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Wolfenstein WIP

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=8510
Printed Date: 02 August 2026 at 7:06am


Topic: Wolfenstein WIP
Posted By: Torrent
Subject: Wolfenstein WIP
Date Posted: 09 June 2009 at 11:27am
This pixel is based on the video game Wolfenstein: Enemy Territory, and if any of you have played it you will no doubt recognize the character.

So far I have finished the central character and will be starting on the background soon.



I am looking for some C+C on the character that I have so far. I wanted to go for as realistic a look as possible, and the head still looks a bit cartoony for my taste. If any of you could give some suggestions about the head, or even miscellaneous cc about the rest of the body that would be great.

update 1: made some changes to the face and the hair, I feel like it looks better now but I'm still having trouble with the mouth. Any suggestions?

update 2: I think I got the mouth looking a bit better but it still feels like I could do more to the face.



Replies:
Posted By: Torrent
Date Posted: 19 June 2009 at 2:40pm
I think I got the mouth looking a bit better, but I still feel like the face could use some work. The issue seems to me like it lies with the shading. I kind of combined some shadow on the face with his stubble of his beard. I think that works ok in theory because the colors are similar, but I think it makes his face look a bit strange.

Is there anyone that can help me out with the face/head?


Posted By: cure
Date Posted: 19 June 2009 at 3:56pm
head is much too small for the body. define forms better on the face. i'll make an edit later


Posted By: Torrent
Date Posted: 24 June 2009 at 2:50pm
Originally posted by ThereIsNoCure

head is much too small for the body. define forms better on the face. i'll make an edit later


Can you give me any advice on how to define forms better?


Posted By: God_Is_Evil
Date Posted: 24 June 2009 at 3:55pm
I think that thereisnocure is trying to say that your using the lines
almost entirely to define his face.
you should use the shading to shape the face more.

Example::


Notice how the shading your using now only defines the shape of
a sphere in general you should use the shading to define the
cheek bones the temple the eye sockets and then use black lines to
define things even more.



Posted By: Hatch
Date Posted: 24 June 2009 at 4:04pm
Good post, God_Is_Evil.

[EDIT] Even if your skull's eye sockets are slightly out of whack :D


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Posted By: Torrent
Date Posted: 25 June 2009 at 12:26pm
Ah, thanks for the tips. I'll post an edit when I get around to it.



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