Print Page | Close Window

Why was it rejected?

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=21740
Printed Date: 14 September 2025 at 2:14am


Topic: Why was it rejected?
Posted By: Fultrim
Subject: Why was it rejected?
Date Posted: 08 March 2015 at 7:13am


This image was rejected for the following...
REASON: Any art you post should be PIXEL ART! Pixel art implies that each pixel is placed by hand (no filters, paintbrushes, gradient fills, etc).

I didn't upload my other image because I used a gradient fill on a part of that image, but the image I submitted (above) was done all by hand. What exactly is the issue?

The picture above was done by drawing the hood and ethereal parts first. Then adding the skull, filling it -- by hand -- all done with changing the alpha and colors to create shading and highlighting while allowing the hood to come through as ethereal. I only spent a couple hours on it and I was tempted to do it as a WIP, but I liked it on it's scale so I am using it and going to leave it as it for now. Hence why it was uploaded as a final.

I only started using paintdotnet a couple weeks ago, and never really did pixel art before. Although I am finding it about a millions times easier than other mediums of art. Mostly because it is so easy to shade and highlight things with the pixel level control.




Replies:
Posted By: Fultrim
Date Posted: 09 March 2015 at 2:43am
Is it normal to wait this long for something like this to get a response?


Posted By: DawnBringer
Date Posted: 09 March 2015 at 3:19am
This is very far from being pixelart. You can't paint using alpha/transparency. You can't use blur, smear or any other tool where you don't have full and predictable pixelcontrol. You can't scale an image by other than integer multiples (x2,x3 etc) and then only with nearest neighbour. Preferably you should exercise color management and palette control, working with indexed palettes being the best, and always know your color-count. This image has 3558 colors and as such it would, according to PJ standards, disqualify regardless of how it was produced (at this size PJ would frown on any image with more than 50 colors).


Posted By: Fultrim
Date Posted: 09 March 2015 at 4:03pm
Totally makes sense on your explanation.

My art is made pixel by pixel and I have full control on each and every pixel, but I do use as many colors as is needed to get what I feel is the best image I can create and everything is done with alpha changes. Once again each pixel being changed by hand, but I might place several layers of different alpha variations to create smoother and richer colors.

I guess my next question is... what am I creating? Style wise. I am guessing this website is not going to match my style, but if someone knows what I should call my art style let me know.


Posted By: StoneStephenT
Date Posted: 09 March 2015 at 5:11pm
You’re creating digital art.


Posted By: jalonso
Date Posted: 10 March 2015 at 4:57am
Yes, you make digital art.
You might want to click the sticky reads in my sig and then review cure's pixelart thread.


-------------
http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Iscalio
Date Posted: 12 March 2015 at 2:29pm
Is there a site you guys steer people toward to post digital art when people try to post it here?


Posted By: jalonso
Date Posted: 12 March 2015 at 2:55pm
Originally posted by Iscalio

Is there a site you guys steer people toward to post digital art when people try to post it here?

There are too many to list.
We do have an NPA thread.

-------------
http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: alexwarfield
Date Posted: 25 April 2015 at 6:57am
That isn't pixel art.



Print Page | Close Window