Tanks for your comments ! This "work" need more presisions. It's a platform game with shoot them up levels and maybe with enigms situations. It's in 256 coulours and create with the editor of "the games factory".
The enemy is a strange geometric monster with vertical jaw and insectes on his body.
I like the lighting. It's a little hard to distinguish the details of the player's sprite. The street looks a little bit like a half pipe because of the shading. Also, the horizon seems a bit close because it's to low for the perspective indicated by the street's perspective. Looks like the world ends a few meters behind the street. What's the blue box supposed to be? Looks like that kind of mobile toilet booth with some turd coming out... nice idea for an enemy
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And the shading of the trees is totally awesome.