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[PAID] Good pixel animator needed

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Job Offerings
Forum Discription: Looking to hook up with a pixel artist for a project? Post here and ONLY here with job requests.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=25053
Printed Date: 13 September 2025 at 3:01pm


Topic: [PAID] Good pixel animator needed
Posted By: nerdrage
Subject: [PAID] Good pixel animator needed
Date Posted: 07 April 2016 at 4:03am
Hi, now my first game is out, I am working on the next one which is a bit more ambitious in nature.

I am looking for someone to take my pixel art characters and then animate them for me. I'm okay at designing the characters I want, but animating them isnt my strong point!

Its likely to be an engagement you can do in your spare time over the course of around 6 months to a year, as I will be looking to send you new sprites maybe 2 or 3 per month.

Spec:

64x64 sprites, minimum 6 frames of animations. Typical animations for enemies will be idle, walk, run, attack, hurt, death

I would prefer to work on a fixed cost per sprite for each spritesheet.

If you are interested please PM a link to your portfolio and a cost estimate. I realise that you will need more details and examples to work out a final price, but an indication of your costs would be very helpful at this stage.

As a final note, if someone is interested on coming on board with the game and sharing profit, I am open to that disucssion too as I need 1 pixel artist to work with.



Replies:
Posted By: eishiya
Date Posted: 07 April 2016 at 6:36am
Could you post an example sprite, as well as perhaps specify what sort of animation style you want (exaggeration and cartoony, realistic, something else...)? 64x64 is a very flexible size and doesn't tell your potential animator much about the actual work that needs to be done.


Posted By: nerdrage
Date Posted: 07 April 2016 at 7:18am
Originally posted by eishiya

Could you post an example sprite, as well as perhaps specify what sort of animation style you want (exaggeration and cartoony, realistic, something else...)? 64x64 is a very flexible size and doesn't tell your potential animator much about the actual work that needs to be done.


No probs, here is the first idea of the player character
https://www.dropbox.com/s/v1h5qb27htp6wy7/Player.png - https://www.dropbox.com/s/v1h5qb27htp6wy7/Player.png

cheers :)


Posted By: nerdrage
Date Posted: 11 April 2016 at 3:44am
Thanks to all those that have sent me messages, I will go through them tonight and respond individually.

Cheers!


Posted By: Iscalio
Date Posted: 12 April 2016 at 11:12am
Love the style. I have a production animation BFA, but not much pixel animation on my website at the moment. Here's what I have to show...

http://theancientstory.weebly.com/ - http://theancientstory.weebly.com/

Run at bottom of page:
http://theancientstory.weebly.com/futuristic.html - Run Cycle

Effect Animations for the game Atomic Alice:
http://theancientstory.weebly.com/atomic-alice.html - Fire, Ice, Lightning



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