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Well apparently im horible at pixel art..

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=2056
Printed Date: 28 October 2025 at 10:16am


Topic: Well apparently im horible at pixel art..
Posted By: Flameruler13
Subject: Well apparently im horible at pixel art..
Date Posted: 25 April 2006 at 4:03pm
Im trying to make a giant pixel art of me but i dont want to make it and then have to start over because it doesnt meet you standereds so im posting it as i go. You can tell me when i do something wrong.

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Replies:
Posted By: Flameruler13
Date Posted: 25 April 2006 at 4:09pm

Ok i made the rough draft of line art but which do you think i should use:

Normal(i know the feet are messed up)i think its more of what i was looking for.=-)

Spiky(i dunno)

 

 

 



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Posted By: Larwick
Date Posted: 25 April 2006 at 4:12pm

The spikey one looks pretty sweet! With some sort of magically effects it could look very atmoshperic. The first one would obviously be the easier choice though. His arms seem a tad small at this stage.

Good luck,
~ Larwick.



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Posted By: PixelSnader
Date Posted: 25 April 2006 at 4:12pm

i'd say the normal version, but with a bit of a harnass with small sdpikes on the shoulders and stuff. and maybe some small rips in the bottom, but think the ''spiky version'' is a bit overdone.

he's a tad skinny.. on purpose?



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Posted By: Flameruler13
Date Posted: 25 April 2006 at 4:30pm

UPDATE:

Ok i made him fatter and ripped his shirt at the bottom

 



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Posted By: Bifur
Date Posted: 25 April 2006 at 4:31pm
I would make a torn effect along with the spikes in the bottom , 

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I know! Leafs shouldn't make shadow...


Posted By: Flameruler13
Date Posted: 25 April 2006 at 4:33pm
think i should make the rips bigger?

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Posted By: Larwick
Date Posted: 25 April 2006 at 4:33pm

Howabout thickening up his upper arms (not outwards, inwards) I also think quite a few of the lines (such as in the area were his sleeve hangs down) could be neatened up, to make colouring it alot easier.

Well, thats all from me for today... lol.



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Posted By: Flameruler13
Date Posted: 25 April 2006 at 4:43pm

think that looks better?



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Posted By: leel
Date Posted: 25 April 2006 at 5:53pm

hmm.. maybe try making the arms longer? He's so tall, but the arms (upper arms especially) seem too short.  I tried standing like that and my hands ended up on my belly button, so try positioning them where his belly button would be.

Doing good so far ;)



Posted By: inkspot
Date Posted: 26 April 2006 at 9:58am
It is floating in the air or what?

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Posted By: Flameruler13
Date Posted: 26 April 2006 at 11:44am
ya hes floating... ill work on the arms

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Posted By: Saboteur
Date Posted: 26 April 2006 at 12:55pm
If he's floating... would the cloth even fan back out at the bottom? Seems as if it would just hang straight down, then, more or less.

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Posted By: Flameruler13
Date Posted: 26 April 2006 at 1:44pm

UPDATE:

his robe doesnt fan out as much, i made the sleeeve sag the same amount and his arms are a little longer



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Posted By: Larwick
Date Posted: 26 April 2006 at 2:30pm
Hmm, take a tshirt or cloth of some sort and hold it above the floor. That should grealty help you in the process of texturing the end of the cloak, because at the moment it seems very odd.

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Posted By: Dar Kuma
Date Posted: 26 April 2006 at 2:33pm

if he is floating,the cloak wouldve been dragging on the floor so i guess it would be ripped



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Posted By: Flameruler13
Date Posted: 26 April 2006 at 2:47pm

Originally posted by Larwick

Hmm, take a tshirt or cloth of some sort and hold it above the floor. That should grealty help you in the process of texturing the end of the cloak, because at the moment it seems very odd.

what are you talking about?!?!?!



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Posted By: Larwick
Date Posted: 26 April 2006 at 2:53pm
Originally posted by Flameruler13

Originally posted by Larwick

Hmm, take a tshirt or cloth of some sort and hold it above the floor. That should grealty help you in the process of texturing the end of the cloak, because at the moment it seems very odd.

what are you talking about?!?!?!

*flinches*
If he's floating the end of the cloak wouldn't look like that... in my eyes anyway. The tears are very random, and you need some folds of some sort. The cloth idea was to help you with it with reference, or you could just search google images or something.



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Posted By: Flameruler13
Date Posted: 26 April 2006 at 3:10pm
oh ill try... yea your right needs more folds

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Posted By: Flameruler13
Date Posted: 26 April 2006 at 6:30pm

UPDATE:

i tried fold but failed greatly. i think i like it not ripped though....

 



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Posted By: glitchey
Date Posted: 26 April 2006 at 7:03pm
looks fine except for some paint freehand-ngitis on the bottom right of the robe

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Posted By: Aleiav
Date Posted: 27 April 2006 at 12:46am
I think the hood doesn't really look 3D. http://spriteart.com - st0ven makes an awesome hood look on one of his sprites. I'd suggest taking a look at that.

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Posted By: Flameruler13
Date Posted: 27 April 2006 at 12:03pm

Originally posted by glitchey

looks fine except for some paint freehand-ngitis on the bottom right of the robe

im just trying to get a rough outline first



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Posted By: Souly
Date Posted: 27 April 2006 at 12:09pm
Why'd you remove the rips?

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Posted By: Flameruler13
Date Posted: 27 April 2006 at 12:38pm
i dunno i think it looks better

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Posted By: Larwick
Date Posted: 27 April 2006 at 1:20pm

I honestly dont think the cloak would hang like that. Did you try the reference idea? If not, check this out:

http://www.larp.com/legioxx/paen1.jpg - http://www.larp.com/legioxx/paen1.jpg

The cloth hangs above the ground, so its still sort of what you're looking for, physics wise (although of course, you'd have to change the perspective).



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Posted By: 0xDB
Date Posted: 28 April 2006 at 7:43am
To me it looked better with the rips than without.
Some sort of overlay-collar like a monk would wear it would also be nice.
Here is a nice http://www.ritterladen.de/shop/images/10922b.jpg - reference picture for what i'm thinking of.


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Posted By: Flameruler13
Date Posted: 28 April 2006 at 4:01pm
i tried to do what Larwick said but i couldnt.

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Posted By: Flameruler13
Date Posted: 28 April 2006 at 6:18pm

UPDATE:

Ok i like how it looks now so i smoothed out the line art and i think im ready to color.



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Posted By: Larwick
Date Posted: 28 April 2006 at 6:29pm

Howabout adding a bit of gathered cloth at the top of where his hands meet? If you're def sure about everything else, i think that would finish the lineart.



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Posted By: alkaline
Date Posted: 28 April 2006 at 6:50pm
there's a strange tumor-like bump in the cloak hood..

I don't really like the way the sleeves come together and just...droop in one triangle. looks kinda strange. other than that, tis pretty good.


Posted By: Flameruler13
Date Posted: 28 April 2006 at 8:30pm
think the back of the hood should be less round?

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Posted By: Atomicrat12
Date Posted: 29 April 2006 at 3:13pm
ya


Posted By: Brian the Great
Date Posted: 29 April 2006 at 3:16pm
no spam pls

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Posted By: Skull
Date Posted: 30 April 2006 at 1:01am
Looking good so far..
Question - Is there movement for the character, or have they just moved? If so, you might want to add a little trail of the robe behind, unless they're floating.

But overall, some nice stuff.


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Posted By: Flameruler13
Date Posted: 01 May 2006 at 1:27pm
ya hes just randomly standing there... think its ready for color?

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Posted By: Skull
Date Posted: 01 May 2006 at 1:29pm
Go for it - You can add details during the shadeing process.    

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Posted By: Flameruler13
Date Posted: 01 May 2006 at 1:30pm
k

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Posted By: Aleiav
Date Posted: 02 May 2006 at 1:07am
I still think you need to reshape the hood before you begin shading.

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Posted By: Souly
Date Posted: 02 May 2006 at 8:47am
Originally posted by Aleiav

I still think you need to reshape the hood before you begin shading.


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Posted By: Flameruler13
Date Posted: 03 May 2006 at 12:22pm
k i will

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Posted By: Flameruler13
Date Posted: 05 May 2006 at 7:40pm

Update:

how does it look?



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Posted By: Flameruler13
Date Posted: 05 May 2006 at 8:09pm

Update:

i started to color it. how's it look?

 



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Posted By: Flameruler13
Date Posted: 05 May 2006 at 8:11pm
crap... i saved it as the wrong file... w8 a minute...

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Posted By: Flameruler13
Date Posted: 05 May 2006 at 8:13pm

here it is:



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Posted By: Bifur
Date Posted: 05 May 2006 at 8:33pm
the cloth is still strange and 5 color for the eye? i would reuse some 

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I know! Leafs shouldn't make shadow...


Posted By: Big nothing
Date Posted: 05 May 2006 at 11:11pm
HAH i love dark monks and necro! But shading of dress... uee


Posted By: Larwick
Date Posted: 06 May 2006 at 4:02am
You're currently using far too many colours to little effect. I'd start off with 1 black for the lineart, 3 greys for the cloak (highlight, normal & shadow) and 2 or 3 red/oranges for the eyes. This will make it easier to start with, and you will be able to neaten it up later.

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Posted By: Flameruler13
Date Posted: 06 May 2006 at 6:49am
so much less colors?

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Posted By: Monkey 'o Doom
Date Posted: 06 May 2006 at 6:59am
yes as in 8 colors or so for a goal

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Posted By: Bryan24
Date Posted: 06 May 2006 at 8:22pm

du,du du,du,du.

he looks so evil!



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Posted By: Flameruler13
Date Posted: 08 May 2006 at 12:20pm
Originally posted by Bryan24

du,du du,du,du.

he looks so evil!

thanx!!!!



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Posted By: Souly
Date Posted: 08 May 2006 at 12:23pm
There is 7 different blacks in that!? WTF

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Posted By: Flameruler13
Date Posted: 09 May 2006 at 11:48am
how many blacks and how many reds?

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Posted By: Larwick
Date Posted: 09 May 2006 at 11:51am
Originally posted by Larwick

You're currently using far too many colours to little effect. I'd start off with 1 black for the lineart, 3 greys for the cloak (highlight, normal & shadow) and 2 or 3 red/oranges for the eyes. This will make it easier to start with, and you will be able to neaten it up later.


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Posted By: Setzer
Date Posted: 09 May 2006 at 12:12pm
OKay, I just cranked my monitor brightness up to 100, zoomed in x8, and I *still* couldn't tell the difference between those bottom 3 blacks. :(


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Posted By: Bifur
Date Posted: 09 May 2006 at 12:24pm
They are different 

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I know! Leafs shouldn't make shadow...


Posted By: Larwick
Date Posted: 09 May 2006 at 12:57pm
Lol, but it's hardly noticable. Seriously, it's pointless.

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Posted By: Flameruler13
Date Posted: 10 May 2006 at 3:14pm

ok i got the colors but i cant get the shading right. any tips?



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Posted By: Flameruler13
Date Posted: 10 May 2006 at 3:15pm
except for the face part. thats done.

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Posted By: Larwick
Date Posted: 10 May 2006 at 3:15pm
Select a lightsource first, and work from there. Anything that is shadowed by something, be it an arm or a fold, will have... a shadow. Use reference.

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Posted By: Flameruler13
Date Posted: 10 May 2006 at 3:16pm
you mean pick where the light is coming from?

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Posted By: Larwick
Date Posted: 10 May 2006 at 3:28pm
Yes.

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Posted By: Flameruler13
Date Posted: 10 May 2006 at 3:35pm
mine is usully at the top left

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Posted By: Flameruler13
Date Posted: 12 May 2006 at 12:40pm
but i tried and it came out ugly

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Posted By: Pixel_Outlaw
Date Posted: 12 May 2006 at 12:54pm
You have double posted and are approaching your 4 page limit.

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Posted By: Brian the Great
Date Posted: 12 May 2006 at 12:56pm
It'd be nice if we could see your attempt so we can point out what you're doing wrong.

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Posted By: Setzer
Date Posted: 12 May 2006 at 1:26pm
there's a 4-page limit? or does that mean LOCKSLOCKSLOCKS =o. ditto what BtG said.

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Posted By: Flameruler13
Date Posted: 13 May 2006 at 8:03am


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Posted By: PixelSnader
Date Posted: 13 May 2006 at 9:33am
dude. jpeggernatorzerated

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Posted By: Bifur
Date Posted: 13 May 2006 at 5:39pm
even if this is jpeggernatorzerated , i can see trhat u r trying to make his clothes of metal or some kind of super hard and unflexible dragon leather

i mean one fold on the sleeve like that is not all ...




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I know! Leafs shouldn't make shadow...


Posted By: Flameruler13
Date Posted: 14 May 2006 at 3:59am
im worried about the shading not the sleeves

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Posted By: Larwick
Date Posted: 14 May 2006 at 4:30am
Yes but Bifur is telling you that he sees a problem with the sleeves/physics aswel, surely you'd want to fix that too?

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Posted By: Flameruler13
Date Posted: 15 May 2006 at 5:43am
i cant do folds!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Posted By: Saiklor
Date Posted: 15 May 2006 at 6:13am
and you know how you learn?
study them
draw them
pixel them

here's a reference, come back when you've pixelled at least some of these. practise makes perfect, there really are NO SHORTCUTS in art.

http://elfwood.lysator.liu.se/farp/elizafolds/elizafolds.htm l
http://elfwood.lysator.liu.se/farp/theart/elizamale/index.ht ml


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Posted By: Bifur
Date Posted: 15 May 2006 at 4:21pm
Originally posted by Flameruler13

im worried about the shading not the sleeves

u cant make shading without figuring out the folds , pluis get rid of the shadow on the bottom of the cloak


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I know! Leafs shouldn't make shadow...


Posted By: Flameruler13
Date Posted: 16 May 2006 at 4:28pm
Originally posted by Bifur


get rid of the shadow on the bottom of the cloak


k


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Posted By: Setzer
Date Posted: 16 May 2006 at 4:47pm
Originally posted by Flameruler13

i cant do folds!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Art == dedication.
This tells me you're whiny and not willing to learn how to be better. it also tells me you're in the age range of 8-12, and in general dosen't make people want to help you.


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Posted By: Flameruler13
Date Posted: 17 May 2006 at 11:55am
Originally posted by Setzer


tells me you're in the age range of 8-12,

your an idiot.


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Posted By: Pixel_Outlaw
Date Posted: 17 May 2006 at 12:01pm

actually he's around 14 

Actually you're more of a FlameMagnet14

but does not take critisism well 



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Posted By: Souly
Date Posted: 17 May 2006 at 1:20pm

Originally posted by Flameruler13

your an idiot.

And so the pot calls the kettle black.



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I am the jesus of PJ.


Posted By: Pixel_Outlaw
Date Posted: 17 May 2006 at 1:44pm

This thread shouldn't take this long to end. Really this is just a cycle of

flammy:Help me
members:OK do these things
flammy:I can't

or if you prefer psudo code:

while(flammy.mood != happy)

{
flammy.help() // prints out a whiny message
members.advise() // give an advisory string
flammy.refuse_to_try() // no real execution jus exit the function without doing anything
}



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Posted By: Souly
Date Posted: 17 May 2006 at 1:48pm

{
loop()
flammy.help = (;true)}



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I am the jesus of PJ.


Posted By: Larwick
Date Posted: 17 May 2006 at 2:17pm
>__<
 \_/

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Posted By: Psychotic_Carp
Date Posted: 17 May 2006 at 2:29pm
what is this I see? Is it flamescript?

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got game?


Posted By: Bifur
Date Posted: 17 May 2006 at 5:30pm

if ( bifur == commented && "gotignored"){
   printf (normal day)
}
else{
   printf( run , its apocalypse )
 }


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I know! Leafs shouldn't make shadow...


Posted By: Monkey 'o Doom
Date Posted: 17 May 2006 at 5:42pm
You need an avvie to be a real person here. >.<

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RPG is numberwang.


Posted By: Brian the Great
Date Posted: 17 May 2006 at 5:57pm
SNAP SNAP

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