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the Doors room

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: The Joint
Forum Discription: Post your WIPs, ideas and anything else to do with the massive isometric apartment project.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=405
Printed Date: 10 September 2025 at 5:16pm


Topic: the Doors room
Posted By: kiwidesign
Subject: the Doors room
Date Posted: 27 June 2005 at 8:07am

New member! ^^

this is a sort of "doors control room", inspired also by "Monster&Co." movie....

http://img12.echo.cx/img12/5005/thedoorsroomani2pn.gif">the doors room

we've a tokyo night club man's WC door (the green one), a madhouse isolation cell door, a submarine hatch with porthole.....

how about?

able to be added to the joint?

 

(yap! in case, I'd like it will be putted in position one, two or three for graphic -& logic- continuity with the wall bit )




Replies:
Posted By: kiwidesign
Date Posted: 27 June 2005 at 8:09am

mmmh.... I can't stay without an avatar, I have to make one!

 

sorry 4 my bad english

Huh, a question: I have to upload the piece with site form (to add a comment e.g.), or imageshack is good also?



Posted By: DrunkyDuck
Date Posted: 27 June 2005 at 10:57am
Those doors at the bottom of the pictures would be hard to use since they're behind the walls. Here's an edit to show you what I mean. The red and steel panel doors are edited.



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Reaching out to embrace the random.
Reaching out to embrace whatever may come.

I embrace my desire
to swing on the spiral of our divinity
and still be a human.


Posted By: sedgemonkey
Date Posted: 27 June 2005 at 12:01pm

DrunkyDuck:  I think the doors have to rest on the inside because they can be swapped about like in Monsters Inc right?   I could be wrong but that's the impression I got.

I love this freaking room.  Excellent work on your cool little emphasis animations.



Posted By: sedgemonkey
Date Posted: 27 June 2005 at 12:02pm

Oops, sorry for double post, but I wanted to add that I could do without the cutaway of the room.  It'd be cool to just see more doors in my opinion.



Posted By: kiwidesign
Date Posted: 27 June 2005 at 12:18pm

Originally posted by sedgemonkey

DrunkyDuck:  I think the doors have to rest on the inside because they can be swapped about like in Monsters Inc right?   I could be wrong but that's the impression I got.

you're right sedge

 

Originally posted by sedgemonkey

I love this freaking room.  Excellent work on your cool little emphasis animations.

thanks, this is really rewarding



Posted By: kiwidesign
Date Posted: 27 June 2005 at 12:23pm

Originally posted by sedgemonkey

... It'd be cool to just see more doors in my opinion.

uhm.... if you are thinking something like http://img90.echo.cx/img90/1686/provasedge6aj.gif - that I tried to do something, but this was very limiting for the graphic of the doors... so I choose 4 this solution ;)

 

 

so.... can I submit this to the joint now?



Posted By: sedgemonkey
Date Posted: 27 June 2005 at 1:24pm

Sure thing. We'll give it a nice spot on floor 4.



Posted By: kiwidesign
Date Posted: 27 June 2005 at 2:23pm

submitted!

 

Originally posted by kiwidesign in first message

(yap! in case, I'd like it will be putted in position one, two or three for graphic -& logic- continuity with the wall piece )

... is this possible?



Posted By: sedgemonkey
Date Posted: 27 June 2005 at 2:34pm

Yeah, we'll make sure it goes up in 1,2,3.

Did you actually submit it to the gallery?  I didn't see it in the queue.



Posted By: kiwidesign
Date Posted: 27 June 2005 at 2:42pm

I think I did....

 

but maybe I get wrong something

character  -  is accepted in the name?



Posted By: kiwidesign
Date Posted: 27 June 2005 at 2:46pm

re-submitted, now it'd be work!

 

 

edit: I'm not sure that the detail also has been submitted....

aw, sooo complicated

 

re-edit: it's in!



Posted By: tommy j4sun
Date Posted: 28 June 2005 at 1:47pm
better then mine.

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