can see it's not finished yet.

Made his head a bit smaller.


Posted By: DrTripwire
Date Posted: 12 November 2014 at 4:52pm
I feel like his arms wouldn't be in front of his body. Know what I mean? The lines are ahead of the body. I think they'd be next to or even behind a little. Awesome improvement, though!


Posted By: DiodonHystrix
Date Posted: 16 November 2014 at 8:28am
Ye, I fixed his arms a bit.

But I can't detail him at all...



Blue thing under his head is an ascot tie. There is also a small collar(the brown thing). He has also a chauffeur hat.

I don't know how to shadow his face properly, neither do I know if his accessories look any good.

I'm getting tired of this character and want to start something new. On the other hand, dropping this I will not improve and I'd love to finish it.

Any thoughts?

Btw. Using db's 32 palette. I really like it so far.



Print Page | Close Window