| Hi Pixel Joint community! 
 I am looking for someone to create textures and 3D models for my voxel game " https://cubeuniverse.net - Cube Universe ". Even though it is a 3D game, it is pretty similar to pixel art. Requirements:
 What I need:3+ years of experience in graphic design for gamesWindows PC to run the game
 Specifications:Block textures3D models (e.g. creatures, furniture, decoration)Animations/Poses UI textures (icons, background textures, etc.)
 Art style: Blizzard-like (WoW)Block textures: 0.5 m blocks with 64x64 pixel texturesSeamlessMipmapsNormal maps for some blocksLuminescence for some blocks, e.g. mushrooms (brightness = 1.0 - alpha channel)
 3D models: Made out of 1/32 m sized voxelsSupport up to 128 pixels per meter for textures (so 4x4 pixels per voxel), this can be used for details like eyes and some noise instead of flat colors
 Software: Optional skills:In-game editorSupports creating modelsSupports painting directly onto voxelsSupports import of MagicaVoxel and Wavefront models
 Blender (can be used for texture painting if preferred)Textures in PNG or DDS format (DDS plugin is available for GIMP and PS)
The following skills would be nice-to-have, but are not required:Payment and scope:
 This is a long-term project and you will get paid per hour. The budget is up to $1500 for now, future work will be funded through sales of the game. (It's already in Early Access, all that's needed for marketing and more sales is to make the game look better.)
 
 Contact:
 Cheers,Email: contact@beosar.comDiscord: Beosar#8149 (preferred)
 Christopher
 
 
 
 
 
 
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