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ISOrd & ISOrcery

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: Collaborations/Challenges
Forum Discription: Submit pixel art project ideas/templates or contribute to an existing pixel art collaboration.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=27120
Printed Date: 11 May 2021 at 1:38pm


Topic: ISOrd & ISOrcery
Posted By: Gecimen
Subject: ISOrd & ISOrcery
Date Posted: 17 March 2021 at 6:32am
Welcome to the 9th PJ-Official ISO collab fellow members of Pixel Joint!

This time, the theme is the one that we have been asked for the most: Medieval! This includes everything medieval like castles, knights and of course medieval fantasy elements such as wizards and dragons - but do not be limited to medieval Europe, you're free to include elements from American, Asian, African, Nordic or Middle Eastern medieval cultures. It's time to get Medieval!

Collab Rules, Specs, Notes and FAQ on Post 3 below

This project features http://pixeljoint.com/p/11318.htm - Reo 's award winning http://pixeljoint.com/2021/03/17/6359/14_Color_Platte_Competition_Winners.htm - palette .
If you submit your tile to your PJ Gallery (which you should) you do not have to credit Reo but it would be nice of you.

Scale example:


Characters in the scale example are drawn by http://pixeljoint.com/p/4343.htm - vierbit in the previous collab.

This collab is being run by your fellow PJ moderators.

Previous ISO collabs ran by PJ:
http://www.pixeljoint.com/forum/forum_posts.asp?TID=10983&PN=1 - ISO-ology , http://www.pixeljoint.com/forum/forum_posts.asp?TID=13528 - I SOak , http://www.pixeljoint.com/forum/forum_posts.asp?TID=17176&PN=1 - I SO dead people , http://pixeljoint.com/forum/forum_posts.asp?TID=23697 - ISOtopes , http://pixeljoint.com/forum/forum_posts.asp?TID=25150 - ISOcalypse Now! , http://pixeljoint.com/forum/forum_posts.asp?TID=25651 - Pirates of the ISObbean , http://pixeljoint.com/forum/forum_posts.asp?TID=26398 - PrehISOria , http://pixeljoint.com/forum/forum_posts.asp?TID=26631 - Planet ISO ,



Replies:
Posted By: Gecimen
Date Posted: 17 March 2021 at 6:37am
Official final collab image and list of participants:


1 http://pixeljoint.com/forum/member_profile.asp?PF=98705&FID=1 - Irenaart 2 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 3 https://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre 4 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 5 http://pixeljoint.com/forum/member_profile.asp?PF=27218&FID=1 - Gecimen 6 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 7 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo 8 https://pixeljoint.com/forum/member_profile.asp?PF=40781&FID=1 - Eggy
10 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo 11  12  13 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 14 http://pixeljoint.com/forum/member_profile.asp?PF=43050&FID=1 - Krugelix 15 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123
16 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo 17 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 18 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 19 https://pixeljoint.com/forum/member_profile.asp?PF=118601&FID=1 - Esven 20 http://pixeljoint.com/forum/member_profile.asp?PF=221660&FID=1 - Gen_void 21 http://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre 22 http://pixeljoint.com/forum/member_profile.asp?PF=87640&FID=1 - Paperdomo101 23 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone
24 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 25  26 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo 27 https://pixeljoint.com/forum/member_profile.asp?PF=19094&FID=1 - jeremy 28 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo 29 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 30 http://pixeljoint.com/forum/member_profile.asp?PF=192208&FID=1 - ThrillhouseSSB  
31 http://pixeljoint.com/forum/member_profile.asp?PF=14858&FID=1 - Christoballs 32 https://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre 33  34 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 35 http://pixeljoint.com/forum/member_profile.asp?PF=50215&FID=1 - marcelcomics 36 http://pixeljoint.com/forum/member_profile.asp?PF=14858&FID=1 - Christoballs 37 http://pixeljoint.com/forum/member_profile.asp?PF=57878&FID=1 - Sarahboev 38 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123
39 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo 40 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 41 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 42 http://pixeljoint.com/forum/member_profile.asp?PF=118601&FID=1 - Esven 43 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 44 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo 45 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone
46 https://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre 47 http://pixeljoint.com/forum/member_profile.asp?PF=19094&FID=1 - jeremy 48  49 http://pixeljoint.com/forum/member_profile.asp?PF=207586&FID=1 - SeDiceBisonte 50 http://pixeljoint.com/forum/member_profile.asp?PF=27218&FID=1 - Gecimen 51 https://pixeljoint.com/forum/member_profile.asp?PF=227610&FID=1 - Nitbe 52 http://pixeljoint.com/p/59952.htm - Sazdx 53 http://pixeljoint.com/forum/member_profile.asp?PF=19094&FID=1 - jeremy
54 http://pixeljoint.com/forum/member_profile.asp?PF=14858&FID=1 - Christoballs 55 http://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre 56  57  58 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 59 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 60 
61 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 62 http://pixeljoint.com/forum/member_profile.asp?PF=36042&FID=1 - Nevercreature   63 http://pixeljoint.com/forum/member_profile.asp?PF=27218&FID=1 - Gecimen 64 http://pixeljoint.com/forum/member_profile.asp?PF=45412&FID=1 - vrine 65 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 66 http://pixeljoint.com/forum/member_profile.asp?PF=43050&FID=1 - Krugelix 67 http://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre 68 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo
69 https://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre 70 http://pixeljoint.com/forum/member_profile.asp?PF=192208&FID=1 - ThrillhouseSSB 71 http://pixeljoint.com/forum/member_profile.asp?PF=210407&FID=1 - Sparkle2232 72 http://pixeljoint.com/forum/member_profile.asp?PF=231839&FID=1 - ComodoroCohete 73 http://pixeljoint.com/forum/member_profile.asp?PF=45412&FID=1 - vrine 74 http://pixeljoint.com/forum/member_profile.asp?PF=27218&FID=1 - Gecimen 75 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123  
76 http://pixeljoint.com/forum/member_profile.asp?PF=59441&FID=1 - Sazdx 77 https://pixeljoint.com/forum/member_profile.asp?PF=19094&FID=1 - jeremy 78 http://pixeljoint.com/forum/member_profile.asp?PF=34299&FID=1 - Cammymoop 79 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 80 http://pixeljoint.com/forum/member_profile.asp?PF=37402&FID=1 - Lehmure 81 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 82 http://pixeljoint.com/forum/member_profile.asp?PF=43050&FID=1 - Krugelix 83 http://pixeljoint.com/forum/member_profile.asp?PF=19094&FID=1 - jeremy
84 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 85 http://pixeljoint.com/forum/member_profile.asp?PF=47436&FID=1 - Drea 86 https://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre 87 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 88 http://pixeljoint.com/forum/member_profile.asp?PF=27218&FID=1 - Gecimen 89
90 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone
91 http://pixeljoint.com/forum/member_profile.asp?PF=98705&FID=1 - Irenaart 92 http://pixeljoint.com/forum/member_profile.asp?PF=218608&FID=1 - cjlm123 93 http://pixeljoint.com/forum/member_profile.asp?PF=185096&FID=1 - gawrone 94 http://pixeljoint.com/forum/member_profile.asp?PF=4235&FID=1 - vierbit 95 http://pixeljoint.com/forum/member_profile.asp?PF=11209&FID=1 - Reo 96 http://pixeljoint.com/forum/member_profile.asp?PF=43050&FID=1 - Krugelix 97  98 https://pixeljoint.com/forum/member_profile.asp?PF=1347&FID=1 - Mirre

BLACK numbers = Available and reserved tiles
RED numbers
= Completed tiles
PURPLE numbers = WIP tiles in Main Collab image


Posted By: Gecimen
Date Posted: 17 March 2021 at 6:41am
Rules
- You can create more than one tile but your tile may not neighbor your own tile (even diagonally).
- Only one active tile reservation at any one time per participant. You must finish a tile before making a new one.
- Once you reserve a tile you must post an initial WIP within 4 days so it doesn't hold others up. 4 days pass quickly, so it is a good idea to post your WIP as soon as possible.
- Once you post an initial WIP you get 7 days to update your tile or post a comment letting us know its active. Every new WIP/post update (busy, school, work, sick, moving, etc.) thereafter buys you another 7 days. This period is given so that you don't have to rush it, try not to forget your reservation.
- Outer tiles MUST use transparency to 'break the grid' (See the last collab edges http://pixeljoint.com/forum/forum_posts.asp?TID=26631 - HERE ).
- Inner tiles CAN NOT use transparency.
- You must use the supplied palette colors (14) only, but you don't have to use them all in your tile (Those making outer tiles will have one extra color for transparency).
- NO animations.
- Your tile must match the tiles surrounding yours, unless your tile has no neighbors (up to first 10 tiles). This will become increasingly tougher as tiles get added. Some tiles will need to match on as many as 4 sides.
- Matching your neighbors does not mean it has to continue their idea/concept. Just that it blends seamlessly somehow. Note that this doesn't mean you're supposed to destroy your neighbors' ideas. Stay within the collab spirit!
- Please keep the collab's general light-source and scale as shown below consistent in your tile. This may be tweaked in your tile if you use secondary light sources.
- Please post your tile on its own as a comment and make sure to say what number it is and it will be added to the collab master image by a Collab Manager in order to keep the color palette true.
- Your tile may be added to the master image in WIP stages if it shows the tile's direction enough to help others visualize their own tiles.

Special Rules
- The first 10 tiles may be anywhere at all and require no neighboring tiles. If you pick one of these first 10 tiles, please try to finish your tile a.s.a.p. in order to open up space for others.
- From the 11th tile on (or once a finished tile has been put into place) your new tile reservations MUST have at least one neighboring (a diagonal neighbor is not enough except for border tiles) tile already posted that your tile blends into.
- In the event that a tile is made without a reservation or 2 people accidentally work on the same tile a special vote may be held, or a duel to the death may be started by the 2 people.
- Special rule(s) may be added to accommodate whatever loophole y'alls manage to find and exploit.

Special request from Gecimen: Let us have some means of contacting you in case you forget your reservation. The most common way is setting your PJ account to email you whenever you receive a PM.

Notes
- Novice or pro, all are encouraged to collaborate.
- Possible tile rejection if your tile is not in isometric projection or fails in scale.
- Possible tile rejection if your tile does not match and blend into your neighbor(s) tile.
- Possible tile rejection if your tile's concept defies the collab theme.
- Possible tile rejection if your tile just doesn't blend in with some degree of harmony. Should this happen to you check for comments left for you... there will be some!
- You can get tips and help to improve your tile on this thread. No need to make a separate WIP thread.
- You are encouraged to take all c+c on your tile. You do not need to apply all given c+c but please don't ignore them. Especially from your neighbor. Remember this is a 'collaboration'.
- Please use Yanrishatum's upgraded 'PJ Image Specs' tool http://yanrishatum.ru/pj/ - HERE to check your final tile colors has max 14 colors (+ transparency, 15 if an outer tile) and the right colors.

FAQ:
Q: Can I extend my tile over someone else's tile?
A: No. You can only ask them to edit their own tile, and if they don't, you'll have to find another way. The only exception is border tiles where you can slightly extend over your neighbor's transparent space (for continuity reasons).
Note: "your neighbor's transparent space" means you do have an existing neighbor tile.

Q: If I have a border tile, can I extend my tile further than the border of the collab image?
A: Yes. We will enlarge the collab image as required. As with everything, be reasonable on this (don't put a 100 px long tentpole just for the sake of enlarging the image size). Here are some examples of border tiles from PrehISOria (tiles belong to S.g.m., Gecimen, Night, Vierbit):


Q: What can I do if I want to draw something really big?
A: If you want to draw something that will take more than a tile, you can draw a lineart sketch and ask people to join your "mini collab". If it's something interesting, you will certainly find people. Then you do your own part and let other people do their own thing. Everyone can add their own taste into their own tiles. You can check previous collabs for mini collabs.

Q: Can somebody else finish my tile from where I left?
A: No. We may allow this under very special circumstances (e.g. health) but normally unless you want to finish your tile, you have to give up on it.

Q: Is it OK to drop my reservation? Will I be banned?
A: Not at all. You can drop your reservations as many times as you want.

Q: I can't reach a certain quality. What should I do?
A: Collabs are great for this. You can work on your neighbor tiles, listen to criticism, and start over as many times as you want. What matters most is you to be satisfied, and learn in the process. As long as we see you have given your best effort and your tile meets the criteria such as continuity, theme, lighting, scale & perspective; we will accept it.

Q: Can I use some existing pixels in my tile?
A: No, even if it was made by you. Everything in your tile must be made for this collab, by yourself.

Q: When I reserve a tile, do I need confirmation by mods to begin working on it?
A: Confirmation by mods may take upto 24 hours. So, if you are sure of these, you can begin working without confirmation.
1- your previous tile (if any) is finished,
2- you haven't made a neighboring tile previously,
3- the same tile is not claimed by someone else (check out the reservation table & latest posts),
4- the tile has a completed neighboring tile by someone else (except for first 10 tiles).


Posted By: Irenaart
Date Posted: 17 March 2021 at 8:15am
Uuu, I pick #1!


Posted By: Reo
Date Posted: 17 March 2021 at 8:19am
Ooooh! So excited, I'd like 44 to kick things off!


Posted By: Irenaart
Date Posted: 17 March 2021 at 8:31am
@Reo; Congrats on the win! I'm really happy about that. Can't wait to see what we can do with your palette.
And #44 is yours!


Posted By: Esven
Date Posted: 17 March 2021 at 8:37am
I've been wanting to get in at the start of a collab for a while but I'm always too late.

I'd like #42 if at all possible. We'll see if I can find the meaning of life the universe and everything.

Edit: Finally got through. I've been trying to post for a while but was getting a permission denied error for the longest time.


Posted By: Krugelix
Date Posted: 17 March 2021 at 8:41am
Ooh, such a nice Theme and palette.
i want to join :)
Can i Pick 13?


Posted By: Irenaart
Date Posted: 17 March 2021 at 8:41am
@Esven; #42 is yours! He, he, I hope you'll find the meaning of life, the universe and everything else!!!
@Krugelix; sure, #13 is yours! Do your best!


Posted By: Gecimen
Date Posted: 17 March 2021 at 8:49am
Originally posted by Krugelix

Ooh, such a nice Theme and palette.
i want to join :)
Can i Pick 13?


Welcome back to the collabs Krugelix, I remember you way back from... ISOtopes :)


Posted By: gawrone
Date Posted: 17 March 2021 at 9:10am
Nr 4 please! :D


Posted By: Mirre
Date Posted: 17 March 2021 at 10:26am
I'd like #69 please. :)


Posted By: Reo
Date Posted: 17 March 2021 at 10:31am

Its not quite done, but getting there. Hope the scene is recognizable.
If not, maybe like this:


@Irena: Thank you! Likewise, always a pleasure to see you work!


Posted By: Eggy
Date Posted: 17 March 2021 at 12:34pm
Tile 8 pretty please! I know what I wanna do lol.


Posted By: Lehmure
Date Posted: 17 March 2021 at 1:22pm
Well, that's a nice way to try to get back at pixel art.

Can i have tile 10, please?


Posted By: Gecimen
Date Posted: 17 March 2021 at 2:36pm
@Mirre, Eggy and Lehmure, sure they are yours. We're all cluttered on the top but well....

@Reo, amazing already. I can see they are playing chess but don't know if they are from a movie or something.

Last 2 un-neighbored tiles to claim. Please take them from southern part of the collab.


Posted By: Krugelix
Date Posted: 17 March 2021 at 2:40pm
Originally posted by Gecimen

Welcome back to the collabs Krugelix, I remember you way back from... ISOtopes :)

Then you got a excellent memory. Its sad that i didn't take any time to practice pixel art since then.

A collab is a nice occasion to try it once more. :)

So here is my first idea. A Mayan temple.



Posted By: gawrone
Date Posted: 17 March 2021 at 2:44pm


Just a quick draft to show a plan for a mini collab idea.


Posted By: Gecimen
Date Posted: 17 March 2021 at 2:46pm
@Krugelix, Going great already. We got a few people from ISOtopes on the first day of this collab, including Mirre and Reo that both dominated that one :)


Posted By: gawrone
Date Posted: 17 March 2021 at 2:46pm
Reo, is it The Seventh Seal? The art looks incredible.


Posted By: Gecimen
Date Posted: 17 March 2021 at 2:47pm
That looks dope Gawrone, I'm curious to see how it'll end up. I might actually grab a neighbor after you're done.


Posted By: Reo
Date Posted: 17 March 2021 at 2:49pm
Originally posted by gawrone

Reo, is it The Seventh Seal? The art looks incredible.

Bingo! And thank you! :)


Posted By: Gecimen
Date Posted: 17 March 2021 at 2:53pm
@Reo you already began with water and here I was thinking it could be hard to do water with your palette :) The palette sure has this dramatic nostalgic effect.


Posted By: Quiara
Date Posted: 17 March 2021 at 3:27pm
Hey, I'd love to nab number 80.


Posted By: Gecimen
Date Posted: 17 March 2021 at 4:46pm
Sure thing Quiara


Posted By: Esven
Date Posted: 17 March 2021 at 5:33pm
Not done yet but getting there.





Posted By: jeremy
Date Posted: 18 March 2021 at 12:18am
47 please!


Posted By: Gecimen
Date Posted: 18 March 2021 at 3:00am
Ok then for now the reservations are closed. Until one person finished their tile. Then its neighbors will be available.


Posted By: pixelated cloud
Date Posted: 18 March 2021 at 4:52am
Heyo, new guy here, interested in making some tiles. Quick question, the hexadecimal codes from Reo's palette are supposed to be the colors right? When I downloaded the image on Aseprite, I got different colors from the numbers and had to manually correct. Is it supposed to be like that from the image itself or is there some secret setting on Aseprite? Thanks in advance.


Posted By: Gecimen
Date Posted: 18 March 2021 at 5:19am
I haven't checked them myself but if you download the palette image and work with it, it will be allright.
Also I'll write here once tiles become available, which is when the first person posts their finished tile.


Posted By: pixelated cloud
Date Posted: 18 March 2021 at 6:34am
Ok, just checking in, thanks!


Posted By: Krugelix
Date Posted: 18 March 2021 at 6:56am
I worked a little further. What do you think. What could i improve?
@Reo: This looks awesome, but u used to much colors ;)




Posted By: Irenaart
Date Posted: 18 March 2021 at 8:03am
Here is my WIP for #1.



Posted By: Esven
Date Posted: 18 March 2021 at 9:59am
I'll call it done here for now. I had intended to add something fairly different originally but it just didn't look good in the end.



Posted By: Reo
Date Posted: 18 March 2021 at 10:26am
@Esven: Great tile! Nice to see such a detailed building, bodes well for the rest of the collab. A humble suggestion from me would be to maybe add a couple of small birds on the roof?

@Krugelix: Good start! My main critiques for you would be to connect all those broken lines, so it doesn't just look like a row of dots. I would also consider not using the beige colors for the pyramid since you are also using those shades in your character as well as in the ground, makes it all blend together. The purple+green options can stand in for grey/blue stone in the pyramid.


Posted By: Esven
Date Posted: 18 March 2021 at 11:04am


Birds were a good idea.


Posted By: Gecimen
Date Posted: 18 March 2021 at 12:21pm
Originally posted by Krugelix

I worked a little further. What do you think. What could i improve?
@Reo: This looks awesome, but u used to much colors ;)







In addition to Reo's comments, I'd increase the contrast of the sides a little bit, here is an example.



Posted By: Gecimen
Date Posted: 18 March 2021 at 12:22pm
Excellent tile Esven,

Tiles 34,35,49 and 50 are now up for grabs.


Posted By: Maye
Date Posted: 18 March 2021 at 1:06pm
Can I get one?


Posted By: marcelcomics
Date Posted: 18 March 2021 at 1:29pm
Hello !

Can I take 35 ?


Posted By: Reo
Date Posted: 18 March 2021 at 1:50pm

Calling it done!

@Esven: Love the birds! Gorgeous tile!


Posted By: marcelcomics
Date Posted: 18 March 2021 at 1:59pm
Hi, right corner is water/river, do I get this right?
Originally posted by Esven



Birds were a good idea.



Posted By: Gecimen
Date Posted: 18 March 2021 at 2:10pm
@marcelcomics yes.

@maye, pick one. you can pick next to Esven's or Reo's tiles.

@Reo amazing!

34, 36, 37, 49, 50, 51, 52 are ripe for taking.

Note to all: I am fixing your colors before I put on the main image but it would still save me some time if you double checked :)

Note 2: I removed the hex codes until they are fixed by a volunteer :)


Posted By: Something Fishy
Date Posted: 18 March 2021 at 3:02pm
I'm new and would like to try, can I have 37?


Posted By: Gecimen
Date Posted: 18 March 2021 at 3:12pm
Sure you can.

Iím going to try #50. @Esven do you have any references for the house?


Posted By: marcelcomics
Date Posted: 18 March 2021 at 3:45pm
Far from finished, but since this is a first, I'd be grateful if I could get some feedback before I polish things up. This is tile 35, north-east of Esven's



Thanks!


Posted By: Gen_void
Date Posted: 18 March 2021 at 4:13pm
I want 69 please!! Tomorrow Iíll have it!


Posted By: Something Fishy
Date Posted: 18 March 2021 at 4:17pm
69 is already taken.


Posted By: Gecimen
Date Posted: 18 March 2021 at 4:23pm
Originally posted by marcelcomics


Far from finished, but since this is a first, I'd be grateful if I could get some feedback before I polish things up. This is tile 35, north-east of Esven's
Thanks!



Well first time participants usually have problems in geometry but yours is fine Iíd focus on grass and soil texture and maybe stone texture.


Posted By: marcelcomics
Date Posted: 18 March 2021 at 4:31pm
Thanks !

Although actually I think edges don't really match. I will fix that along with fluffy cobble stones, lazy grass texture, and could-be-better soil


Posted By: pixelated cloud
Date Posted: 18 March 2021 at 6:56pm
Could I get Tile 17?


Posted By: Something Fishy
Date Posted: 18 March 2021 at 7:23pm
#37(next to #44) Mine is EXTREMELY bare bones rn but I'd like opinions on the concept. It's a graveyard with cultists around a pentagram, also is it ok that I yoinked Reo's character to use as the cultists or will I have to change that later(I probably will anyway). also don't laugh but I use Piskel. https://www.piskelapp.com/p/agxzfnBpc2tlbC1hcHByEwsSBlBpc2tlbBiAgODEyrDLCAw/view - WIP Link


Posted By: Esven
Date Posted: 18 March 2021 at 8:36pm
Sorry for being a little slow to reply to people.

@marcelcomics I had originally intended for the dark section to be the beginning of some foliage. I kind of fell in love with the pastel style of trees shown in one of Jinn's references during the pallet completion.



You're free to do whatever you want with it though or see it in any way you please. I don't want to change things while people are still working on nearby tiles but if I have to I can always go back and change my tile to better fit whatever others have chosen to do.

@Gecimen no it's not really based on any reference and there isn't much of a usable sketch left outside the tile boundaries. This tile actually changed quite a bit from the sketch because I originally had things laid out in a way which wasn't quite isometric. Feel free to expand on it however you please.


Posted By: marcelcomics
Date Posted: 18 March 2021 at 11:39pm
OK I see, thanks for the reply !

If you don't mind, I will still try to make it work with the bridge first. I also realized that there may be continuity issues with Reo's tile, so maybe I'll eventually have to redo the whole thing.


Posted By: Reo
Date Posted: 18 March 2021 at 11:49pm
@Something Fishy: Please make your own cultist. Not only will you learn a lot doing so but my character is a specific character from a film. I'm sure you can come up with something much more in line with your vision!


Posted By: Something Fishy
Date Posted: 18 March 2021 at 11:59pm
@Reo Thanks for responding It will be a placeholder for now but I'll change it when I get around to it. And is the movie Monty Python and the Holy Grail because I've only watched half of it and never finished it.


Posted By: Esven
Date Posted: 19 March 2021 at 12:29am
@Something Fishy Overall I like the concept of the tile. I think the gravestones are looking very copy pasted though. Details like that can be a great opportunity to add a bit story. Different gravestones can have different ages, some might be opulent while others might be simple wooden grave markers, and you can have graves close together in places where a family might be buried side by side. You could even consider adding something more detailed like an ossuary, the edge of a mausoleum, or some shovels and an open grave.


These aren't really meant to be specific suggestions, more I just want to show how much room there is with those details to give the graveyard a bit more story and character. If you wanted a bit of reference material to pull from there's a game called "Graveyard Keeper" which has some excellent pixel art in places.


Posted By: Something Fishy
Date Posted: 19 March 2021 at 12:40am
@Esven Thank you for all the suggestions I think I might focus more on the graves and remove the cultists, I'm still getting the hang of perspective and all my designs weren't coming out very good


Posted By: Reo
Date Posted: 19 March 2021 at 12:57am
Originally posted by Something Fishy

@Reo Thanks for responding It will be a placeholder for now but I'll change it when I get around to it. And is the movie Monty Python and the Holy Grail because I've only watched half of it and never finished it.

The movie is The Seventh Seal! I now implore you all to watch this absolute touchstone of arthouse cinema.


Posted By: Gecimen
Date Posted: 19 March 2021 at 1:02am
@something fishy; as Esven said a graveyard is already a great idea for a tile, also remember you don't need to make the ground fully straight / well plowed, old graveyards tended to have small hills and stuff within. You can make (shooting examples here) small tombs, a crying angel statue and other types of gravestones. Oh and don't forget to put a part of a dead tree :D



Posted By: Gecimen
Date Posted: 19 March 2021 at 1:03am
Originally posted by pixelated cloud

Could I get Tile 17?


Nope, only neighbors of existing tiles.


Posted By: Gecimen
Date Posted: 19 March 2021 at 1:07am
Originally posted by marcelcomics

OK I see, thanks for the reply !

If you don't mind, I will still try to make it work with the bridge first. I also realized that there may be continuity issues with Reo's tile, so maybe I'll eventually have to redo the whole thing.


@marcelcomics; I think it's perfectly ok to interpret it as water - that said, if you have trouble making your concept fit in that specific tile, we can find another place for you (maybe a tile without any neighbors) as the collab is just starting.


Posted By: pixelated cloud
Date Posted: 19 March 2021 at 1:44am
@Geciman Ah, I didn't see that part, thanks for clarifying.

To be clear, does that mean already completed tiles like 42 and 44 or any blue claimed / regular claimed tiles?

Edit: Nevermind I remembered how to read, I got it now


Posted By: Eggy
Date Posted: 19 March 2021 at 1:57am

This is very rough, and pretty ambitious lol. Gonna place a certain building and a certain character right here. The line tool in Pro Motion NG lets me snap to just the right angle which is great.


Posted By: Gecimen
Date Posted: 19 March 2021 at 2:56am
WIP for 50



Posted By: SeDiceBisonte
Date Posted: 19 March 2021 at 3:12am
Please could I claim tile 49?


Posted By: Irenaart
Date Posted: 19 March 2021 at 3:53am
@SeDiceBisonte; Sure, #49 is already yours! Enjoy!


Posted By: jeremy
Date Posted: 19 March 2021 at 3:54am
calling 47 done



Posted By: Irenaart
Date Posted: 19 March 2021 at 3:56am
@Reo, @Esven, @jeremy; wonderful tiles so far! You really raised the bar of quality very high. Can't wait to see more from you guys!


Posted By: Theoden
Date Posted: 19 March 2021 at 4:08am
You guys are off to a very good start with all these tiles!


Posted By: Reo
Date Posted: 19 March 2021 at 4:18am
@Jeremy: Great tile! You did her justice.

I would like 39!


Posted By: Irenaart
Date Posted: 19 March 2021 at 4:36am
@Reo; #39 is yours! Have fun!


Posted By: Gecimen
Date Posted: 19 March 2021 at 5:22am
Excellent tile Jeremy, that character is really as detailed as possibly can be.


Posted By: pixelated cloud
Date Posted: 19 March 2021 at 8:19am
Alrighty, could I get number 50 please?


Posted By: Reo
Date Posted: 19 March 2021 at 8:36am
Gecimen has claimed tile 50 already.


Posted By: pixelated cloud
Date Posted: 19 March 2021 at 8:37am
Sorry mistype, I meant to say 55*.


Posted By: Krugelix
Date Posted: 19 March 2021 at 9:07am
@Reo and Gecimen: Thank you for you recomendations and help. I really appreciate it.
What do you think now. Is it readable?


Posted By: Gecimen
Date Posted: 19 March 2021 at 9:21am
@Krugelix, This time (since you made the shadows in the same color) it's too gray so the shape isn't readable again. Can you please check how I colored the left side surfaces and shadows in two different colors?

Also the borders of stone blocks are too uniform this time, looks like Lego rather than an old temple. Check Esven's and Jeremy's bricks for inspiration.


Posted By: b236
Date Posted: 19 March 2021 at 10:42am

hex codes fixed:


Posted By: b236
Date Posted: 19 March 2021 at 11:00am
Originally posted by gawrone



Just a quick draft to show a plan for a mini collab idea.


that dragon is missing REMOVE BEFORE FLIGHT ribbon!
anyway, count me in 


Posted By: marcelcomics
Date Posted: 19 March 2021 at 11:31am
Originally posted by jeremy

calling 47 done



At last, a castle !! Can we make it MASSIVE ?

Gorgeous tile.


Posted By: marcelcomics
Date Posted: 19 March 2021 at 2:40pm
Tile 35 - Unless you see major issues, I'd like to consider it finished.




Posted By: Gecimen
Date Posted: 19 March 2021 at 3:07pm
It looks very good to me @marcelcomics, excellent start to be honest.


Posted By: Reo
Date Posted: 19 March 2021 at 3:20pm
The fox & hen are a cute addition! The tracks in the dirt really sells the road.


Posted By: Something Fishy
Date Posted: 19 March 2021 at 5:13pm
(#37) I made some drastic changes so I'm posting another WIP. I don't know how to simulate bumpy terrain can someone either direct me toward a video/example or some pointers, thanks. https://www.piskelapp.com/p/agxzfnBpc2tlbC1hcHByEwsSBlBpc2tlbBiAgOCk75jiCgw/view - WIP Link


Posted By: Mirre
Date Posted: 19 March 2021 at 7:02pm
I'm not MIA, here's a WIP.


Everyone is doing such a great job. We're off to a great start!


@Reo: Love your Seventh Seal tile!

@Esven: Beautiful cathedral. The birds were a nice addition.

@Jeremy: Your tile is both fitting really nice with the theme, and there's something cool for us to continue working from.

@Marcelcomics: Tile looks great! You do have some space to add more medieval things too if you'd like. The fox and chicken are a little hard to see. Maybe if you added a darker outline between them and the ground?


Posted By: Sazdx
Date Posted: 19 March 2021 at 9:55pm
I'd love to participate! Which Tiles can I choose from :D?


Posted By: Irenaart
Date Posted: 20 March 2021 at 12:28am
Tiles 27, 28, 34, 36, 40, 43, 51, 52, 54 are free to choose for now.


Posted By: jeremy
Date Posted: 20 March 2021 at 12:43am
27 please!

@Mirre looking great so far :)


Posted By: Gecimen
Date Posted: 20 March 2021 at 12:54am
Originally posted by jeremy

27 please!

@Mirre looking great so far :)


sure!


Posted By: Reo
Date Posted: 20 March 2021 at 2:33am
@Mirre: Thank you! Yours is looking great so far as well!
What I do like about the fact that these 3 early tiles close to each other has buildings in them is that we're gonna get something closer to resembling a town or settlement than we've ever had in these collabs.

WIP on mine. Gonna re-think most of the roof. Still trying things out here.



Originally posted by Something Fishy

(#37) I made some drastic changes so I'm posting another WIP. I don't know how to simulate bumpy terrain can someone either direct me toward a video/example or some pointers, thanks. https://www.piskelapp.com/p/agxzfnBpc2tlbC1hcHByEwsSBlBpc2tlbBiAgOCk75jiCgw/view - WIP Link


I'd make an edit but there doesn't seem to be away for me to download your image. It would help us a lot in giving feedback if you pasted your WIP into your posts.

The biggest tip I can give you is to worry 100% about geometry and isometric perspective before anything else. Currently neither your tree or the dirt in front of the tombstone are in perspective. Everything that is sitting flat on the ground should be using those 2.1 thick pixel lines. Set up a grid. Draw little isometric boxes where your items should be, even organic things like trees. The stroke/Line tool is your friend. The more grids and guides you set up before you start the easier it will be to keep things in check.

Here's some tips for working isometrically, it might be a lot to take in but there's some tips here for making slopes. Which is the same way you would go about making a bumpy/hilly area.


I did also find this old piece from the gallery, showing how you could use raised areas for grave mounds.


Posted By: jeremy
Date Posted: 20 March 2021 at 3:50am
finished #27

it's a wack manuscript dragon:


@Reo: roof looks great imo. i love the cats! strong guardian of the woods vibes ;D


Posted By: Esven
Date Posted: 20 March 2021 at 4:51am
Wow this collab is moving fast. Been a little busy lately but I'll definitely try to pick up another tile over the weekend myself.

@Jeremy I love the knight, you managed to squeeze a lot of detail in there and I almost immediately want to grab a tile nearby and build of the castle you've started. I look forward to seeing how it grows.

@Marcelcomics I really like the the water filled cart tracks. It adds a lot of personality.

@Reo that tile is already looking stunning and your approach has given me a lot of ideas for how to work with the pallet in the future. The way you use purple in particular is really interesting.

@Jeremy that tile and it turned out great. The creature you're using for reference is really unique and you've realized them perfectly.


Posted By: Christoballs
Date Posted: 20 March 2021 at 5:06am
54 please!

Wow, some marvelous entries so far. Excellent job!


Posted By: Irenaart
Date Posted: 20 March 2021 at 5:16am
@Christoballs; #54 is yours! Have fun!


Posted By: Nitbe
Date Posted: 20 March 2021 at 5:40am
I want # 66
Can this?


Posted By: marcelcomics
Date Posted: 20 March 2021 at 6:05am
@Reo: fantastic howto resource on isometrics ! Thanks !
@Esven: lots of trial and error on that, and wasn't sure I could pull it off. Thanks for the nice words.
@Jeremy: excellent idea and gorgeous execution!
@Mirre: missed your message. Will try to have a look at improving fox&hen readability.


Posted By: pixelated cloud
Date Posted: 20 March 2021 at 6:09am

My first WIP for Tile #55. It features a road sign and a knight. I'm trying to make the road for the path a little bendy but not too wide, maybe I need some rocks against the side? That and if you have any advice on shading for the knight would much appreciated. (and yes I've just seen the stray pixel on the signpost)    


Edit 900 years later: Thank you almighty Esven for helping me slay the dragon that is Imgur


Posted By: Esven
Date Posted: 20 March 2021 at 6:20am
You seem to have put the imgur page not the image address. You generally want a link that ends in a file extension like .png

This seems to the the file URL for your WIP.
https://i.imgur.com/lih2Exh.png



Posted By: Gecimen
Date Posted: 20 March 2021 at 6:34am
@b236; thank you buddy!

@Mirre; looking great!

@Jeremy, another piece of mastery!

@Nitbe; no sorry, only tiles with a neighbor are available, please check the main page of the collab!

@pixelated cloud, the scale looks good, however for the perspective of the knight please check out Jeremy's first tile. It needs to be in isometric perspective, but right now it's side view.



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