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(untitled) Joint

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: The Joint
Forum Discription: Post your WIPs, ideas and anything else to do with the massive isometric apartment project.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=3468
Printed Date: 10 September 2025 at 8:51pm


Topic: (untitled) Joint
Posted By: Fugitive
Subject: (untitled) Joint
Date Posted: 07 December 2006 at 5:42pm
 
Need some C&C


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Fugitve is playing on his XBox 360



Replies:
Posted By: leel
Date Posted: 07 December 2006 at 6:00pm
It looks ok so far, what is it?  Kinda hard to c/c at this stage


Posted By: Larwick
Date Posted: 07 December 2006 at 6:01pm
Yes, it's quite unclear what you want C&C for exactly. But i can say at this stage that half of those colours on the side are not needed whatsoever.

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http://larw-ck.deviantart.com">


Posted By: Fugitive
Date Posted: 07 December 2006 at 7:19pm
QUOTE=leel]It looks ok so far, what is it?  Kinda hard to c/c at this stage[/QUOTE] I don't yet, I'm still working on that..
 
Originally posted by Larwick

Yes, it's quite unclear what you want C&C for exactly. But i can say at this stage that half of those colours on the side are not needed whatsoever.
 
Is this better ?
 
 
Edit: The image above is 14 colors and now I've got it down to 11(with the white)


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Fugitve is playing on his XBox 360


Posted By: jalonso
Date Posted: 08 December 2006 at 11:09am
hmmm... maybe you need to add one of the olive greens back in. The emerald green on the right wall looks akward.
One thing I would mention is the size of the floor tiles being just as wide as the vertical panels on the walls. They take away a little, composition wise. Maybe if they are a bit smaller and offset enough so that the tiles lines don't quite meet the wall lines so perfectly (on grid).
The highlights on the tiles also produce too much of a bump. Maybe just using floor shadows is enough for this.
Do we know what kind of room this will be yet?


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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: ceddo
Date Posted: 08 December 2006 at 11:13am
I think that you could still push the light greens down to three or four shades without losing much, and gaining lower filesize, and easier maneuverability (sp?). I actually like the walls though, I would see a nice tropical garden fitting in it :D looking good!


Posted By: Fugitive
Date Posted: 17 December 2006 at 6:31pm
I don't have any time to work on this now (family problems) so I'll get back to it soon or someone else could do something with it... :)

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Fugitve is playing on his XBox 360


Posted By: jalonso
Date Posted: 17 December 2006 at 11:56pm
Hope all goes well for you, my friend 

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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Fugitive
Date Posted: 18 December 2006 at 12:03am
Originally posted by jalonso

Hope all goes well for you, my friend 
 
Thanks jalonso


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Fugitve is playing on his XBox 360


Posted By: Skull
Date Posted: 19 December 2006 at 12:20pm
First looks better in my opinion.. I'm liking the pattern and style so far.. nice palette choice aswell.

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