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[UNPAID] Artist needed for innovative game

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Job Offerings
Forum Discription: Looking to hook up with a pixel artist for a project? Post here and ONLY here with job requests.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=4494
Printed Date: 09 September 2025 at 6:52am


Topic: [UNPAID] Artist needed for innovative game
Posted By: keithburgun
Subject: [UNPAID] Artist needed for innovative game
Date Posted: 23 June 2007 at 8:40pm

The name of our company is Dino Development Farm, and our first game is called "100 Quests".  It's a completely unique multiplayer party-game that features RPG elements (equipping, leveling up), turn-based strategy combat, randomly generated content, and four-player mulitplayer.  There are four races, (Human, Dinoman, Fairy, Alien) each with their own units, heroes, items and weapons.  It's being written in Java and hence will be playable on any OS, including any console which can run a browser.

What we need is a pixel artist to help us out with the large burden of sprite-work the game is needing.   As it stands now we have only two artists, but there is so much work to be done for it we could really use another.   GUI design experience is a plus.

The project is unpaid, however, I can put it in writing that if we do make money (Which we intend to try to do), you will be paid a % for your services.

This game is, unlike MOST indy (or pro) games you'll find as a potential project, ORIGINAL.  This isn't just a copy of some other game using a license or adding a bunch more content.  This is an ORIGINAL product and the reason we're making it is because it is a game we all wanted to play, but it did not exist.

For more information, screenshots, music, and animation examples visit http://www.dinosaurlightning.com/ddf - www.dinosaurlightning.com/ddf

If you are interested in working on this project, please contact Keith Burgun(me) at keithburgun@yahoo.com or on AIM at "Dino Lightnin".

If you're not interested in working with us, but have thoughts about the project, we'd love to hear from you as well!

Thank you for reading our post.

-Keith Burgun, Project Lead




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