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mock up

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=2179
Printed Date: 16 December 2025 at 7:18am


Topic: mock up
Posted By: Setzer
Subject: mock up
Date Posted: 17 May 2006 at 5:04am


Yeah. the grass-ish stuff is just 5 tiles flipped around and so-on, zombie sprite is using 16 colors, I think I'll add a background and another sprite and call it finished. Problem is I totally fail at backgrounds :(

TEH UPDAT

tiles:


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http://sj-gfx.com">



Replies:
Posted By: Shark
Date Posted: 17 May 2006 at 8:50am
backgrounds are best kept simple.

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Snark, we love yuu.


Posted By: Okko
Date Posted: 17 May 2006 at 1:01pm

Would love to see a "classic" background.

A moon, a kind of dead tree and some graves :)

But maybe some original stuff would be cool too !

Anyway, very good job !  Oh, and I love your avatar

 



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One day I will find a great, cool, funny and original signature. One day.


Posted By: Pixel_Outlaw
Date Posted: 17 May 2006 at 1:25pm
Looks good but how can the main player be a fighter ship if player is already a zomby? Surly this won't work.

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http://www.shmup-dev.com/forum/">


Posted By: Souly
Date Posted: 17 May 2006 at 1:29pm

Perhaps this is the scene where the zombies come to earth, so the brave SHUMP pilot runs to his ship and flys off to later blow up the planet with his high powered rockets.



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http://punky.ensellitis.com">
I am the jesus of PJ.


Posted By: Setzer
Date Posted: 17 May 2006 at 3:12pm
Originally posted by Pixel_Outlaw

Looks good but how can the main player be a fighter ship if player is already a zomby? Surly this won't work.


I have absolutely no idea what you're talking about, p.O


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http://sj-gfx.com">


Posted By: Shark
Date Posted: 17 May 2006 at 3:43pm
P_0 was jking, he loves teh shmups, and therefore want u to make a
shmup. lol.



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Snark, we love yuu.


Posted By: Aleiav
Date Posted: 17 May 2006 at 4:28pm
How about a bit more detail on the land?

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Posted By: Setzer
Date Posted: 17 May 2006 at 7:23pm
I messed with the colors abit, I'd like to add more detail to the land, but I'm really not sure how.

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http://sj-gfx.com">


Posted By: Larwick
Date Posted: 17 May 2006 at 7:25pm
Green rocks?
And why did you give the zombie an outline?...

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http://larw-ck.deviantart.com">


Posted By: Setzer
Date Posted: 17 May 2006 at 8:54pm
because of the overall darkness of everything, I needed the sprites to stand out.

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http://sj-gfx.com">


Posted By: Dra_chan
Date Posted: 17 May 2006 at 11:09pm
Very nice mockup Setzer, I like the tiles and the details in the spirtes


Posted By: Azrael
Date Posted: 17 May 2006 at 11:40pm
i didn't notice the background is some trees at the 1st time i saw it, i thougth it was some stalactit or something strange that came out from the ceiling 

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If you want it done rite, U gotta do it yourself!


Posted By: Boder
Date Posted: 18 May 2006 at 12:40am
The same thing happened to me, I didn't realize they were trees.


Posted By: Souly
Date Posted: 18 May 2006 at 12:59am
The trees are too high up.
The look like spikes on the roof.


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http://punky.ensellitis.com">
I am the jesus of PJ.


Posted By: Setzer
Date Posted: 19 May 2006 at 2:10am
updated. and still updating.

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http://sj-gfx.com">


Posted By: Shark
Date Posted: 19 May 2006 at 4:48am
i really love those sprites, if you submitted them to the gallery i
would fav them. As it happens your making a whole scene which is
sorta letting them down. The floors tiles and bit of background your
have made are ok, but the trees really ruin it for me, there too
repetitive and un-tree like. Kutgw i just feel these awesome sprites
deserve scenery of their calibur .

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Snark, we love yuu.


Posted By: Setzer
Date Posted: 19 May 2006 at 4:26pm
It's funny you'd say that about the sprites, both of them were just quickies I did to add to the scene :p. I think I spent about a half hour on each and then let them go. I'm aware the trees are quite suck atm, and going to be adding alot of variation to everything, but not now, I have school sh*t to take care of :(

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http://sj-gfx.com">


Posted By: Aleiav
Date Posted: 19 May 2006 at 9:43pm
It's really looking nicer, but I'd move the trees down. They wouldn't be up that high. We could have a bit more sky in there. You do sprites really well, actually. I'm surprised they were made so quickly.

I still think a bit more detail on the land the zombie's walking on. Maybe some random indents? Or turn the top green part into grass over stone?


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Posted By: 0xDB
Date Posted: 20 May 2006 at 1:53am
I'd remove the outlines from the sprites. If you need them to stand out, maybe try changing their colors(like: up the saturation or changing the lightness). Havent tested that though, so it's just an idea.


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http://www.dennisbusch.de/index.php - 0xDB | https://twitter.com/dennisbusch_de - twitter



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