grandpa in progress
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=3189
Printed Date: 09 September 2025 at 1:13pm
Topic: grandpa in progress
Posted By: chess
Subject: grandpa in progress
Date Posted: 13 October 2006 at 12:38pm
what do u think about this beginning of a grandpa?
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Replies:
Posted By: jalonso
Date Posted: 13 October 2006 at 12:46pm
The lineart is coming out interesting. That grey shading is not pixelart tho. Doesn't look all that old to me
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Posted By: chess
Date Posted: 13 October 2006 at 12:52pm
the beard is better than the hair right?^^
i blured the hairs all other is pixeled
should i do a 4 or 3 colour colouring by the hair and the beard?
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Posted By: cure
Date Posted: 13 October 2006 at 12:54pm
That depends on how well you use the colors. Its as much about usage as it is quantity. And absolutely no NPA is allowed, for the record. I await your progress.
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Posted By: jalonso
Date Posted: 13 October 2006 at 12:55pm
Why not start with the face/skin first. That will tell you how many colors are required on the hair. If you end up with say 5 colors for the skintones, then you can use up to 5 colors on the hair. Play with it. Blurring is a major NO-NO in pixelart.
PS: Please read the dates on threads, If its over 1 week old DO NOT COMMENT. You are new here and n00b attacks will come your way. ThereIsNoCure just bitched at you and you did it again. Believe me he does get nastier than that. So go pixel, mkay.
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Posted By: chess
Date Posted: 13 October 2006 at 1:04pm
ok thanks for all and i will go pixel^^
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Posted By: ulbandi
Date Posted: 13 October 2006 at 1:39pm
I like the style of the lineart so far. Aside from what was already mentione about the hair, I would reccommend making the bigger eye rounder instead of octagonal. The harsh angles look really odd to me.
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Posted By: chess
Date Posted: 13 October 2006 at 1:45pm
so far i am what do u think?
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Posted By: Aleiav
Date Posted: 13 October 2006 at 5:05pm
Is this your picture you're tracing over?
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Posted By: chess
Date Posted: 13 October 2006 at 5:25pm
what do u mean? i donnot understand:(
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Posted By: Aleiav
Date Posted: 13 October 2006 at 5:29pm
You're tracing over a picture. The divides in the hair are very anti-aliased... like a picture. Unless you did all that anti-aliasing.
If it's not your picture you're drawing on top of, you shouldn't be doing this.
edit: unless you're pixelling overtop something you drew with tools... also a possiblity. Are you drawing over top of something?
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Posted By: Blick
Date Posted: 13 October 2006 at 6:09pm
He already stated that it's been blurred. It's not a trace.
And I have to say the blurring only makes the piece look worse, I'd prefer to see you actually put texture in by hand.
------------- http://punaji.com/">
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Posted By: Ensellitis
Date Posted: 13 October 2006 at 7:18pm
yes, blurring makes it look like crap.
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.
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Posted By: chess
Date Posted: 14 October 2006 at 5:27am
i cutted the hairs off from the pic...then blured the hair... then i putted it back in the picture^^ and now i find the hair very ugly and i will redo it later.
ok?
here is the actuall one:
i edited the hair and worked hard on the face... it isnt ready but what do u think?
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Posted By: Larwick
Date Posted: 14 October 2006 at 11:07am
I think this has some interesting promise. I must say however, that the dithering completely ruins it for me, stay away from the dithering. There are other problems but i don't feel like going into it all now.
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http://larw-ck.deviantart.com">
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Posted By: Aleiav
Date Posted: 14 October 2006 at 9:56pm
Originally posted by Blick
He already stated that it's been blurred. It's not a trace.
Aaaaah. Durrrh. Sorry for my lack of not reading and stupidty. 
I like it better without the blur.
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Posted By: chess
Date Posted: 15 October 2006 at 5:58am
so far:
what is wrong with the dithering hä?-.-
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Posted By: Monkey 'o Doom
Date Posted: 15 October 2006 at 8:40am
Dithering is used to blend two colors, often in place of antialiasing. It is not, however, intended for a fill or as an extra shade for a flat surface, generally. Add a color or two to replace some of the dither in large areas, or just use a shade you already have.
------------- http://pixelmonkey.ensellitis.com">
RPG is numberwang.
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Posted By: Saboteur
Date Posted: 15 October 2006 at 10:42am
I don't see why it couldn't be used as another shade. It doesn't bother me, the dithering. We could take a look at Helm's Spartan for 'zamples of dithering to fill a flat surface, couldn't we?
I like the old grampa, but it looks as if his skin goes over his hair, to me.
------------- "I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Posted By: chess
Date Posted: 16 October 2006 at 12:04pm
any idea for the hair? i dont think so but if u say it;)
what to do with them?
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Posted By: jalonso
Date Posted: 16 October 2006 at 12:11pm
If YOU don't think so then nothing else matters. It's your piece, own it. Will you be removing the color black? I would suggest you do. dark grey for hair, dark brown for skin. I like it and the dithering is not bad but shading like you've done on the hair looks better. Maybe you can blend the shades with a little dithering if that is a skill you are working to improve on. What will become of the eyes? This overall linart has the look of a piece of Quartz crystal. You could make the flesh more crystally and maybe have jewels for eyes. picture it on a cave wall where this crystal is embedded in the rock wall, maybe 
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Posted By: chess
Date Posted: 22 October 2006 at 10:14am
look at this:
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Posted By: Yar
Date Posted: 22 October 2006 at 1:53pm
That reminds me sooooo much of my grandpa! |P
Cool stance/composition! Body armor needs some perspective, IMHO. Will you draw over the mirrored hand?
Keep goin!
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Posted By: Pixel_Outlaw
Date Posted: 22 October 2006 at 4:40pm
Cheese, The body look like grandpa is a 15 year old boy with a very flat chest. I REALLY hopw you're not ripping and editing other's work because they styles clash and it seems cut and paste heavy.
------------- http://www.shmup-dev.com/forum/">
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Posted By: leel
Date Posted: 22 October 2006 at 5:03pm
yeah, the composition is a bit odd..
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Posted By: Monkey 'o Doom
Date Posted: 22 October 2006 at 5:09pm
Also, I notice some strange color choices on the face that look as if it was pasted into an image with conflicting palette and colorreduced. If you made these as separate parts and combined, redo it with a full 16.whatever million color palette then save as a better format.
------------- http://pixelmonkey.ensellitis.com">
RPG is numberwang.
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Posted By: chess
Date Posted: 23 October 2006 at 5:44am
the face was shrinked from the original and isnt finished^^ no i dont steel anything ok?-.-
u dont like it that a "noob" can do good work huh? -.-
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Posted By: PixelSnader
Date Posted: 23 October 2006 at 8:00am
i'd suggest you create a more fluid pose. this guy fails to bend his arms
and what's up with the mirroring and weird oversized pix3ls? and his armour looks like old windows buttons or something, not using any perspective or whatever
to be honest, there isnt much depth in the pixture anywhere
and the pose is very odd, the placement of the guns requires the guy to bend over, but in turn they offer no form of balance whatsoever, and his back should be bent more and his knees lower
he allso misses a lot of neck/shoulder area, or the arm connects way to high with the body
come to think of it its pretty much a lot =/
you want me to sketch you your good work better?
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Posted By: chess
Date Posted: 23 October 2006 at 9:38am
so... it is sh*t or what??-.-'
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Posted By: PixelSnader
Date Posted: 23 October 2006 at 9:48am
its not sh*t, but it's not that good either.
it's got potential.
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Posted By: chess
Date Posted: 23 October 2006 at 11:47am
i think that your wrong, because nobody told me sth like that before! what do you mean with your opinion that he looks like a 15 years old boy without chest?! pardon me, but i´ve never seen a boy, who was 15 and had boobs like gina wild! so what´s wrong with you?apart from i cant understand your statement that the structure of his parts of the body are on the wrong places...it looks like you´re totally against my picture! also´i dont say that it´s finished. 
maybe you´re a bit jealous
no really i dont wasn´t very pleased with your statements
next time you better think before you write that kind of ridiculous things
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Posted By: Pixel_Outlaw
Date Posted: 23 October 2006 at 12:20pm
Originally posted by chess
maybe you´re a bit jealous 
Yeah,you're probably right.
I'm sorry you dont wasn´t very pleased with my statements.
You have my apologies.
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Posted By: Equinoxx
Date Posted: 23 October 2006 at 1:50pm
looks like we've got another one ... what's the point of posting a wip (for critique) if you don't want to hear any ...
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Posted By: PixelSnader
Date Posted: 23 October 2006 at 2:23pm
gave you 30 minutes of my precious time.
the 15 y/o boy was about him being skunny like f**k
now this is just a quick edit, still far from perfect, but it should give you some pointers
~me out
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Posted By: Aleiav
Date Posted: 23 October 2006 at 3:06pm
Originally posted by chessi think that your wrong, because nobody told me sth like that before! what do you mean with your opinion that he looks like a 15 years old boy without chest?! pardon me, but i´ve never seen a boy, who was 15 and had boobs like gina wild! so what´s wrong with you?apart from i cant understand your statement that the structure of his parts of the body are on the wrong places...it looks like you´re totally against my picture! also´i dont say that it´s finished. 
maybe you´re a bit jealous
no really i dont wasn´t very pleased with your statements
next time you better think before you write that kind of ridiculous things
Why do you feel the need to act so immaturely towards people who are trying to help you improve?
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Posted By: Indigo
Date Posted: 23 October 2006 at 5:57pm
*insert smartass comment here*
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Posted By: Di0xygen
Date Posted: 23 October 2006 at 7:35pm
May i know why the guns are at 3x or something.. looks like those guns were ripped from somewhere else, or you simply got lazy and made them small and resized.. either its jus plain fugly.. put some effort..
And snader.. great edit
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Posted By: chess
Date Posted: 24 October 2006 at 5:04am
the guns arent ready and i rescaled them^^
yes but so hard critic istn fair and gives me nothing
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Posted By: Larwick
Date Posted: 24 October 2006 at 5:28am
chess, these people ARE trying to help you. Rethink how you're dealing with it. If you can't recieve critisism politely i suggest you try hard to now. Post your next update and start a clean slate with the members. Explain your image so that no one is confused by parts of it, as in the last one.
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http://larw-ck.deviantart.com">
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Posted By: chess
Date Posted: 24 October 2006 at 6:39am
ok sry everyone but it deprimates me so.... -.-
i took muuuch time on this pic.
hmm... ok.. plz give me some more tips if u arent too angry at me
.. :/
again: sry at all..
so here it comes and i editet the face...i changed the colors a lilbit cause i tried to let him look older.
the hair is editet as u see.the older hair was to long i think now..
the weapons are in progress but ATM i`m not working so much on them cause i want that the body is in a parfect arangement.
PLZ can anybody edit the body so that its position will be perfect?(only if the bod is made wrong by me, i dont know if that is so.)
THANK U VERY MUCH IN ADVANCE AND SORRY AGAIN!
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Posted By: Pixel_Outlaw
Date Posted: 24 October 2006 at 6:49am
Ok. See if you an make those chest plates curve with the ody underneath. Armor is curved to is hugs the body and takes up less space. A dart of missle can easly pierce a flat surface where a convex surface provides more of a challange. Also See if you can't cut a boot out of that cinderblock of a foot. He should cast off the baby pajama pants for shoes and pants. The face llloks like something off a disney movie see if you can't fix the structure a bit. He has little room for a brain with the skull shape. Overall I do see soe willingness to learn. Chess you were almost banned yesterday and the image locked. If you disagree with a critique you don't have to do it but please thank the poster for their time. People want to help others improve and soetimes newer folks arn't used to harsh critiques.
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Posted By: chess
Date Posted: 24 October 2006 at 7:03am
ok i understand that.
but what did u mean with disney face? i want that it looks a bit comic-like, i forgot to say that
yes right the boots arent good..cause i dont started them^^.
i hope that his trousers are good enough i find it hard to do a wrinkled one.
i dont understand the thing with the armory really good!?
uhm.. must the chest got more mass?
the edges must be smoothe or what did u mean?
i will go pixel later and try to make it how usaid it!
THX all posters for spending the time for me!
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Posted By: Pixel_Outlaw
Date Posted: 24 October 2006 at 10:08am
Make the armor bend to the shape of the body that it covers.
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Posted By: chess
Date Posted: 24 October 2006 at 10:40am
all colors were editet(maybe he looks a bit dead now.....)
i made this... the armor isn`t so good on the right side of the pic i guess... but i tried to make it so how it was told me!
i started the boots but i want to know wether the one i made is good enough. if true i will made the other one.
( i dont know how to make the shoelaces.. -.-)
i editet the lenght of the skull.
he is a bit drunken so i made the nose red.. good!?!?
the m79`s in his hands are provisional but the skale is thereabout the right.
i dont know what to do with the face i like it so far but if it showes bad somebody must say that.
snader u rule!!!!!!!!!!!!!!!!!!!!that s great but not my grandpa sry^^ he has also no shoulderarmor
BUT GREAT
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Posted By: ManningKrull
Date Posted: 24 October 2006 at 11:17am
Chess, I think you're doing a good job with the constructive criticisms people gave you, and I do think some of these people were a little too harsh in the things they said. I'm glad you're still working on it! It's improving a lot! Don't give up on it, man.
The face is looking a lot better, and I think the armor will improve as you continue to round out those very sharp angles.
One other small criticism: I think the arm on the right (his left) could use some kind of line or shadow in the middle to show where the joint is. Maybe even with a slight curve in the arm, so it's curving outward (like the elbow is sticking out just a liiiiittle bit). Our arms and legs aren't 100% straight even when we're holding them straight.
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Posted By: chess
Date Posted: 24 October 2006 at 11:50am
i thank u really much!
no i dont give up things that i like..it is for my game, even programming it is easier as pixel pics like that^^i am better at small graphics.
u all will see the result laaater. i make new opponents ATM.
the grandpa is a character of the game.
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yesright with the arm and i will do that i forgot and forgot it again and again but now i can do it *lol*
i will edit the armor further.
weapons are no problem later i am"expert at that" *hihi*
updates coming soon
hey guys plz post ^^
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Posted By: Aleiav
Date Posted: 24 October 2006 at 12:12pm
I'd take a look at snader's edit more closely. It's good that you've rounded the chestplates but now they look like rounded squares. I'd try your best to curve it more, like snader's edit shows.
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Posted By: chess
Date Posted: 24 October 2006 at 1:13pm
last post for today i will go sleep now:
plz post a lot so that i can read much post tomorrow
THX!:) good night
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Posted By: Pieface
Date Posted: 24 October 2006 at 3:50pm
Sorry but why is the nose Red
Also the handles off the gun could be given a bit more interest, at the moment they just look too flat
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Posted By: Souly
Date Posted: 24 October 2006 at 4:10pm
Pie, the guns as he said aren't even worked on yet. He has yet to get there.
------------- http://punky.ensellitis.com">
I am the jesus of PJ.
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Posted By: Lawrence
Date Posted: 24 October 2006 at 4:24pm
You can make the chest plates look rounded simply in the way you shade them. Also the foot look too stiff, it should be bent as it touches the ground.

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Posted By: Pixel_Outlaw
Date Posted: 24 October 2006 at 4:24pm
Well I must say it's getting better bit by bit.
------------- http://www.shmup-dev.com/forum/">
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Posted By: chess
Date Posted: 25 October 2006 at 4:12am
@ pieface: the grandpa is a bit drunken as i said and.. drunken mans got red noses u know?
Lawrence ure post helps me allot and @ Pixeloutlaw: thx its good to hear something like that^^
what to do with its trousers? are they wrinkled good?i hope i made this pair of trousers not tooo bad..
i think my work grows. what else is to edit on him?
or is the pic perfect maybe?
so thx plz post further
ATM:
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Posted By: Monkey 'o Doom
Date Posted: 25 October 2006 at 1:24pm
The piece doesn't seem to have a consistent lightsource in some places. Try to shade the entire thing to show light hitting the top of the forms, like you do on the chest plates and shoe. The forehead and legs, as well as his left arm (our right), could really use to be shaded to that lightsource, but try to get the whole piece to show it. Keep up the good response to the crits you're getting.
------------- http://pixelmonkey.ensellitis.com">
RPG is numberwang.
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Posted By: Pieface
Date Posted: 25 October 2006 at 1:34pm
tbh I like him alot more wthout the red nose, also im liking the shading on the trousers but MoD is right about the light source
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Posted By: chess
Date Posted: 26 October 2006 at 6:07am
yes, the thing with the lightsource is right.. don`t look at the weapons! i copyed the left one and paste it mirrored on the other side... it`s provisional.
the light source will be the left upper corner.
some ideas which color the light should have?
make examples plz i am not shure of that
a white light maybe...will see
i dont want to ruin the pic with a wrong light color.. so can u plz help me?
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Posted By: Monkey 'o Doom
Date Posted: 26 October 2006 at 11:44am
Right now I think a white light source would be best, then as you gain skill start to expand in later pieces.
------------- http://pixelmonkey.ensellitis.com">
RPG is numberwang.
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Posted By: chess
Date Posted: 27 October 2006 at 8:08am
so.. i started it and the weapons are finished i guess!!
now i am doing the trousers and then its nearly finished.
is the lightsource good?
whats with the shading?
plz give c&c
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Posted By: leel
Date Posted: 27 October 2006 at 9:24am
I dont think anyone has said this yet, but it'd be best not to dither the chest plates - if you want the metallic look, make the shading smooth and sleek like you did on the guns. The dithering gives it a rough texture and that looks kinda odd on armour.
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Posted By: Pixel_Outlaw
Date Posted: 27 October 2006 at 9:28am
I think the mirroerd guns should change with the angle he's holding them/
------------- http://www.shmup-dev.com/forum/">
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Posted By: chess
Date Posted: 27 October 2006 at 11:06am
u must look the guns arent mirrored tehyre right now;)
ok i will try the thing wit hthe chest wait a few seconds
...waiting
...waiting...
here it is.. better so?
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Posted By: chess
Date Posted: 28 October 2006 at 6:02am
is everybody content with it now?
i like the grandpa much!
if there are any crits or so plz post it
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Posted By: PixelSnader
Date Posted: 28 October 2006 at 6:58am
why are you highlighting the face with gray?
the arms still are too stiff, and the legs guns and hands too mirrored
chest looks sweet though
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Posted By: chess
Date Posted: 28 October 2006 at 7:04am
grey is smoother than white and that i want^^
is the arm better so?
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Posted By: chess
Date Posted: 30 October 2006 at 9:54am
is everybody content with it now?:)
i like that one alot and it was mutch work.
are here any c&c´s?
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Posted By: Souly
Date Posted: 30 October 2006 at 10:03am
The left arm looks too stiff. You need to add some shading to the bicep so it appears not as straight.
------------- http://punky.ensellitis.com">
I am the jesus of PJ.
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Posted By: chess
Date Posted: 30 October 2006 at 10:18am
like this?
i find that hard! it is not easy to do this well for me
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Posted By: PixelSnader
Date Posted: 30 October 2006 at 11:16am
souly ment the guys left arm, the right one in the image, the grey one
he does look more relaxt now yes
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Posted By: chess
Date Posted: 30 October 2006 at 11:18am
so u like his arms now?
i think the grey arm is smooth?
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Posted By: Pieface
Date Posted: 30 October 2006 at 1:47pm
I reckon the fingers should be changed, there just pilow shaded atm, also he has no nails
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Posted By: chess
Date Posted: 31 October 2006 at 4:50am
apart from this... what do u think? i am editing but it will take its time.. i`ve got no time today
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Posted By: chess
Date Posted: 02 November 2006 at 5:11am
hello?^^ ok its ready but... post plz^^
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Posted By: Ensellitis
Date Posted: 07 November 2006 at 6:26am
enough with the double posting. post ONCE, if you have something extra to say, and no one has said anything, click the edit button ( )...
if you cant learn that, i will start locking every thread you make that you double post in
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.
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Posted By: Larwick
Date Posted: 07 November 2006 at 11:51am
Chess, you said you'd work on it but you havent posted up an update. It's pretty pointless to bump unless you have something new to show so we can continue critting. People will ignore the thread if you've not done anything since they last posted.
You've come a fair way so far. Just post an update.
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http://larw-ck.deviantart.com">
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Posted By: chess
Date Posted: 08 November 2006 at 4:34am
yes sorry here it is and its ready thx all for the c and c! ;):)
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Posted By: PixelSnader
Date Posted: 08 November 2006 at 7:30am
i'd finish up the edges a bit (spare grey pixels around the arm, jaggie knee, stuff near the hair etc.) and call it done i think
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