Splinter Cell right balcony
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: The Joint
Forum Discription: Post your WIPs, ideas and anything else to do with the massive isometric apartment project.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=493
Printed Date: 11 September 2025 at 4:33pm
Topic: Splinter Cell right balcony
Posted By: jujucece
Subject: Splinter Cell right balcony
Date Posted: 11 July 2005 at 6:22am
Hi,
I see that Right balcony are very rare in The Joint, so let's add mine...

It's a basic balcony based from Splinter Cell Video Game, but I hope you'll find it nice...
You can put it Level 1 Position 13; but you can also use it at level 3 Position 15 near the room with Bush, it can be fun... 
See ya !
------------- Jujucece
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Replies:
Posted By: Blueberry_pie
Date Posted: 11 July 2005 at 7:20am
It's nice, but it seems the only things you changed from the template
are Mr. Fisher and that rope. I think you should add some more things
to it...
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Posted By: jujucece
Date Posted: 11 July 2005 at 7:30am
You're right, but I haven't any ideas on what adding more...
Perhaps a dead "soldier" on the left of the window ? I'll try to make it !
------------- Jujucece
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Posted By: jujucece
Date Posted: 11 July 2005 at 8:16am

Adding a dead man at the left...
But you will only be able to see this man, in The Joint, with hiding exterior walls... 
C or C...
Thanks in advance...
------------- Jujucece
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Posted By: Dejital
Date Posted: 11 July 2005 at 8:32am
It looks good, but I think you should add dynamic lighting. Splinter Cell is all about the lighting, after all.
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Posted By: pixelblink
Date Posted: 11 July 2005 at 10:30am
the people are very small aren't they? The rope is very jagged too.. are they climbing down barbed wire? I would suggest adding alot more to this as I would not approve this on the joint
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Posted By: kiwidesign
Date Posted: 11 July 2005 at 1:47pm
uhm... you can broke the window, dirty the walls with camo paint, add more "action"....
keep it up!
------------- "She doesn't quite chop his head off. She makes a Pez dispenser out of him"
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Posted By: Kirra
Date Posted: 11 July 2005 at 3:55pm
The people are very small compared to that sliding door. They look like
kid size.. I would add dynamic lighting to it too as Dejital said.
Actually, if i were you i would make it look like evening and then make
the splinter cell guy have those green goggle thingys and since it
would be dark on the balcony the goggles could glow. And I would also
make the rope actually look like rope because right now it looks like
string.. Maybe add some blood on the ground
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Posted By: jujucece
Date Posted: 11 July 2005 at 11:38pm
OK, thanks everybody for your posts...
For the size of the character, I made it as tall as the Spice Girls and
as tall as others people in The Joint, but in fact you're right,
they're a little bit smaller than others...
I try to enhance all this...
But for the background of the balcony, I don't want to change everything, because of the integration in The Joint...
If I change totally the balcony (with army design for example...), I
think it will not integrate very well in The Joint. A balcony is not
really like an appartement.
What do you think ?
Thanks !
------------- Jujucece
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Posted By: jujucece
Date Posted: 12 July 2005 at 3:02am
Here's a new version :

Some comments have been taken in account, but for the light, I don't
want to change more, because of the integration in The Joint...
C&C welcomed !
------------- Jujucece
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Posted By: Ensellitis
Date Posted: 12 July 2005 at 5:18am
The dead guys legs are little... Odd... And you should
darken his hair a bit, I thought he was bald for a minute there.
All in all, it's looking good.
------------- ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.
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Posted By: sedgemonkey
Date Posted: 12 July 2005 at 8:24am
This looks much better, but Ensellitis is right... the legs look a bit wonky. The security cam and sign help a lot.
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Posted By: jujucece
Date Posted: 13 July 2005 at 5:49am
My last version, with modification for the legs, (but it's a bit hard
to design well) and a little animation for the Shooted Security Cam...
------------- Jujucece
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Posted By: kiwidesign
Date Posted: 13 July 2005 at 7:51am
some bullet holes on the walls and/or in the window?
some more blood?
the shadow behind the glass is great! 
------------- "She doesn't quite chop his head off. She makes a Pez dispenser out of him"
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Posted By: Monstara
Date Posted: 13 July 2005 at 8:41am
Hmm that's quite nice. I liked the game
I don't think you need much more, except maybe move a bit away from the template, heh.
If you could do tiny grass pots on the edge...
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Posted By: kiwidesign
Date Posted: 13 July 2005 at 9:20am
yeah, it's quite okay now, but it seem a bit empty, again.... 
------------- "She doesn't quite chop his head off. She makes a Pez dispenser out of him"
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Posted By: Garage Inc.
Date Posted: 13 July 2005 at 10:18am
You should have some kind of ceiling light. Have the rest of the room/balcony, dark. and have a light on shinging down and you can only see like, the body of the dead guy on the left, then in the dark, you have the shadow/silouhet (how ever you spell it) of the guy with the gun. Really, you jsut need to do more, it's all so boring right now.
------------- For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Posted By: TakeOut
Date Posted: 28 July 2005 at 6:09pm
I think it's fine as is. I'd just add some junk here and there on the
floor. Maybe like supplies such as weaponry. That'd be a nice addition.
Just a few more things and it should feel complete.
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Posted By: sedgemonkey
Date Posted: 25 August 2005 at 9:23am
Just a reminder to submit your piece if you are done. No sense letting it wallow in this thread.
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