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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
![]() ![]() ![]() Posted: 30 August 2005 at 10:01pm |
I'm back again with more graphics for the game I'm working on. Started
working on some enemy sprites! Got 5 enemy designs so far with quite a
few more to follow so here's the first of the batch...
![]() interceptor ![]() ![]() ![]() cargo ship (blow this up to get a powerup) :Update 1: ![]() Attack 'Copter :Update 2: Another ship done, this is one of the bigger enemies encountered in the game ![]() ![]() Hell-raiser :Update 3: Yet another ship done! This is the last of the enemies I'm working on for now. Next I plan to do a backdrop ![]() ![]() Carrier :------------: ![]() And here's a mockup just to see it all in context, and cuz mockups are yummy C&C is very welcomed and encouraged
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Shoba
Seaman ![]() ![]() Joined: 20 July 2005 Online Status: Offline Posts: 20 |
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Looks really good. Are you planning to create a game with them, or do you simply play around with those sprites as a mockup?
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Yep, a game is being made from it, got a good programmer I'm working with
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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Ooh, this mockup is yummy indeed!
This is looking great so far ![]() |
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jujucece
Midshipman ![]() ![]() Joined: 06 July 2005 Location: France Online Status: Offline Posts: 60 |
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Very impressive art !!!
Could you tell us more informations on this game ? The name, for what platform(s) it is designed, which language... Can we try it ? ![]() |
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Jujucece
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Thank you Blueberry_pie and jujuece
![]() Its being developed with ActiveX in Visual Basic, I *think*. Its for PC (freeware), and the name is still being decided on, for now it is called "Arkon". When it's at a more playable stage I'm sure we'll release a demo ![]() Edited by EyeCraft |
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sedgemonkey
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 1669 |
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Sweet, looks like an ultra-futuristic 1943. I haven't played many games of this type since that game came out.
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Monstara
Commander ![]() Joined: 01 July 2005 Location: Bulgaria Online Status: Offline Posts: 179 |
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supreme! have you seen Xenon Megablast? a really nice schmup. yours is a bit better :D |
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Commodore
Midshipman ![]() ![]() Joined: 03 March 2005 Online Status: Offline Posts: 66 |
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You could add more things in the background. Like planets or so. The usual white dots are kinda boring.
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Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
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i love the art and colours you have used, i myself am working on a few
sprites for a space shooter so this has been a slight insperation :) i hope to see the game finished... so i can play it ![]() |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Originally posted by sedgemonkey Sweet, looks like an ultra-futuristic 1943. I haven't played many games of this type since that game came out. ![]() I still haven't played 1943, seen a couple of screenshots, it looks like some awesome eye-candy, in that respect, thank you! ![]() Originally posted by Monstara supreme! have you seen Xenon Megablast? a really nice schmup. yours is a bit better :D Hmm, nope, I seem to remember hearing Xenon from somewhere though, maybe I've looked it up in my time. It's flattering to hear you say mine's better just from one mockup ![]() Originally posted by Commodore You could add more things in the background. Like planets or so. The usual white dots are kinda boring. Yes I agree, I've planned a couple of very massive, very detailed backdrops that I'll begin working on after I've completed the most pressing graphics that the programmer is requesting. ![]() Originally posted by Rifts i love the art and colours you have used, i myself am working on a few sprites for a space shooter so this has been a slight insperation :) i hope to see the game finished... so i can play it ![]() I hope it gets finished so you can play it too ![]() |
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Citizen_Insane
Commander ![]() ![]() Joined: 30 March 2005 Online Status: Offline Posts: 189 |
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yeah I always wanted to make a shmup.. maybe I'll play around in mmf and make my own. it won't be as high quality as this one, though, haha
but you haven't played 1943? man.. that's old school stuff. |
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mikembley
Seaman ![]() ![]() Joined: 20 July 2025 Location: United Kingdom Online Status: Offline Posts: 5 |
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Originally posted by EyeCraft ![]() This one reminds me of a ship from Half life 2 I love the sprite's , Very smooth. Perhap's a game demo or somethin' ? |
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Pixel_Outlaw
Commander ![]() ![]() Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
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Looking good!I hope it has a low resolution like 640X480! That way the art is bit bigger and people can appreciate your color range!
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Zlothien483
Midshipman ![]() ![]() Joined: 22 August 2005 Online Status: Offline Posts: 42 |
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Damn it man, thats very good stuff you got there!!! o_o I love, LOVE the floating metalic pieces. Actually, everything is lovely!
Thumbs for the project! |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Originally posted by mikembley Originally posted by EyeCraft ![]() This one reminds me of a ship from Half life 2 I love the sprite's , Very smooth. Perhap's a game demo or somethin' ? Read above, demo sometime within the future ![]() Originally posted by Pixel_Outlaw Looking good!I hope it has a low resolution like 640X480! That way the art is bit bigger and people can appreciate your color range! ![]() Thanks. The game is actually 320x240, goin REALLY old skool, welcome to DOS days, hehehe Originally posted by Zlothien483 Damn it man, thats very good stuff you got there!!! o_o I love, LOVE the floating metalic pieces. Actually, everything is lovely!
Thumbs for the project! Thank you ![]() |
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Pixel_Outlaw
Commander ![]() ![]() Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
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What language are you going to use? DO NOT ANTIOALIAS LIKE THAT FLASH CRAP. It would ruin your effort.
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Citizen_Insane
Commander ![]() ![]() Joined: 30 March 2005 Online Status: Offline Posts: 189 |
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oh man.. the hell-raiser is by far my favorite so far..
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Vidd
Commander ![]() ![]() Joined: 06 July 2005 Online Status: Offline Posts: 131 |
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Originally posted by Pixel_Outlaw What language are you going to use? DO NOT ANTIOALIAS LIKE THAT FLASH CRAP. It would ruin your effort. ![]() ![]() ...You can turn off the "flash blur" as you call it. |
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Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
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lol yeh u just go onto preffs and turn the quality 2 the lowest. thats how
i do it ne ways |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Originally posted by Pixel_Outlaw What language are you going to use? DO NOT ANTIOALIAS LIKE THAT FLASH CRAP. It would ruin your effort. ![]() ![]() It's using ActiveX in Visual Basic or something like that. No effects are applied to the graphics besides some possible palette swapping. Originally posted by Citizen_Insane oh man.. the hell-raiser is by far my favorite so far.. Glad you like ![]() |
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Wannahlakujuu
Commander ![]() ![]() Joined: 02 April 2005 Online Status: Offline Posts: 205 |
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Wow, something I just noticed, this has awesome selout. It doesn't glow like when I tried it, great job
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randomblink
Commander ![]() ![]() Joined: 13 February 2014 Online Status: Offline Posts: 403 |
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Very sweet demo... I like the ships... Very sweet...
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www.randomblink.com
I am me... no! Really! |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Originally posted by Wannahlakujuu Wow, something I just noticed, this has awesome selout. It doesn't glow like when I tried it, great job Thanks. Yeh this project has been great practice for selout, it's a tricky thing to do. ![]() |
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initial_reality
Midshipman ![]() ![]() Joined: 03 March 2005 Location: Brazil Online Status: Offline Posts: 53 |
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Your art looks very professional! The mockup is so pleasent to look at :D But I think the final boss should be at least two screens wide :)
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Originally posted by initial_reality Your art looks very professional! The mockup is so pleasent to look at :D But I think the final boss should be at least two screens wide :) Thank you ![]() ![]() |
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