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[Unpaid] Pixelart for SNES style RPG

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Job Offerings
Forum Discription: Looking to hook up with a pixel artist for a project? Post here and ONLY here with job requests.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=5429
Printed Date: 06 September 2025 at 5:00pm


Topic: [Unpaid] Pixelart for SNES style RPG
Posted By: Acidous
Subject: [Unpaid] Pixelart for SNES style RPG
Date Posted: 22 November 2007 at 2:29am
Hi!

I'm currently developing a freeware RPG in a good old SNES style, and since I honestly can't draw anything I need someone else to create the graphics for me.
The game is to have an medieval theme.

What I am looking for is:
- Ground tiles(grass, snow, desert, city, mountain, water, dirt road)
- Building tiles(walls, roof, doors, various exterior)
- Characters (four directions, animated walk and attack would be appreciated)
- NPCs (four directions, animated walk would be appreciated)
- Monsters (any kind of monsters really)
- Items (Weapons, armor, potions, rings, food, etc)

Basic groundtiles should be 48x48.
Characters and NPCs should have 48 width and up to 96 height.
Monsters can be mostly any size, as long as they are not bigger than 250x250.

Just ask is something seems unclear or there is something I forgot to mention.

Hopefully someone here can help me out :)



Replies:
Posted By: surt
Date Posted: 22 November 2007 at 3:47am
Source licence? Language? Platforms?


Posted By: Acidous
Date Posted: 22 November 2007 at 4:23am
Originally posted by surt

Source licence? Language? Platforms?


Creating the whole thing from scratch.
May become opensource if I decide to.
Language? Are you referring to programming language, or in-game language?
In-game language will be english.
Programming it in Visual Basic, so Windows is the natural selection.

Forgot to mention that it's top-down view and not isometric.



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