Making sort of kaiju-wrestling game based on Korney Chukovsky tales. This bear is from his tale "Stolen sun". Giant crocodile ate sun and the bear had to fight himto get sun back to sky.
Wow, the motion and the palette are both so subtle.
oh now i get it. Thanks)
No, no, I wasn't trying to say you used 3D. Just that it feels like a physical object instead of a flat cartoon, if that makes sense. It's great!
i'm not sure about in-game palette yet, but for gifs can allow myself some dark trash)
thanks, but i didn't use 3d (if i understand you correctly about 3d animation)
Really impressive sense of volume and 3D without making it look like easy shortcuts have been made. The texture is consistent when it moves, it adjusts and looks real. This is my favourite kind of 3D animation and so few people can do it. Kudos!
I love the moody nighttime palette!
@vrine, maybe fur, fat and steam allows make motionless moments not so motionless)
Amazing, how did you get the animation to be so fluid?
This is an amazing animation. Especially the smoke coming out of his nose
in game they will interact with locations, so i deside small terrain animation will be appropriate here
Even has little animation for terrain