Krysis Style avatar-newbie :P
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=5689
Printed Date: 09 September 2025 at 3:40am
Topic: Krysis Style avatar-newbie :P
Posted By: purpletree
Subject: Krysis Style avatar-newbie :P
Date Posted: 29 December 2007 at 10:55pm
Sorry i'm sort of new here and ye... i don't think this is good enough but... dw i think i suk... at pa.. need help..
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Replies:
Posted By: jalonso
Date Posted: 29 December 2007 at 11:03pm
Welcome. You have the right idea and you understood what makes these Krysys avatar so great looking.
The background and the letters are fine but the tree should be really clean and precise. Your lines in there are very dirty and rough.
If you look at all his avatars they all have eyes somehow, somewhere. Why not put a little animal in the tre so that you can include some eye? maybe a bird, owl or kitten.
------------- http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads
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Posted By: purpletree
Date Posted: 29 December 2007 at 11:13pm
the thing is i'm not really good a@ pa so i think it'd be a bit hard.... but i could try...
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Posted By: purpletree
Date Posted: 29 December 2007 at 11:15pm
sorry about the double post bit here is the newest version
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Posted By: surt
Date Posted: 29 December 2007 at 11:33pm
Pixel clean isn't difficult, only laborious.
Needs shading and a face.

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Posted By: greenraven
Date Posted: 29 December 2007 at 11:33pm
Not bad, but you're missing the key ingredient that makes a Krysis avatar... those crazy eyes. O_O
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"pwnage comes with patience, practice and planning." ~ Jalonso
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Posted By: jalonso
Date Posted: 30 December 2007 at 8:46am
Do not copy surt's edit but study it and make your version of his awesome version. Notice he added the eyes on the trunk. Its key for this avatar look. Notice how the made the tree have volume definition and style. Stop saying you're new and don't know how. You're just blocking your brain from moving. Believe you can if not right away then eventually. Practice and patience.
------------- http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads
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Posted By: greenraven
Date Posted: 30 December 2007 at 9:55am
I just realized surt made his edit at the same time as my post. Looks like my advice was a couple of milliseconds too late.
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"pwnage comes with patience, practice and planning." ~ Jalonso
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Posted By: Hapiel
Date Posted: 30 December 2007 at 11:52am
Try to clean up your lines, as Surt did

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Posted By: purpletree
Date Posted: 30 December 2007 at 8:43pm
hi ok ... so here is my best one so far... (i think) and with surt's i looked at his and fixed up my lines then sort of made a face...
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Posted By: purpletree
Date Posted: 31 December 2007 at 2:42pm
sorry about the double post again but does anyone think that this is good enough for the gallery s yet??
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Posted By: leel
Date Posted: 31 December 2007 at 3:34pm
I think you need to keep playing and working on it - look again at the edit surt made for you - it's not just basic dark side/light side shading. Use more complex shapes to create the volume. Your tree is not a balloon.
And again - look again at the clean lines image - your lines are still jaggy and messy
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Posted By: 5L1V3R
Date Posted: 01 January 2008 at 10:36am
your shading on the leaves is sorta half and half (i guess if that makes sense) and it doesn't really look 3D and dont include pupils, none of the krysis avatars have them
edit: by the way, what is a krysis avatar anyway?
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Posted By: Acherhar
Date Posted: 01 January 2008 at 10:44am
5L1V3R: http://pixeljoint.com/pixelart/2422/X_Avatars.htm - These are Krysis avatars. He started making them, and others followed his style and made their own.
purpletree: I suggest you study the avatars in the link above, and notice the similarity between all of Krysis' in the eyes and shading.
------------- Jal: ...stfu, pixel and use the forum
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Posted By: 5L1V3R
Date Posted: 01 January 2008 at 10:54am
those are sweet im making one now
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Posted By: purpletree
Date Posted: 02 January 2008 at 10:14pm
so umm what do u think i should do to it??? i was thinking about changing the bground pattern and the colors???
edit: heres what i have so far... decided not to change the bground pattern

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Posted By: leel
Date Posted: 03 January 2008 at 8:28am
you haven't changed the shading at all...
I think details like pattern background and the pupils in the eyes won't really matter if you clearly have no understanding of depth and light. No one will notice the minor touches, when there's a huge crappily shaded center of the piece. SO, focus on the tree for now, the rest of the details are just final touches.
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Posted By: purpletree
Date Posted: 03 January 2008 at 11:25pm
so how do u think iu should change the shading??? like surt's spots?? or just like that but more colours?? i;m npot sure
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Posted By: MechVisor
Date Posted: 04 January 2008 at 8:32am
surt's edit is a good reference for shading your avatar. Most objects are seperable by basic figures. Your tree can seperated in some spheres which overlap each other.
Try to find out where this spheres are and you know where the hilights and shades to set.
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Posted By: JerryPie
Date Posted: 04 January 2008 at 10:25am
Try to show leaves coming out of the tree in the shading.
So where the light is hitting it, put a couple lines and spots where leaves would be catching the light rays. This should make the tree look more natural instead of like a beach ball.
Good work so far
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Posted By: FrostPumpkin
Date Posted: 04 January 2008 at 10:52am
try this :
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Posted By: Hatch
Date Posted: 04 January 2008 at 11:10am
Looks more like purplebroccoli 
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Posted By: FrostPumpkin
Date Posted: 04 January 2008 at 11:11am
yes but its looks more like a krysis avatar, and the name under says what is it
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Posted By: purpletree
Date Posted: 04 January 2008 at 7:42pm
yeah i guess it is but i still don';t think that is a tree.. and even though the name says it... maybe i'll go with the spots instead...
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Posted By: purpletree
Date Posted: 06 January 2008 at 3:07pm
double post agin sorry but i really wnat to know how i should improve.. many on u sy that i should change the shading but with many edits my shadings don't look like anything... so do u think i should go with surt's idea and study then make mine.. the problem is i;'ve already done that... maybe i shouyld just abandone this... (ps is this good enough for the gallery)
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Posted By: BlackDragon
Date Posted: 06 January 2008 at 4:36pm
Don't give up just try harder.
Really REALLY look at Surt's edit.
I have included a small tutorial on how to do the lighting Surts way.
Its not quite good enough for the gallery at the moment but with edits it will be.
Good luck
------------- "A little pain never hurt anyone." - Blueberry_Pie
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Posted By: purpletree
Date Posted: 07 January 2008 at 8:47pm
thanks blackdragon... i will work on it but right now i'm on a holiday so i won't bedoing pa for a while.. anyway i will work on it...
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Posted By: purpletree
Date Posted: 14 January 2008 at 12:57am
ok i've edited it a bit
 ( is it ready yet...)
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Posted By: Elwin
Date Posted: 14 January 2008 at 5:27am
To me it looks like you are too impatient on getting the piece into the gallery, rather than concentrating on making it better. But I think you should largen the highlights and clean the jaggies in the lines.
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Posted By: purpletree
Date Posted: 14 January 2008 at 2:49pm
ok heres the latest.
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Posted By: BlackDragon
Date Posted: 14 January 2008 at 3:07pm
Hmmm, put some pink into it like my edit, and make those highlights rounder and it should get through.
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Posted By: purpletree
Date Posted: 14 January 2008 at 4:43pm
ok fixed up shadings and new background pattern
is it ready yet?
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Posted By: Terley
Date Posted: 16 January 2008 at 12:23am
well do you think it's finished? if you believe there's more you can do to this than I'd continue rendering. I wouldnt rely so heavily on the members here because at the end of the day it's your avatar, its up to you how far you want to take this.
I still think there's still some things that can be improved on though, you've added some shade to the bumpy parts of the broccoli but there should be indentations between each bump, I'd use your darker shade to shape it further.
also to the left side of the broccli light may not be hitting there directly but it doesnt stop you hinting shapes there too.
maybe this edit will help? pretty rough but hopefully it may inspire you to take this further, theres been some other great edits too so I recon you've got a lot of perspective on this.
Its basically increasing the size of your lighter shades nearer to the lighter side and the opposite to the darker, its a bit hard to explain in words so I cooked up a pattern which is basically a flattened out version of the broccoli texture. But of course the broccoli would be more randomised with larger and smaller raised parts across the surface.  hopefully its self explainitory, just zoom in.
 or with your palette.. 
help atall?
-Ter
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Posted By: purpletree
Date Posted: 16 January 2008 at 1:26am
Posted By: purpletree
Date Posted: 18 January 2008 at 10:13pm
ok i think this is going to be my last or hopefully last edit...

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Posted By: Elwin
Date Posted: 18 January 2008 at 11:19pm
You didn't read what he said at all, did you? You barely changed anything....
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Posted By: purpletree
Date Posted: 18 January 2008 at 11:29pm
i don;t want to change it.. i mean i like it the way it is... i could do with whatterley said but i don't think i need that sort of shadowing ,,, if u know what i mean.. but i guess i could do something to it.
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Posted By: purpletree
Date Posted: 18 January 2008 at 11:38pm
well if this is what u wanted...

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Posted By: Metaru
Date Posted: 19 January 2008 at 1:06am
something like that... much closer to what it should look...
my friend, you're being too rushy in your progress. no one is trying to push you, but people will eventually get tired of helping if you don't take any advice or don't show any kind of improvement as suggested.
do not look the set of submitting "it" to the gallery or ask "if its galllery ready" as your goal. i would recomend you to aim yourself to improve your technique first here, on these easy avatars(one pixel at time). follow and read and study and think carefully what people is telling you. the avatar you are trying to achieve has a fixed style of shadowing, making it more easy to know how it should look.
pixel art DOES require patience, purpletree. if you don't want to be patient and study carefully each piece, then you'll get eventually stuck at this point and your progress will be little or nothing. patience doesn't mean that someone comes and do your work, it refers to the fact that you must take all your time and spend it on your pixel untill you really know it looks as it should look.
do not feel discouraged. everyone who posted here is hoping to see your avatar finished, polished and refined.
------------- I ate leel's babies
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Posted By: purpletree
Date Posted: 19 January 2008 at 1:04pm
ok metaru i understand...
so i ;ve been readin through everything and looked up things on light source.. etc...
my latest one has n't changed a lot but here it is..

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Posted By: Metaru
Date Posted: 19 January 2008 at 9:59pm
see? it ain't that hard. these highlights are quite good. (compare it to your first attemp :D),
now compare it with Terley's edit, and you'll notice the diference. it only needs another revision and a bit of contrast to define the shapes in the canopy.
you are somehow close to be ready, I believe.
------------- I ate leel's babies
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Posted By: purpletree
Date Posted: 20 January 2008 at 12:58am
ok thanks so in you r opinion should i sorta enlarge the highlights and make them more round???
coz heres a quick edit
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Posted By: purpletree
Date Posted: 20 January 2008 at 10:36pm
so do u think its ready or should i be more patient??
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Posted By: greenraven
Date Posted: 20 January 2008 at 10:41pm
It's not bad. But now it looks more like broccoli that a tree.
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"pwnage comes with patience, practice and planning." ~ Jalonso
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Posted By: purpletree
Date Posted: 21 January 2008 at 12:13am
exactly my point.. do u think that i overdid it...?
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Posted By: Lawrence
Date Posted: 21 January 2008 at 2:49am
In reality, trees with leaves just aren't shaded in the same way as a bunch of stuck-together tennis balls. Each leaf is relatively flat and all leaves face in different directions so you wouldn't get large specular-highlight areas. The best thing you can do is to look at trees, or go http://images.google.com/images?q=tree - here if it's more convenient.
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Posted By: Terley
Date Posted: 21 January 2008 at 6:13am
I thought it were a broccoli , then I'd go in and add some branches, also keep the light source so you have a lighter side and a darker side, it gives it more dimension. I wouldn't go as far as trying to push this too far towards reality, but definately make it read quickly as 'tree'.
tried to make yours more tree-ish I think its near ready btw if you just polish it up, but what counts is you learning something along the way. Take care of your work, take your time and learn to think about where you want to go with your art, you tend to be more self aware when you've got a target looming in your mind.
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Posted By: Fuzzyleaves
Date Posted: 21 January 2008 at 10:20am
try revamping it, make leaves, not blobs.
http://www.pixeljoint.com/pixelart/17613.htm <- Leaves http://www.pixeljoint.com/pixelart/24827.htm <- Blobs
------------- <a href = "http://www.nitrome.com" > <img src = "http://www.nitrome.com/images/links/nitrome2_button.gif" width="88" height="31"/></a>
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Posted By: purpletree
Date Posted: 21 January 2008 at 12:54pm
ok heres the most recent edit
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Posted By: Terley
Date Posted: 21 January 2008 at 3:03pm
looks the same as your version 4 edits before, just curious what where you doing with this newest edit?
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Posted By: Inventrix
Date Posted: 21 January 2008 at 3:24pm
Good lord, are you blind? It's ages better than that other edit you compared it too. Just look!

It could use a little more work, the divide between the highlight and the shadow could use more of the midtone to soften the transition, but it's by far the best version yet.
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Posted By: Terley
Date Posted: 21 January 2008 at 4:12pm
well I think you're blind, he was heading towards better defined shapes and generally better use of his palette. He's gone back to a chunk of clay shaped into a tree-ish shape. There are no leaves anymore, the eyes are pillowshaded again and theres now we have a new problem of
it not being so clear at 100% Its hard to make out around the face of the tree in my opinion.
It did look too broccoli-ish but it was at a point where leaves could be defined and its structure could be finalised into something that could be more recognised as a tree. Morgan gave some great references to help him on which direction to take.
But I suppose in terms of ignoring all that been said on his own there are some improvements yes, the light source is better established and there the character has a more tree-ish feel to it but still I personally think its a step backwards KiraCatgirl.
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Posted By: Inventrix
Date Posted: 21 January 2008 at 4:53pm
All points taken, although I respectfully must disagree as to it being a step backwards. It's more a step in a different direction. It's less realistic, yes, but it shows a much better grasp of lighting and form, which are basics you should get before you work towards things like details. Not to mention all the Krysis avatars that this is being based off of, stylistically, are rather cartoony in style. I don't believe realism is the goal here.
I think it's much improved on his previous edit, but again as I said it can use more work. At least I got you to clarify exactly what the problems with the new version were, so purpletree has some useful critique to work off of. 
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Posted By: Terley
Date Posted: 21 January 2008 at 5:19pm
then I suppose you have a better understanding to what purpletree is trying to achieve here because im totally lost at the minute, I advised him to steer away from realism and focus on its readability. But in all honesty if you want to make a tree in any art form with whatever style you choose do you not agree looking at a tree at some point would sure help. As long as its recognised as a tree the stylistic choice is non questionable since it was his choice (It's a purple tree with a face for crying out loud), since atm it looks more like an explosion more than anything he's not convicing me its a tree.
also critique isn't pointing out all the flaws, you shouldn't see art as a list of errors. I pointed out parts that could be improved and ways to further this, the initial artist isn't blind, he doesnt need a list of faults, he needs answers on how to fix them.
I think you need to clue up on your own critique Kira, im yet to see some advice explained well enough from you to be of vital help, from whats not been said various times before of course.
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Posted By: Inventrix
Date Posted: 21 January 2008 at 6:41pm
Well I'm haven't been critiquing this piece atl all. I probably shouldn't have said anything in here in the first place, ah well. Too late to delete it. I need to ban myself from forums when I'm tired.
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Posted By: purpletree
Date Posted: 21 January 2008 at 11:34pm
ok so who thinks i've gone backwards and wo thinks i haven
t... coz i personally think i haven't.. but i sorta have... i have no idea... ?????
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Posted By: Terley
Date Posted: 22 January 2008 at 12:08am
well its your work so you do what you want with it, at the end of the day you're trying to acomplish something by this avatar. Hopefully trying to learn more to better yourself so I'd just keep at it if I were you. You've got outsider opinions now so goodluck.
Don't mean to offend purpletree It just seems like you added so much to it, and then just took it all away going against what was advised. But you seem like you really want to improve and I commend you on that.
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Posted By: purpletree
Date Posted: 22 January 2008 at 11:52pm
so what do you think i should do with it???
and no offence taken!~
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Posted By: Blu
Date Posted: 26 January 2008 at 9:10am
What I think you need to do is shade the eyes and the mouth and the trunk a little bit...
Here, I have circled what I think you need to fix up a bit.
Explanations:
1) Jagged edge.
2) Too much highlight...that is to say, don't have that lightest color there. Fill it with the second lightest color.
3) Same as 2, and make it more round.
4) Add a few pixels going in with the darker shade.
5) Jagged edge.
6) Jagged edge.
7) Too quick from that highlight to the darkest color.
8) Your background color is covering your outline of your tree.
9) Same as 7, and maybe make it more rounded.
10) Jagged edges.
11) Shade it! Take a darker color for the farthest part on the left and then do the second color and then the lightest in between the lines for the second color.
12) Shade it! See 11.
Oh, and for shading the trunk, on the right do a little coloring with a lighter color, just one, and maybe a little dithering. Don't do more than half, and I'd recommend doing a little less than that.
Hope that isn't too tell-y! ^^;;;
Oh, and knowing what to fix comes with practice and patience, sorry to repeat what others have said. =] But it's true! XD
------------- Gremlins rule the world; you just don't know it yet.
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Posted By: purpletree
Date Posted: 01 February 2008 at 1:42pm
ok heres my update... i am really getting bored of this... is it redy?
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Posted By: Kee
Date Posted: 01 February 2008 at 2:50pm
i dont think it is quite ready Make the eyes more noticable, as it takes me some looking to find the eyes
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Posted By: Blu
Date Posted: 01 February 2008 at 5:12pm
There are two rather random (I believe) hightlights on there. =[ The one that is two pixels wide, just that small line, and then that random one pixel right by the darkest shad (excluding outline). I'd get rid of those. Or make the two pixel one three pixels, one pixel down in the front, directly beneath the pixel on the right, but get rid of the one pixel completely, I think...
Edit: To clarify, the highlight that is two pixels wide/long is directly to the right of the single highlight pixel.
------------- Gremlins rule the world; you just don't know it yet.
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