WIP (Work In Progress)
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MadToaster
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Joined: 12 September 2005
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Quote MadToaster Replybullet Topic: Solid Snake
    Posted: 12 September 2005 at 2:55am


I'm new here but I used to post at pixelation.  Just wanted some comments on my color choice (too dark? undersaturated) and if my tooning proportion are pleasing to the eyes or not. Anything else that can be said to help improve this is appreciated. I'll do my final draft based on how it looks to me tomorrow and what you guys have to say.

Was upset that pixelation disapeared but it's nice to find another place to learn with like minded people.




Edited by MadToaster
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EyeCraft
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Joined: 07 July 2005
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Quote EyeCraft Replybullet Posted: 12 September 2005 at 3:16am
Hi MadToaster, glad you found your way here. There's a number of pixelation folk here. Pixelation lives on in our hearts -_- lol.

Hmm, maybe theres too much luminousity contrast between the face and the body parts that are in shadow. Perhaps have the face shadow tones lose some saturation and value. I think he could use a little bit more of a neck, his shoulder literally morphs into his skull. Aaaand I think you need at least 1 more highlight colour for the skin colour and the suit colour, I think.
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Godslayer
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Joined: 26 June 2005
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Quote Godslayer Replybullet Posted: 12 September 2005 at 4:58am
Oi.
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MadToaster
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Quote MadToaster Replybullet Posted: 14 September 2005 at 5:34am
Originally posted by EyeCraft


 think he could use a little bit more of a neck, his shoulder literally morphs into his skull. Aaaand I think you need at least 1 more highlight colour for the skin colour and the suit colour, I think.





Tightened up the anatomy (he's got a neck now. ;p) and tried out using more shades.  Also took a look at some official artwork to draw him more accurately.  I'll probably try colorizing the line art next to match the light source and a few other things. Anyone see more room to improve?
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