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Draxen @ 11/24/2020 10:30 commented on Voltaic tower

You have some really interesting pieces, I like them.



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Draxen @ 11/24/2020 10:30 commented on Greek fire

I love the colours!



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Draxen @ 11/23/2020 06:52 commented on Island

Following up with my previous comment on the earth card, this looks way better, because the picture has a lot of detail and you want to keep looking at it, while in comparission the "water symbol" HAS some detail it is not that noticeable, so that is good. :D

Don't get me wrong, I am still digging the minimalistic style of the earth card! Keep it up!



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Draxen @ 11/23/2020 06:50 commented on Forest

I like this minimalist style, but I think you should have kept the style in the card design, I mean, it looks more detailed the "earth symbol" than the picture itself, there is a lot of detail in that area, and that distracts the viewer from the focus point which should be the picture.



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Draxen @ 11/18/2020 09:44 commented on Death Walks

The colours!



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Draxen @ 11/17/2020 09:23 commented on The Waterfall Frog

Looks very refreshing, I'd like to be that frog..



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Draxen @ 11/17/2020 09:22 commented on Crash Bandicoot

This is nice, it reminds me of the old java crash games! Really nice :D



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Draxen @ 11/9/2020 15:26 commented on Warcraft 3 Peasant

Job done!



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Draxen @ 11/3/2020 09:29 commented on Daliclok

Very good!



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Draxen @ 10/13/2020 11:26 commented on Sight

Yea, it is totally not a style, it is something I am trying, it is to create a CRT filter for pixel games to look nice on big screens. I don´t quite get what do you mean by "PA", I have applied some AA, hope it looks better now. And thank you very much for the comment! 



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Draxen @ 10/12/2020 16:04 commented on Sight

Thanks! I'm still testing ways to make this effect more "realistic", so there is more to come 



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Draxen @ 9/30/2020 12:17 commented on Dread 2020

I think that the most important part would be to clean up the colors a bit, the green arm cuts at the midle of the bicep to turn blue, this sudden cut can be improved by doing the whole arm, or at least the bicep blue, or maybe making the transition smoother by using a color between that blue and green. I would also suggest to vary the tones of green in the arm and the gold in the shoulder so it can be more readable.

The background is awesome, well done! 

Regarding the CSS, maybe you have a plugin or extension on your web browser that is causing this, check your web browser configuration.



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Draxen @ 9/29/2020 15:56 commented on Dread 2020

Looks a bit messy, but the overall is good



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Draxen @ 9/24/2020 18:54 commented on Secrets of the Nile River

 Masterful! Both versions are astounding 



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Draxen @ 9/21/2020 15:08 commented on Planet Water

Oh man  haha, NOW it's fixed 



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Draxen @ 9/21/2020 12:04 commented on 4bit Faces

Really enjoyed the preview image



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Draxen @ 9/21/2020 11:19 commented on Velociraptor

Pokésaurs! XD



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Draxen @ 9/21/2020 11:18 commented on the edge

Fantastic.



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Draxen @ 9/21/2020 11:17 commented on Food Stamp

So smooth!



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Draxen @ 9/21/2020 11:16 commented on sainte

Oh man, nice one!



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Draxen @ 9/21/2020 11:15 commented on Dragon

Nice shading!



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Draxen @ 9/21/2020 10:45 commented on Planet Water

@Hapiel it's fixed now, thank you!



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Draxen @ 9/18/2020 13:11 commented on MADTree *revisited*

What happened to this piece?



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Draxen @ 9/16/2020 11:31 commented on Irkalla Mech

Best thing is this can be viewed in almost all sizes and still looks awesome!



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Draxen @ 9/11/2020 21:33 commented on I see ghost-types

This is a really good demonstration of how to properly use dithering and breaking outlines, well accomplished, congratulations! But I also agree with Pig_catapult, the differentiation between each stage is not enough. I would delete the middle stage, make the third the new middle one and make a new third stage, bigger and scarrier. If you want to give it a try there are still 2 days left for you to draw one more pokemon