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Face Animation

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=5218
Printed Date: 28 October 2025 at 8:04am


Topic: Face Animation
Posted By: C0DE0NE
Subject: Face Animation
Date Posted: 19 October 2007 at 8:27pm
This pixel was something simple I made out of boredom.

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Below is the animation sheet



Self Criticism:
Quarter-Profiles look odd?
♦ Body doesn't move as arm rises [Strictly Animation]
♦ Blue Line not used appropriately

I'm not an expert or anything, but I think these criticisms are valid; then again everything may be acceptable, but I doubt that . I'm also looking for how I can put more detail into the face if the pixel is too simple.



Replies:
Posted By: Metaru
Date Posted: 20 October 2007 at 9:13am

well, removed tree frames, chenged the frame delay values of the animation, and fixed the eyebrow in the quarter profiles and after the rise of the sunglasses.


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I ate leel's babies


Posted By: Hatch
Date Posted: 20 October 2007 at 12:03pm
The arm and hand really need attention.

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Posted By: C0DE0NE
Date Posted: 20 October 2007 at 5:08pm
Metaru: The change you made in the animation makes a lot more sense than the way I had it. Can't believe I couldn't see it in my head x.x

Hatch: I put some work into the arm and hand in the update.

Update



Touched up the arm and hand as well as added movement to his shoulders and chain when arm is being raised. His hands have also been placed more on the rims of lens because picking up glasses from the frame would make the glasses tilt


Posted By: Metaru
Date Posted: 21 October 2007 at 6:17pm
you have exagerated with the movement of the chain. also, rounding a bit the neck of your shirt would make it look better.

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I ate leel's babies


Posted By: Hapiel
Date Posted: 22 October 2007 at 2:13pm
shading gets removed in some frames.. (


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