German Panzer on the prowl
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=6761
Printed Date: 06 April 2026 at 8:22pm
Topic: German Panzer on the prowl
Posted By: JackBauer24
Subject: German Panzer on the prowl
Date Posted: 10 July 2008 at 10:56am
Hey guys. Jack here. I am taking a bit of a break on the locomotive. I had started a scene with a Panzer IV waiting in ambush. Its target is a Sherman tank. I get the gist of it but for some reason the scene doesnt look gritty enough. I am also trying to figure out how to draw the buildings as being burned out. What I am going for exactly is the typical burn marks on windows and the sides of buildings when a fire happens. Maybe what causes it is the smoke billowing through the window. How would I best emulate that? Thanks for your ears.
Jack
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Replies:
Posted By: skeddles
Date Posted: 11 July 2008 at 12:40am
Google == your friend.
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Posted By: JackBauer24
Date Posted: 18 July 2008 at 7:44am
Here is an updated version of what I am working on. If anyone has any idea on how to shade the steeple of the church, I am all ears. Hopefully things get cooking with this. I want it to be all that it can be. Cheers!.
Jack

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Posted By: QuaziGNRLnose
Date Posted: 24 July 2008 at 9:26am
whoa, its pretty big, you should think of quality b4 size, because shading this nicely would take forever, but as a tank fanatic i must say, TH4T PANZ3R IS TH3 PW0NZ3R
------------- http://www.moddb.com/games/10088/ddf-side-scrolling-shooter - Check out my SHMUP
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Posted By: JackBauer24
Date Posted: 27 July 2008 at 8:00am
Thanks for the feedback QuaziGNRLnose. Would it be better if I eliminated the left hand side stuff and worked more on the Panzer IV and destroyed building? It would be fun to have the hunter and the prey in the same scene. Perhaps I could do the Hunter then the hunted and then combine them. Thanks again!
Jack
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