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A couple of questions

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=20413
Printed Date: 12 September 2025 at 2:12am


Topic: A couple of questions
Posted By: Splurge
Subject: A couple of questions
Date Posted: 20 December 2014 at 11:48am
I've had some work rejected that didn't meet the high expectations set by the site. Is there a way for me to delete these from my profile or will they forever remain there?

Also, is there a way to delete a favorited image from your profile, after they're established? My favorites are growing quite numerous as I'm browsing through your collections, and in retrospect I'd like to trim the list down some.

edit:typo



Replies:
Posted By: eishiya
Date Posted: 20 December 2014 at 11:52am
If you go to your favourites page, each thumbnail will have a little skull icon under it. Clicking that will remove the work from your favourites.


Posted By: jalonso
Date Posted: 20 December 2014 at 11:54am
You can hit the 'skulls' in the faves tab to unfave.

The work that was sent back was not all about quality. You added so many it was hard to keep track off what they were for exactly.
keep in mind that similar things are best submitted as a sheet to avoid redundancies.
The planet and dog are reductions with hardly any cleaning and/or tool usage so those can't be added.
Eternal Doom HUD may have been pixelart but whatever happened with that output erased all that.
Some of the teenie tiny ones are very confusing and may be pixelart but they seem odd in that for such a small canvas they have farr too much going on to display any control at all :/
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Too much to detail but if you feel an error was made with a certain piece. Post and we'll review together :)

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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Splurge
Date Posted: 20 December 2014 at 11:55am
eishiya: Thanks. I also found the not very small [DELETE] button for my rejects.

edit: clarifying recipient.


Posted By: jalonso
Date Posted: 20 December 2014 at 11:57am
NOT rejects...need revision ;)

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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Splurge
Date Posted: 20 December 2014 at 12:48pm
Originally posted by jalonso

NOT rejects...need revision ;)


Well, to me they're largely finished pieces with nothing to add, so although I'm open for critique on most of what I understand to be your definition of the art, I'd rather take these particular ones down rather than alter them. Its not that I disagree with your stance on technique, but several of them represent something personal to me.

The four pieces that I'd argue with you over are these:


A minimalistic approach, which to me vividly recollects a memory. Perhaps too personal, but isn't art meant to be open for interpretation? Some pixel art is surely abstract.


Another minimalistic scene, recollecting a place I used to live. Every pixel has a direct link to an object or collection of objects (chair, windowed door, balcony, layers of buildings against the horizon). Too small?


A rough memory of Grand Canyon. Its surely an oxymoron to image something so large so small, but isn't that once of the central struggles of working with pixels? Rather than depicting an exact part of the terrain, I tried to capture the feel on the day I was there.

Perhaps what I find refreshing with these minimalist approaches is that pieces that they're so small as to circumvent the often compromise-inducing problems and challenges surrounding "selective outlining" (new word I learned today - though I've struggled with the issue many times). Also, these pieces retain proportions well when zoomed in/scaled up, since no abstraction of the scene lighting occurs.


A bare bones image, but the comments include some mayhap useful information for anyone taking on the challenge of working with a sector engine's http://doom.wikia.com/wiki/COLORMAP - colormaps . I appreciate this might be a niche part of pixel pushing, but its quite relevant to those that subscribe by it. I hope my tone in the pic description wasn't too school-mastery and I'm afraid I still don't have the complete insight to write a tutorial on the subject - rather a crumbtrail of observations.

I'm learning more about pixel art every time I visit here, so perhaps I'll feel differently in the future. For now, these represent my personal style and tastes.


Posted By: RBL
Date Posted: 20 December 2014 at 1:27pm
I have my doubts for accepting the little ones except for the Grand Canyon one. It can be distinguishable without zoomin.


Posted By: Splurge
Date Posted: 20 December 2014 at 2:25pm
Originally posted by RBL

I have my doubts for accepting the little ones except for the Grand Canyon one. It can be distinguishable without zoomin.


Fair enough. They're made to fit into a low-res first person environment, so may not be suitable for an online gallery. However, its nice to be able to press that +/- more than once.


Posted By: jalonso
Date Posted: 21 December 2014 at 4:21am

This one is fine. I don't know why I sent it back. You can hit the 'edit it' under the art and then hit submit.

These are very confusing pixels and even tho they are extra small don't seem to have any control at all, especially the yellow ball.
I don't question the personal nature or any design/artistic choice.
I do question technique and control which is weird as they are so tiny.
I suppose if they are submitted as a sheet with a description that explains what its all about then perhaps PJers will vote more positively.
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You should know that it was not solely my decision on these pieces and that I did take into account PJer votes.


-------------
http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Splurge
Date Posted: 21 December 2014 at 12:43pm
Originally posted by jalonso


This one is fine. I don't know why I sent it back. You can hit the 'edit it' under the art and then hit submit.

These are very confusing pixels and even tho they are extra small don't seem to have any control at all, especially the yellow ball.
I don't question the personal nature or any design/artistic choice.
I do question technique and control which is weird as they are so tiny.
I suppose if they are submitted as a sheet with a description that explains what its all about then perhaps PJers will vote more positively.
---
You should know that it was not solely my decision on these pieces and that I did take into account PJer votes.


I appreciate that your page is a much lauded place to display one's work and can but try to improve my submissions for the future. I'll resubmit the canyon one, and leave the others where they are.



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