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Any tips on getting that perspective?

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=25397
Printed Date: 11 September 2025 at 7:47pm


Topic: Any tips on getting that perspective?
Posted By: Lorty
Subject: Any tips on getting that perspective?
Date Posted: 05 October 2016 at 5:15pm
Tibia uses a Top Down Oblique Projection (135 degrees between the X and Z axis) which looks like that :






The issue is... I have a really hard time figuring out how to draw a monster/human with that perspective. Could any pros help me out a little bit? :) (I know it's an unusual perspective... but this might be a fun experiment for you guys! haha)



Replies:
Posted By: jalonso
Date Posted: 05 October 2016 at 6:23pm
Is that not just negative iso?
135degree v. 26degree
That's what it appears to be with under lighting :/

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Posted By: Lorty
Date Posted: 05 October 2016 at 7:02pm
What do you mean by negative isometric?


Isometric is 120 degrees and 30/60 degrees between the axis. In my picture, it's 135 degrees and 45/90 degrees.





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