WIP (Work In Progress)
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minipuck
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Quote minipuck Replybullet Topic: a Gnome WIP
    Posted: 19 October 2008 at 1:53am
i need help with his pants.


i know anatomy isn't right, and the angle of his body and his head isn't right either, but im still not that good at all.



Edited by minipuck - 19 October 2008 at 1:57am
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Hapiel
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Quote Hapiel Replybullet Posted: 19 October 2008 at 3:44am
A quick and sloppy edit containing some suggestions.

If you did everything you did by now with a purpose, it should not be too hard to find those differences..

If you did not think of every pixel you placed if it was nececerily, it might become harder.


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minipuck
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Quote minipuck Replybullet Posted: 19 October 2008 at 4:09am
i see stuff you changed. Eyebrows, nipples, belly button, mouth, nose.
you used 1 lighter color when i used 2.
What you did with the legs really looks as i imagined how i wanted it to be.
Thanks for the helpfull edit.

and i normally don't consider each pixel i place, i guess i will have to start doing that.

edit: Not as clean as yours, but then you're way better.


BTW light is supposed to come straight from above.




Edited by minipuck - 19 October 2008 at 5:36am
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Fatalis67
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Quote Fatalis67 Replybullet Posted: 19 October 2008 at 10:42am
Round out the left side of the head, its a straight line and looks unnatural.
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Hapiel
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Quote Hapiel Replybullet Posted: 19 October 2008 at 11:48am
If the light would come from the top, how would there ever fall light on his legs?

Take a look at my version again, they look better the tin way too I think..

Also, I would flip his left shoe in your version.
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minipuck
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Quote minipuck Replybullet Posted: 26 October 2008 at 7:23am
thanks for the help lollige
http://www.pixeljoint.com/pixelart/36767.htm
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pixelblink
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Quote pixelblink Replybullet Posted: 03 November 2008 at 10:00pm
well i dunno, dude. The head bothers me more than anything so I'll start there:
where's his neck??
his forehead seems to run into his hat and then square off to the right. Very unnatural and awkward. Trying drawing a head form over the hat and see how it'd look.

You've got the potential for a great piece but I think you need to use a bit more real life reference when dealing with the human form... even in a fantasy image such as this :)
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Ravey
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Quote Ravey Replybullet Posted: 11 November 2008 at 1:48am
15 colours is way too many! The two main colours you're using should already be quite similar and you should pick colours that can be reused. I managed to cut it down to 6 colours and did some really rough editing to make the lighting look better and to round things out a little... Made the head fit the body a little more too.

Here's a quick edit:


Edited by Ravey - 11 November 2008 at 1:47am
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minipuck
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Quote minipuck Replybullet Posted: 11 November 2008 at 10:24am
waddja mean 15 colors? it's 11 +transparency.

i started this piece as just a head, im going to restart it, to make everything better.

lineart so far


i know his ear is way too big xD


Edited by minipuck - 11 November 2008 at 10:39am
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jalonso
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Quote jalonso Replybullet Posted: 11 November 2008 at 10:43am
You are doing a good thing revisiting and improving on this pixelart.
I think Ravey's edit shows how the pixelling can really improve your art here. Zoom and learn from that. I think that its the somewhat chaotic pixel work that has been most questionable. Be patient.
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Ravey
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Quote Ravey Replybullet Posted: 11 November 2008 at 11:00am
Looks to me like 14 colours + transparency.


Regardless though, good luck with the new version.
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