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Challenge: Cockle

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=4115
Printed Date: 11 October 2022 at 3:49pm


Topic: Challenge: Cockle
Posted By: chess
Subject: Challenge: Cockle
Date Posted: 16 April 2007 at 6:27am
I am doing this:



Dont know if it`s good, but i like it.

A helix cockle.



Replies:
Posted By: Hapiel
Date Posted: 16 April 2007 at 6:28am
where's the white and whats the grey?


Posted By: chess
Date Posted: 16 April 2007 at 6:34am
The grey is the cockle, now fixed:



Posted By: Monkey 'o Doom
Date Posted: 17 April 2007 at 12:43pm
Lollige, if you can't use the forum's zoom function you can open in paint and zoom there. It's not hard to find the white pixels.
 
This isn't bad but needs a lot more shading. Add lots more to your shadows; while most of them are placed correctly, they don't extend as far as they should and they should spread further as well. You might try to create a value scale with the palette to help you in extending the shadows.


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http://pixelmonkey.ensellitis.com">
RPG is numberwang.


Posted By: Xion Night
Date Posted: 17 April 2007 at 9:57pm
Yeah this is pretty flat looking. Gotta remember that this thing's got shapes to it, got shadows, got depth. It's cylindrical, no? It's not like a sided thing, so it needs some gradual transition into - from what I can tell from the dark bg and sharp hilights - a very dark shadow.

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Kizzah!
http://www.thepixelagency.com">



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