user
IGoRge @ 7/1/2015 08:14 commented on Spark of time

great , i think I'll take it as an inspiration for smoke effects



user
IGoRge @ 7/1/2015 06:10 commented on protecteur

thanks !!

i used 76 frames

I do not recall how much time it took me to make it, , but it took a lot 



user
IGoRge @ 5/29/2015 04:21 commented on protecteur

what is a glitch by the way ?



user
IGoRge @ 1/23/2015 02:44 commented on BrainBot Mk-VI

love it !



user
IGoRge @ 11/7/2014 03:22 commented on Secret room Octopus City Blues

I love it  !



user
IGoRge @ 10/13/2014 15:28 commented on protecteur

merci :)



user
IGoRge @ 10/9/2014 10:24 commented on Burning Z

non . C'est quand on le "sacrifie" pour recuperer de l'energie.

Mais il est prevu d'avoir un truc similaire pour le faire cramer par le feu. (avec d'autres couleurs)



user
IGoRge @ 10/8/2014 23:58 commented on Sirdeka Town

Good work

just a suggestion : I would have put more shadows, on the roof, next to the stairs etc. ..



user
IGoRge @ 10/8/2014 23:44 commented on Burning Z

thanks everybody !



user
IGoRge @ 9/12/2014 13:40 commented on pixelGOT #2 Oberyn Martell

Nice.

I bet that the next is the Mountain.  



user
IGoRge @ 9/11/2014 15:22 commented on ZomBehavior

thanks everyone !

"goodlyay" : We need mutations for the gameplay, boomer and tank are standards. But we also have a lot of innovative

ideas. 

Plus the "combos" : what do you think of a tank "nuclear" bomb :)



user
IGoRge @ 9/4/2014 02:26 commented on ZomBehavior

Our first idea was a kickstarter , but we are not so sure. And for a release date , we hope end of the year ,maybe early acces.

We are currently working on a demo for september , but a private one or eventualy for those who are interrested. 



user
IGoRge @ 9/3/2014 00:11 commented on ALONNE

You just create the impressionism pixel art style .:)



user
IGoRge @ 9/2/2014 14:51 commented on ZomBehavior

thanks everybody



user
IGoRge @ 9/2/2014 06:03 commented on ZomBehavior

thanks dude !  i think my favorite is the tank . 



user
IGoRge @ 8/18/2014 17:13 commented on Vultus mechanicus

it's remind me the bitmap brothers. same colors and gradients . love it



user
IGoRge @ 8/18/2014 15:00 commented on Pirate

thanks !. the chain was the most difficult to make . I took time for it 



user
IGoRge @ 8/16/2014 15:29 commented on The girl of the "incident"

sexier than the original 



user
IGoRge @ 8/16/2014 15:26 commented on Tilemap 32x32

i like the water . I know it's hard to animate water on a top view like this. and i think the technic you use works perfectly.



user
IGoRge @ 8/12/2014 09:47 commented on soldiers

pas cette foi mais tu peux aller voir le teaser sur le site.

www.zombienightterror.com



user
IGoRge @ 6/11/2014 11:03 commented on drummer

ok. let's put a crash on it !



user
IGoRge @ 6/10/2014 09:35 commented on Ryuko & Senketsu Transformation

Nice !  but where are the bouncing boobs !



user
IGoRge @ 6/2/2014 11:58 commented on Freash meat

we are working on a website and a teaser of the game right now . soon available



user
IGoRge @ 6/2/2014 10:32 commented on Freash meat

A oui moi aussi c'est ma preferée



user
IGoRge @ 5/22/2014 17:06 commented on BOOMer

thanks 

No 3D for the blood.  I  use "Pro motion" to animate the sprite frame by frame . It's the only soft I know for  pixel animation but it's very usefull and I like it because you could swap between frames very quickly .

By the way . Good work on the "curious expedition" .