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Grass tiles

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=8882
Printed Date: 14 June 2026 at 3:11pm


Topic: Grass tiles
Posted By: arrrgh
Subject: Grass tiles
Date Posted: 31 July 2009 at 10:10pm
I've been working on some graphics for a platformer game, and would like some crit on it.


Am I using too many colours? In total they use 9 each(excluding transparency) and I'm not sure if that's too many. Also, the dirt is way too plain but I'm not sure what kind of pattern would be best to make it look better.



Replies:
Posted By: pixelblink
Date Posted: 31 July 2009 at 10:45pm
take a look at some other examples of some fine tiles made by our own:
http://pixeljoint.com/pixelart/18864.htm - http://pixeljoint.com/pixelart/18864.htm
http://pixeljoint.com/pixelart/12150.htm - http://pixeljoint.com/pixelart/12150.htm
http://pixeljoint.com/pixelart/37245.htm - http://pixeljoint.com/pixelart/37245.htm
http://pixeljoint.com/pixelart/37724.htm - http://pixeljoint.com/pixelart/37724.htm
http://pixeljoint.com/pixelart/15366.htm - http://pixeljoint.com/pixelart/15366.htm
http://pixeljoint.com/pixelart/44614.htm - http://pixeljoint.com/pixelart/44614.htm
http://pixeljoint.com/pixelart/17618.htm - http://pixeljoint.com/pixelart/17618.htm
http://pixeljoint.com/pixelart/38007.htm - http://pixeljoint.com/pixelart/38007.htm

to name a few... offhand, I'd say your biggest problems are lack of form (it looks like some green blobs on some chocolate pudding... mmm, pudding) and over saturation (ouch! my eyes!).


Posted By: arrrgh
Date Posted: 31 July 2009 at 11:12pm

I've realised that the colurs that I was using previously are too bright for what I want - these tiles are for a forest. I see what you mean about it lacking a shape, I wanted it too look mossy and damp but I don't know if it came out that well.



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