Why pixel art?
Printed From: Pixel Joint
Category: The Lounge
Forum Name: Diversions
Forum Discription: Get to know your fellow pixel freaks. Chat about anything to do with video games, comic books, anime, movies, television, books, music, sports or any other off topic bs you can think of.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=2115
Printed Date: 12 September 2025 at 12:21pm
Topic: Why pixel art?
Posted By: Setzer
Subject: Why pixel art?
Date Posted: 05 May 2006 at 3:58pm
There's no such thing as 'pixelart', a bitmap, is a bitmap, is a
bitmap. It is, and always was, only a collection, an array of coloured
pixels. That's the reality of what it is.
However,
I guess you use the term 'pixelart' to describe a bitmap that's been
painstakingly hand drawn, pixel by pixel. Is that right?
If
you're placing this limitation on yourself, as you make your bitmap,
that's fine of course. I'd be interested to learn why you do this
though.
1) Is it because you feel you get better results? (I
guess you have more control over the results, directly, as opposed to
using a tool).
2) Is it because you are creating 'pixelart' as a means to hone and develop your skills as artists?
3) Or is it because, it's the 'in' thing to do?
4) A combination of the above?
For
the purpose of creating game art, and I think for doing anything in
life, what works and creates the best results, is the best. Being a
purist, and just doing something because it's 'cool' is something a lot
of people like to do. That's not for me though.
I can't see why
a tool that offers the artist the best of both worlds, and empowers
them to create better art, would be a problem. Just because it also
does something that breaks the prime directive of pixelart. Surely, an
appropriate combination of pixeling-tools and automated-tools, in the
same software package would be a good thing.
I hope this post doesn't come across as rude, or offensive to anyone.
I hope the mods don't mind me starting this thread. I just felt it was a good topic of discussion.
For me, it's a combination of better results and purist. It's similar to how some people would rather program in assembly than C++, because you have absolute control, know where everything is, and how it all works. If I used a program to make art, and it started placing pixels for me, I would never use it again. Limitations, believe it or not, can be a wonderful thing, they teach you to be creative with what you have, and how to make something amazing and complex out of something very simple. That's the attraction in it for me. The whole absolute control is what I love. Making it perfect, instead of something sloppily created where you have no real control.
------------- http://sj-gfx.com">
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Replies:
Posted By: Shark
Date Posted: 05 May 2006 at 4:03pm
no real control.... hm obviosuly you havent seen REAL CG stuff, they
maybe be using the computer however there is skill required in that,
and they can get perfection
i pixel art because its fun and i like the way hundreds of tiny squares
build up an image. i also like the challenge of using limited pallettes.
------------- Snark, we love yuu.
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Posted By: PixelSnader
Date Posted: 05 May 2006 at 4:18pm
shark - i think i'm a pretty good cg-er, but there are lots and lots and loooots of things i think i could detail better with pixelart. i occasionally used pixelart to tough up things like eyes etc.
pixelart, however is great for really really small things. that's its origin aswell.
pixelart is not about making perfect images to me either, its about control, and you taking the responsibility for every pixel.
and yes. challenges rule. the tighter the better i think (no i'm not talking bikini's here J.)
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Posted By: Monkey 'o Doom
Date Posted: 05 May 2006 at 4:59pm
As he calls it, a 'bitmap', is only the medium of pixel art. Just as a canvas with printing is not a painting, a bitmap with tool-shaded art is not pixel art.
------------- http://pixelmonkey.ensellitis.com">
RPG is numberwang.
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Posted By: Saboteur
Date Posted: 05 May 2006 at 7:47pm
Given enough time and motivation, you could make ANYTHING with pixel art. ANY level of detail. You're not really restricted so much, and the outcome would be of a different look than you could acheive had you used brushes and auto-aa and all that fun.
Plus to be good at art on a computer in general, it seems logical to me to start at the very beginning.
------------- "I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Posted By: PixelSnader
Date Posted: 06 May 2006 at 4:24am
Originally posted by Monkey 'o Doom
As he calls it, a 'bitmap', is only the medium of pixel art. Just as a canvas with printing is not a painting, a bitmap with tool-shaded art is not pixel art.
a question for you. actually for all of you..
i want to paint myself and my sister (and later perhaps my parents too) for their wedding aniversery and stuffs... i'm first gonna pixel it on the pc, and later remake that on canvas with paint. is it still pixelart? i think so, but what do yáll think?
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Posted By: Monkey 'o Doom
Date Posted: 06 May 2006 at 6:52am
Will you paint in each square pixel or will you simply redo it?
------------- http://pixelmonkey.ensellitis.com">
RPG is numberwang.
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Posted By: Setzer
Date Posted: 06 May 2006 at 9:48am
unless you put out a grid on the canvas... :P reminds me of something I seen before. Bleh. Well I can't find the link, but it was a painted version of megaman [as in he painted each pixel :P]
Shark: actually I never liked most CG to be honest.
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Posted By: JJ_Maxx
Date Posted: 06 May 2006 at 9:57am
I feel that every blank image is a safe. There is a combination that will make the desired picture I'm hoping for.
For instance, if I want to draw a diagonal line, using only 2 colors, on a 2x2 image, There are only a finite number of possible combinations and one of them will produce exactly what I want.
The bigger the canvas, the more numerous the combinations.
To me, pixel-art is my favorite because you're dealing with small identical squares of solid color. If you use a pencil on a peice of paper, even the smallest change could drastically alter the look of a line. I guess in pixel art, everyone is equal. Everyone can draw the exact same straight lines.
And I love the magnifying glass.
~ JJ
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Posted By: Dra_chan
Date Posted: 08 May 2006 at 2:17pm
I think that the use of tools take out a lot of the challenge of
creating art and it doesn't always create the best results. Art is
supposed to be difficult, but anyone can use tools. Those, who call
themselves artists, must be able to create a masterpiece just from a
blank page and a pencil, like non-digital/traditional artists do.
That guy is wrong in the "pixelart as the in thing to do" as it is widely underated.
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Posted By: PixelSnader
Date Posted: 08 May 2006 at 2:20pm
Originally posted by Monkey 'o Doom
Will you paint in each square pixel or will you simply redo it?
not quite sure what you mean. you mean if i'm just gonna copy the photo? i won't
i'm gonna make the pixels on a canvas (i'l try to avoid making a grid though) with a wide brush, and making strokes of approx. 2x2 mm
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Posted By: Monkey 'o Doom
Date Posted: 08 May 2006 at 2:22pm
hmm. I'd call it a style of pointilism.
------------- http://pixelmonkey.ensellitis.com">
RPG is numberwang.
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Posted By: Setzer
Date Posted: 08 May 2006 at 5:19pm
Originally posted by Dra_chan
I think that the use of tools take out a lot of the challenge of
creating art and it doesn't always create the best results. Art is
supposed to be difficult, but anyone can use tools. Those, who call
themselves artists, must be able to create a masterpiece just from a
blank page and a pencil, like non-digital/traditional artists do.
That guy is wrong in the "pixelart as the in thing to do" as it is widely underated.
Tools have their place in art. paintbrushes are tools. You don't see people using fingerpaints :P. I know in ceramics, people use tools for just about everything, it doesn't make it less art. It does however, make it "not pixelart"
------------- http://sj-gfx.com">
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Posted By: Lawrence
Date Posted: 08 May 2006 at 6:07pm
Originally posted by snader
Originally posted by Monkey 'o Doom
As he calls it, a 'bitmap', is only the medium of pixel art. Just as a canvas with printing is not a painting, a bitmap with tool-shaded art is not pixel art.
a question for you. actually for all of you..
i want to paint myself and my sister (and later perhaps my parents too) for their wedding aniversery and stuffs... i'm first gonna pixel it on the pc, and later remake that on canvas with paint. is it still pixelart? i think so, but what do yáll think?
Look up Chuck Close. He's one of my favourite artists, and he basically did what you described. When I saw his pixel art in a gallery in London when I was little, that was my first exposure to pixel art. His canvases were massive, and the pixels were quite big; I couldn't tell what each piece was until I looked at it from the other side of the room.
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Posted By: Dra_chan
Date Posted: 09 May 2006 at 12:06pm
Originally posted by Setzer
Originally posted by Dra_chan
I think that the use of tools take out a lot of the challenge of
creating art and it doesn't always create the best results. Art is
supposed to be difficult, but anyone can use tools. Those, who call
themselves artists, must be able to create a masterpiece just from a
blank page and a pencil, like non-digital/traditional artists do.
That guy is wrong in the "pixelart as the in thing to do" as it is widely underated.
Tools
have their place in art. paintbrushes are tools. You don't see people
using fingerpaints :P. I know in ceramics, people use tools for just
about everything, it doesn't make it less art. It does however, make it
"not pixelart"
Yeah, but I'm talking about tools like filters or the tools that give
instant texture or gradient or whatever. With the brush you still
control how it will look. I think the photoshop/PS etc tools have
their use of course, for example for advertising and marketing, where
you usually need to make stuff very fast and look decent/good.
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Posted By: Pixel_Outlaw
Date Posted: 09 May 2006 at 12:41pm
Why pixel art? Well along days ago i was a but a little boy and my mother told me"Ryan if you want to becom a good artist you must get a real job". I agreed and from that day on i have sprited from sea to shining sea. Spriteing is not for the money but for the unbridled love that only may come from the innermost part of out beating heart! It's simply not for me, but IT IS FOR everyone. Friends and family I perpost that if we are to help ourselves in spriting in this world we must not notice the bad teeth or the smell of our neighbors but see then for their hearts of GOLD. THis is a hulkarian task that we have made upon like the norse fishermen, on the seas of Africa. Let us put out our hearts on the line for new ones that come to feed and learn! This is much bigger than anyone could have hoped or wished for it is like a small tree that keeps getting cut down but then comes back the next month. We must learn wit our eyes open!
------------- http://www.shmup-dev.com/forum/">
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Posted By: Highwaydog
Date Posted: 09 May 2006 at 1:00pm
I think I also just reply to this, even if I'm not such a pixel artist myself:
I believe that when you're a pixeler, then it's mainly for yourself. The progress of creation the result is important, maybe more important than the actual result. So if you're doing it actually for yourself, then you might not care about other programs that can do similar work in less time - because you wouldn't have the same fun doing so. On the other hand, other people enjoy using photoshop etc. as much - I still don't have a problem with it.
Doing something just because it's "cool" is never the only reason anything is done. This is also because of the individual definitions of "cool", i.e. there is no defintion, but different meanings of the term "cool" for every person.
So people who like to pixel do it (mostly, I would say) because the process of putting each pixel next to each other makes them happy. If I compare it with music (I'm more experienced with that, so excuse this slight topic variation) - I always do my tracks in the MIDI format, just because I feel comfortable with it. There are some people who just put preset sounds together, maybe even preset tunes or riffs and it might sound better than such a MIDI, but I couldn't imagine doing so because then I would not be "true" to myself. I still don't mind what other people do, though. I mean, for most people I write music tracks for still the only thing that matters is the result (this is why I also make mp3 versions of the tracks after having them as MIDI). Now, back to graphics.
I guess it can be quite similar: If you think you could do a sprite by pixeling it, why would you grab a high-tech program and make it for you? I mean, it would (maybe) feel to you like you're somehow "cheating". This does not mean that you can say that other people who aren't skilled enough for pixelation "cheat" somehow. It only applies when you see a challenge in creating that piece of art you intend to do. (like said before)
So, all in all it appears to be a personal "feeling" that is the spirit behind pixel art. At least this is my understanding of that term.
Now, unfortunately, I don't know what of this stuff has already been said. But as this topic can be transfered to many similar topics, this reflects my opinion quite well.
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Posted By: cure
Date Posted: 07 June 2006 at 11:19pm
Well I pesonally don't pixel because its the "in" thing to do. Compared to so many other forms of art, pixel art is much less mainstream. Especially since videogames have gone 3-D, and cell phone games have already started down that path. I pixel because its easily available. No going out and buying a canvas and 40 different colors of paint, its all on my computer, and can be created with a program that came with the computer. I like pixelart because its fun to see what people can accomplish with sometimes strict limitations. Few other artists look at a finished piece and think, "Damn, I used 30 colors." Its easy to edit and upload pixelart, to boot. And then there is the perfectionist in me. I can make sure every single pixel is in the exact spot I want it. Being a pixel purist is one reason, I guess. God know nothing pisses me off more than seeing those god-awful dolls made by 11 year olds and thrown into myspace icons.
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Posted By: OMGFossil
Date Posted: 08 June 2006 at 3:51am
I pretty much chose pixel art because I don't know why but it seemed to be for me ever since I was little. Which back then, inspired by my Genesis I would get a pencil and draw so many mockups based on the games. Pixelling sort of relives that spirit i had back then and it's probably why I got attached to it. :D
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Posted By: miau
Date Posted: 08 June 2006 at 7:27am
oh I remember cartographing all the different places in Zelda - Link's Awakening and also inventing my own games/drawing mockups. I always wanted to create a real game, but I lacked knowledge Now I've got knowledge, but I'm lacking motivation </3 (and the good old times where everything looked hand-pixeled are gone :/)
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Posted By: Skull
Date Posted: 08 June 2006 at 8:48am
Street Fighter!! 
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