Hello there!
Company Info: Regular game developer.
Job Info-specs-deadline: 32 bit tile sheet is required. Deadline can be negotiated.
What skills do you expect from the artist (with links to similar examples if any): Must have intermediate artistry skills for designing pixel art and have some form of knowledge of architecture.
Paid or not?: Unpaid, sadly no.
Email address: Private messaging.
Company website: undeveloped.
Previous projects: Various graphic based games.
I'm an amateur game developer who's looking to team with an artist, or several artists, who might be able to design a tile sheet that would be used to hold textures for several theme based towns that would be implemented in an RPG that I'm currently working on.
At first, I was going to develop a simple platformer, I had already created a simple tile sheet with whatever little artistic talent I could summon within me.
In fact the game was fully finished, but it lacked something that I felt was missing, a story.
I decided that I'd rather code a story rich RPG instead.
If you think that you would be interested, please, send me a private message and we could talk more about the game.
Hope to hear from you soon! Peace.
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