I recently visited the San Jose International Airport and was shocked to see a new part of their project to upgrade the aiport. One of the buildings now has a 1,200 foot long, 7 story tall wall of 54 pixeled hands. Some images below:
The facade
Workers putting up each "pixel", or circular tile, one by one
Click here for a webcam view of the project starting on June 22, 2009.
Pixel artists Tony Redmer and Glauber Kotaki joined forces to create the assets for Chasm by Discord Games. This project has unfortunately run out of funding and resorted to kickstarter to save it and let it see the light! Chasm is metroidvania that features procedurally generated dungeons. Chasm also features 100% pixel purity. Every pixel in the game has been hand placed aside from those used in particle effects. Help us out by giving us a vote on Steam Greenlight or Donating (or sharing) the Kickstarter!
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