For the sake of brevity(-ishness), I will concentrate on a single image.
The first image in that batch has 474 colors (according to http://yanrishatum.ru/pj/ - the PJ Image Specs tool ). It needs…decidedly less than 474 colors. Given the number of colors that sit above 1% of usage, you can reduce the color count to at least 24 (and possibly lower than that).
Pixel art is a form of minimalist art. It is about finding a way to express your idea with as few colors as necessary. A given image may have need for multiple ramps of a specific color. Perhaps you need to display different kinds of materials. Otherwise, a single ramp will work fine — if you even need a color ramp at all. The key is in how much detail you truly need for your image.
Look at the list of colors in that classroom image. I would like you to go through each minor color you used for one spot or one small detail. Ask yourself this: “Can I use a color I have already used in this image for that detail?” You will most likely find that yes, you can. (For example: Do you need a half-dozen shades of red for each individual red item when a single shade could do the same work?) See if you can re-use your most-used colors as contrasting shades/highlights. For that matter, see if you can collapse colors that are near-identical to each other into one color. (For example: #8a5e2f and #8b5e2f are practically the same color, so try using one color to replace the other.) If you absolutely need a new color, make sure you are adding it only out of necessity.
The overall design of the classroom image is good. It’s readable and generally well-colored to the naked eye. But here on PixelJoint, the standards are a bit more…technical than “does it look good to the naked eye”. It’s one thing to have a good design. It’s a whole other ballgame to put it together without using nearly 500 colors where a couple dozen colors or so could do the same job. Palette control is about knowing which couple dozen colors you truly need to express your idea.
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