Trouble finding accurate NES palette
Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=27534
Printed Date: 06 September 2025 at 6:03am
Topic: Trouble finding accurate NES palette
Posted By: dodingo
Subject: Trouble finding accurate NES palette
Date Posted: 14 May 2023 at 4:12am
Hi. I've been working on some NES mock-ups but have been hampered by my uncertainty regarding the most accurate palette possible for the hardware. I've tried multiple but there several sources suggesting some other versions, but I'm unsure of what to do. I've read about how the NES doesn't have a palette per se, with the NTSC decoder on televisions being responsible for the color interpretation and output, but this only makes it harder to choose one.
I've already changed (many times for the worse) my mock-ups due to this issue. For now I've reverted to the "default" (one I've found on Wikipedia), but I'd like to know if anyone has a better solution. Not saying the one on the wiki is wrong, but is it accurate? If not, what would be the closest one?
Thanks in advance.
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Replies:
Posted By: nitrofurano
Date Posted: 30 May 2025 at 11:21am
probably the easiest way to capture nes colours (if someone didn't do the same before and shared it) is to use a dvd recorder connected to a real nes displaying all colours as possible (probably you can do that on hudson basic somehow? or some rom file in an everdrive that can display all colours?) - and then getting some frames or screenshots of this dvd (like from vlc)
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