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Altaīr - WIP

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=5089
Printed Date: 29 December 2025 at 11:29pm


Topic: Altaīr - WIP
Posted By: crukis
Subject: Altaīr - WIP
Date Posted: 28 September 2007 at 9:46am
Hey, Trying to make Altaīr, the main character from the upcoming game "Assassins Creed" ( http://www.assassinscreed.com - http://www.assassinscreed.com ). I'm feeling it's pretty good so far, but the shading is a big challenge! I'm wondering what you think of it so far, and what I should improve/remove!







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Rosenborg 2-0 Valencia!
Steffen Iversen!



Replies:
Posted By: jalonso
Date Posted: 28 September 2007 at 10:13am
First things first. If this 'main character' will have in-game animations you should not dither anything. Cell block.

Artistically, not much personality, style and form going on.


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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Metaru
Date Posted: 28 September 2007 at 3:40pm
never save your Pixels as JPEG or JPG, or host them in photobucket(as it automatically converts to the mentioned format)

e: typo


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I ate leel's babies


Posted By: BlackDragon
Date Posted: 28 September 2007 at 4:30pm
That would be JPEG or JPG, and Photobucket works if you save as PNG.

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"A little pain never hurt anyone." - Blueberry_Pie


Posted By: crukis
Date Posted: 29 September 2007 at 2:13am
Sorry, didn't know photobucket converted it to jpg (originaly, the picture is bmp). I'll change to imageshack.com then...

edit: Done!


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Rosenborg 2-0 Valencia!
Steffen Iversen!



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