jsgfx - javascript pixel rendering engine
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Printed Date: 12 September 2025 at 6:19pm
Topic: jsgfx - javascript pixel rendering engine
Posted By: meodai
Subject: jsgfx - javascript pixel rendering engine
Date Posted: 09 August 2009 at 12:22pm
i am writing on a JS engine that render pixels...
its not really pixel art. But a tool that allows to use real pixel art in a new way in web design.
http://www.meodai.ch/bricolbox/
It renders any shape you want. You can have the control of any pixel on the scene. For example; its gonna allow the user to have a interaction control on the pixels. The pixel animations could react on user interaction. You could check the entering position of the mouse on the scene and react to it.
My next goals: > Making a pixel sprite editor > color pallet conrol > writing standard functions to render animations > makting a jQuery plugin for easy use on your webpage > making a collision engine
Final goals: > making it possible to use for non programmers to build sprites, animations and place interactions on each pixel (GUI)
for the moment the entry of sprites looks like this: circle77[0] = "0,0,1,1,1,0,0"; circle77[1] = "0,1,0,0,0,1,0"; circle77[2] = "1,0,1,0,1,0,1"; circle77[3] = "1,0,0,0,0,0,1"; circle77[4] = "1,0,1,1,1,0,1"; circle77[5] = "0,1,0,0,0,1,0"; circle77[6] = "0,0,1,1,1,0,0";
for the moment the project maybe looks a little abstract to a few. But i am hoping to get input for new ideas ad features to implement. So any comment is appreciated
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