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[WIP] Characters

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=24745
Printed Date: 09 June 2026 at 12:28am


Topic: [WIP] Characters
Posted By: CritiqueMyWork
Subject: [WIP] Characters
Date Posted: 03 December 2015 at 10:24am
Inspired by http://pixeljoint.com/forum/forum_posts.asp?TID=18651 - AshCrimson's thread i'm going to post some characters that i'm doing at the moment. It is just for practice, and maybe if i update the thread regularly i get more feedback.

This is what i have right now:



I want to change the colors a bit.



Replies:
Posted By: Hapiel
Date Posted: 03 December 2015 at 2:39pm
Not bad!
With simple characters in this size, there are a thousand different ways and styles to do them.

What do you wish to achieve with these characters?
Examples of things to focus on could be:
Displaying great detail with few pixels
Character design through poses & clothes
Few colors but many great uses
etc etc etc.
Of course, some of it is going to appear in any style you choose, but for a series to be coherent it might be practical to focus on one. If you don't know what to pick, try and find a series of (tiny pixel) characters which you like and look closely at what they have in common!




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Posted By: CritiqueMyWork
Date Posted: 04 December 2015 at 5:22am
I didn't think it that way but now it bothers me. I want to achieve something like these (which i think share the same size):



For me it is a practice, maybe i want to draw several clothes.


Posted By: jalonso
Date Posted: 04 December 2015 at 6:10am
The first 2 examples you show use subpixelling which may be overwhelming for you still. That 1st one by Bitslap is one of my fave subpixelling examples for its size in the entire PJ gallery.
The 3rd example is maybe better for you, for now. This type shifts pixels to imply extended movement and is far easier and less frustrating as you master the basics.

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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: CritiqueMyWork
Date Posted: 04 December 2015 at 11:22am
That's very interesting, i didn't notice the pixel shifting until you pointed it out. Also i read it somewhere. I don't think i'm going to animate this, but maybe in the future i change my mind.

And more stuff added:


Posted By: Fusionnist
Date Posted: 05 December 2015 at 12:25pm
What exactly is subpixelling?


Posted By: CritiqueMyWork
Date Posted: 05 December 2015 at 12:33pm
Originally posted by Fusionnist

What exactly is subpixelling?


Left side ( http://2dwillneverdie.com/tutorial/give-your-sprites-depth-with-sub-pixel-animation/ - Source )


Posted By: CritiqueMyWork
Date Posted: 08 December 2015 at 9:45am
I've added a new char and made some modifications to the previous ones



Posted By: RebeaLeion
Date Posted: 09 December 2015 at 7:43am
I think yellow light on 2nd character is way too bright. 3rd character's head is improved and the new one looks better. keep pixeling!


Posted By: CritiqueMyWork
Date Posted: 09 December 2015 at 7:55am
Originally posted by RebeaLeion

I think yellow light on 2nd character is way too bright. 3rd character's head is improved and the new one looks better. keep pixeling!

Hi, you may be right on the yellow lightning. I'll think about it. Thank you for your feedback



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