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Printing pixel art.

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=8673
Printed Date: 11 October 2022 at 3:03pm


Topic: Printing pixel art.
Posted By: Red Eye
Subject: Printing pixel art.
Date Posted: 02 July 2009 at 8:03am

Hi all.

I've got a small request that I can't seem to find the answer to.
 
I originally made this post:
 
http://www.pixeljoint.com/forum/forum_posts.asp?TID=7499&KW= - http://www.pixeljoint.com/forum/forum_posts.asp?TID=7499&KW=
 
...a while ago, and in the interests of keeping people who hate necroing happy - I decided not to dredge it up again.
 
I would like to print some pixel art off and would like to preserve the crisp quality of the pixels on the paper (roughly at the same scale it appears on the screen).
 
Would somebody please be able to lay out basic, step by step instructions on how to do this in Adobe Photoshop CS (Not CS2) with a cheapo HP PSC printer.
 
I would appreciate it if you layed things out in leyman's terms so that my miniscule brain can cope with the instructions: I can't communicate to you enough how simple I am.
 
Also - how can I scale pixel art up (Eg:100% >>> 500%) without the scale anti aliasing everything (I'd like it so that the blocks appear 5 times the size etc...)?
 
Any help you can provide will be vastly appreciated.
 
Peace.



Replies:
Posted By: greenraven
Date Posted: 02 July 2009 at 8:23am
Nothing wrong with necroposting if it's a legitimate topic.

My advice: Take the low tech solution. Open up MSpaint and print it up from there. Pixel for pixel it will be as it is. No need to fiddle around with complicated Photoshop settings.


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"pwnage comes with patience, practice and planning." ~ Jalonso   


Posted By: Hatch
Date Posted: 02 July 2009 at 1:18pm
To resize crisply in Photoshop

Select "Image Size..." from the "Image" menu. In the dialog that pops up...
1) Make sure the "Resample Image:" option is checked.
2) In the drop box at the bottom, right below the "Resample Image:" checkbox, select "Nearest Neighbor"
3) Make sure the "Constrain Proportions" option is checked.
4) Under "Pixel Dimensions", select "percent" from either of the drop-down menus (it automatically changes it for both)
5) Under "Pixel Dimensions", insert a percentage that's multiple of 100 in either the "Width" or "Height" field (200% will scale it up to 2x, 300 to 3x, and so on). It'll automatically put the same value in both fields
6) Click "OK".

Using the "Nearest Neighbor" option is key. All the other options will result in blurry, auto-AA'd edges. Also, you can use percentage values that are not multiples of 100, but you'll get lots of weird little jaggies and bulges, and some people would consider the result to not be pure pixel art.

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