Isometric Character Outlines
Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=2398
Printed Date: 12 September 2025 at 5:03am
Topic: Isometric Character Outlines
Posted By: Rodahue
Subject: Isometric Character Outlines
Date Posted: 16 June 2006 at 10:41pm
Meh - isometric. For some, a headache. Others, home sweet home. I can generally shade fairly well, especially when the sprites are small, but I cannot get a single isometric character outline to look right... ever... at all...
There is too much detail packed into each sprite, and each detail each to be isometric, which kind of means you have no standard to follow, etc...
So, how do you guys do it?

No, I don't expect to walk away from this topic and suddenly be able to make that ^^^^, but some basic tips as to how to get some outlines down would be great. These sprites are pretty much the standard for isometric Tactical RPGs, and are just small enough where if you follow a few spriting rules, they can come out quite well.
But there isn't really any rules for an iso-person outline, is there?
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Replies:
Posted By: jalonso
Date Posted: 16 June 2006 at 10:50pm
Isometric is ALL about following the standards of it. This may be your
main problem. I would suggest that you make the body naked, then dress.
Often the details you mention are merely pixels that suggest rather
than illustrate the details. By making a nude and bald sprite with time
you'll have a library with all the possible positions that only needs
costuming. If it works naked it will kick ass dressed.
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Posted By: Rodahue
Date Posted: 16 June 2006 at 10:52pm
Yeah, I can't even really do that - lineart is my weakest point. I tried creating a base from a FF: Tactics Advance sprite a while back, and then dress it - as you said - but even that comes out wrong. I'll see if I can pull out of the dusty corner in my HD.
[edit]
Here it is:

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