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Shading teh monster

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=9436
Printed Date: 24 February 2026 at 2:35am


Topic: Shading teh monster
Posted By: Shiroijin
Subject: Shading teh monster
Date Posted: 20 November 2009 at 12:20am
So I started working on this for the genre bending challenge, but it doesn't seem to be working out.  The monster on the left looks kinda weird and I can't figure out how to shade it.  Not sure what would make it look better and match the creature on the right...  any help would be appreciated!





Replies:
Posted By: Pumpkinbot
Date Posted: 20 November 2009 at 7:56am
Laying up on the dithering might help


Posted By: Minstrel
Date Posted: 20 November 2009 at 6:06pm
First, look at the monster on the right. You have big areas of single colours, most notably the belly, followed by smaller areas of shadow, also of a single colour or of only 2 colour dithering. This works very good: it gives a good idea of how the light works and adds depth.

Now, the monster on the left is very different: you start straightaway with the dithering. This is why the green monster looks 'noisier' than the purple one. You should probably do as you did with the purple monster: choose areas that will be in a uniform shade of green and start dithering and darkening frther away from the center of picture.

Hope that helped.



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