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Pixel Art Software

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Diversions
Forum Discription: Get to know your fellow pixel freaks. Chat about anything to do with video games, comic books, anime, movies, television, books, music, sports or any other off topic bs you can think of.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=25487
Printed Date: 12 September 2025 at 3:28am


Topic: Pixel Art Software
Posted By: spookydog21
Subject: Pixel Art Software
Date Posted: 24 November 2016 at 3:00am
Do you guys think that software matter when it comes to making pixel art ?



Replies:
Posted By: eishiya
Date Posted: 24 November 2016 at 5:37am
For the end result, no. Software can make a difference in how fast you get to the result you want, though. For example, animating in MS Paint is a horrible waste of time.
Some programs also make certain kinds of workflows and types of art easier than others. For example, some programs let you preview your tiles as you make them, so if you do a lot of tile work, you'll want one like that.

So yes, software matters, but the software that you should use depends on your working style and what you want to make. There is no "best" software.


Posted By: SolarLune
Date Posted: 13 December 2016 at 8:55am
Basically, yeah, the software doesn't matter too much. I used to use GIMP, and it worked OK for me. Aseprite's very nice, as well, and is what I use now, as it has more pixel-art-focused tools and options, but you could make pixel art just fine in GIMP, Paint, whatever.


Posted By: frostbp@gmail.com
Date Posted: 29 January 2017 at 7:13am
I currently work in Pixen. It's a macOS editor. For the most part it's great but it lacks some features like limiting color palettes. So this is an example of something that could make my work faster but in the end I can allways count my colors by myself;)



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