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Place Markers

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=2172
Printed Date: 10 September 2025 at 11:03am


Topic: Place Markers
Posted By: Psychotic_Carp
Subject: Place Markers
Date Posted: 15 May 2006 at 7:44pm
I started making these for anyone using any type of rpg tiles, I may try to make one for villages but im still not sure how im going to pull that one off

tower



Castle



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got game?



Replies:
Posted By: Hotlead Junkie
Date Posted: 15 May 2006 at 8:06pm

Very nice, but one thing bothers me, is the top of the platform supposed to be flat? I hope you don't mind, but I'v done a quick edit. I can't tell if you are trying to give the platform a raised rim or keep it flat. In this case I'v flattened it so, for at least, me, it's easier to see

 

And what exactly is your query on the subject of not being able to pull off villages?



Posted By: Psychotic_Carp
Date Posted: 15 May 2006 at 8:57pm
the rim is supposed to be raised

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Posted By: Psychotic_Carp
Date Posted: 16 May 2006 at 7:53pm
Village



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Posted By: Larwick
Date Posted: 17 May 2006 at 6:01am
Gaaah, everything is red X'd for me...

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http://larw-ck.deviantart.com">


Posted By: Psychotic_Carp
Date Posted: 17 May 2006 at 1:17pm
Originally posted by Larwick



Gaaah, everything is red X'd for me...


what address are you going to?

http://www.pixeljoint.com/

and

http://pixeljoint.com/

should both be able to see them



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Posted By: Psychotic_Carp
Date Posted: 17 May 2006 at 1:54pm
here are the images from photobucket



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Posted By: JJ_Maxx
Date Posted: 18 May 2006 at 6:47am
It doesn't look like the objects are sitting on the same plane as the base. The top of the tower is more of a top-down perspective than the base it's sitting on. Kind of makes them float on the base instead of sitting on it. Looks cool though!

~ JJ


Posted By: Psychotic_Carp
Date Posted: 18 May 2006 at 1:06pm
thankyou! But im not exactly sure what you mean about them floating?

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Posted By: Shark
Date Posted: 18 May 2006 at 1:09pm
the perspective seems a little off, maybe the bases shood b tilted 1
pixel toward us.

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Snark, we love yuu.


Posted By: Psychotic_Carp
Date Posted: 18 May 2006 at 1:30pm
Originally posted by Shark

the perspective seems a little off, maybe the bases shood b tilted 1
pixel toward us.


this


(needs to be rounded off more)

or this



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Posted By: Hotlead Junkie
Date Posted: 18 May 2006 at 2:25pm

Just smoothen up the shadow on the top left of the innrer rim amd I think that will look prefect



Posted By: Psychotic_Carp
Date Posted: 18 May 2006 at 7:17pm


How are these?

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Posted By: Souly
Date Posted: 18 May 2006 at 7:38pm
For some reason the tower looks like a salt shaker
And the castle needs some texture, it's a little plain.

Maybe try adding cube thingys around the castle?


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http://punky.ensellitis.com">
I am the jesus of PJ.


Posted By: Psychotic_Carp
Date Posted: 18 May 2006 at 7:51pm
Originally posted by Souly

For some reason the tower looks like a salt shakerAnd the castle needs some texture, it's a little plain.Maybe try adding cube thingys around the castle?


I added some grass and windows on the towers(youl have to hit refresh)

dungeon marker


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Posted By: Psychotic_Carp
Date Posted: 29 May 2006 at 8:23pm
A Temple Church and Palace



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Posted By: Aleiav
Date Posted: 30 May 2006 at 10:51am
The tower should be more straight when it hits the ground. Right now it doesn't completely look like a tower because it's sort of funneled out as it hits the ground.

The temple, church, and palace look awesome. :)


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Posted By: Psychotic_Carp
Date Posted: 30 May 2006 at 1:06pm
Thankyou very much! :)

The tower looks kinda cartoonish doesnt it? If I can ever think of a way to make it look m ore real I will change it, It would be cool to make it the Eye of Suron :P

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Posted By: Psychotic_Carp
Date Posted: 30 May 2006 at 3:34pm
Tower?




......




MUAHAHAHAHAHAHAHAH

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Posted By: Aleiav
Date Posted: 30 May 2006 at 5:50pm
XD That's funny. :) But it's still a little tapered. I did a little edit of your first one to show how to make it look more realistic. Hope you don't mind.



If you zoom in you could see it better. I thought maybe if you made it less tapered it looked a bit like a mario brothers tube. :P So I added a window so it looked more tower-esque. But you don't have to add a window. You can instead make the round wall have little chunks missing, like a tower. :)

Hope that helps. :)


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Posted By: Psychotic_Carp
Date Posted: 30 May 2006 at 6:49pm
Hit refresh




HAPPY NOW!?

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got game?


Posted By: Aleiav
Date Posted: 30 May 2006 at 10:06pm
Now it looks like a tower. :P

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Posted By: Shark
Date Posted: 31 May 2006 at 2:00am
nah still a salt shaker

sauron's tower is awesome though :P

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Snark, we love yuu.


Posted By: Aleiav
Date Posted: 31 May 2006 at 10:43am

hmm, maybe adding the blockish top like towers usually have?

I've never seen a salt shaker with a window.



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Posted By: Psychotic_Carp
Date Posted: 31 May 2006 at 4:21pm
Thats it, im putting salt in your eye

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Posted By: Psychotic_Carp
Date Posted: 31 May 2006 at 8:25pm
An animated Eye



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Posted By: Ensellitis
Date Posted: 31 May 2006 at 8:47pm
Ah ha ha!  I love that one 

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ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.


Posted By: Psychotic_Carp
Date Posted: 31 May 2006 at 9:04pm
Thankyou sir!

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Posted By: Aleiav
Date Posted: 31 May 2006 at 11:40pm
Originally posted by Psychotic_Carp

Thats it, im putting salt in your eye


Hey, it's C+C. It is what it is.


The new tower animation is cool. :) But wouldn't the light be more yellowish than white?



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Posted By: Psychotic_Carp
Date Posted: 01 June 2006 at 5:28am
Actually I think its supposed to be red but that wouldent give me the contrast needed, I could change it to red or yellow when I get home

*edit* I had time



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Posted By: Skull
Date Posted: 01 June 2006 at 8:08am
Nice... Consider making the light rotate all the way around, not just round, sort of going back at times.. make it unpredicted.   Maybe.


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Posted By: Psychotic_Carp
Date Posted: 01 June 2006 at 2:19pm
I did try to make it snap back in forth at the end, it didnt come out right :( ill try to dig it up and post it



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Posted By: Psychotic_Carp
Date Posted: 01 June 2006 at 7:36pm
Redesigned the base with AA (you might have to hit refresh)

old base



New base



all of them so far



Can anyone think of a way I can do a market and a cave?


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Posted By: Ensellitis
Date Posted: 01 June 2006 at 7:52pm
For a market you could use items instead of a building?

For the cave, you should use the same idea as the skull one, but maybe use a mountain, rubble, or even some wooden rafters on the outside like an old mine.  Here are a few references to what I'm talking about:






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ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.


Posted By: Aleiav
Date Posted: 01 June 2006 at 7:59pm

The new base looks really good. Not so glarey. For a cave you could have the entrance facing toward you or off to the side, but it would be inside just a rock hill.

For a market... maybe ultra small brown huts in a line? *shrug*



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Posted By: Psychotic_Carp
Date Posted: 01 June 2006 at 8:30pm
Thankyou for the suggestions, Ive been wracking my brain about these, I thought about a cart for the mine, tents for the market a mountain with a whole for the cave a building for the market... a drill for my head :(


Thankyou for base feedback :)

Maybe small brown buildings for the market will work, ill try a mountain with an entrance for the cave


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Posted By: Psychotic_Carp
Date Posted: 01 June 2006 at 9:24pm
Mine?



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Posted By: Ensellitis
Date Posted: 01 June 2006 at 9:50pm
Yeah!  That looks great!

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ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.


Posted By: Psychotic_Carp
Date Posted: 02 June 2006 at 12:44pm
Thankyou sir!

Here is a Market Marker



I tried different colors for the signes, nmone of them seemed to work :(

I also added more AA to the village marker



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Posted By: randomblink
Date Posted: 02 June 2006 at 12:48pm
These are all awesome Psychotic_Carp...
Keep up the great work man... love em...


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www.randomblink.com
I am me... no! Really!


Posted By: Psychotic_Carp
Date Posted: 02 June 2006 at 12:56pm
Thankyou very much :) Any other suggestions?

I added some more AA + highlighting to the Dungeon





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Posted By: Psychotic_Carp
Date Posted: 02 June 2006 at 3:15pm
Which ship would look better for the port?



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Posted By: Psychotic_Carp
Date Posted: 02 June 2006 at 10:40pm
Well here is the Port Marker, I think I am done unless someone can give me another suggestion?



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Posted By: Ensellitis
Date Posted: 03 June 2006 at 1:08am
Ship looks great!  You really did a good job on these

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ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.


Posted By: Psychotic_Carp
Date Posted: 03 June 2006 at 6:14am
Thankyou very much!

I need to figure out how im going to do tiles now...

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