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administrator
Admiral
Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() Topic: CHALLENGE 7/20/2009: An Animated AvatarPosted: 20 July 2009 at 12:01am |
CHALLENGE: An Animated AvatarThis week you are to create an animated avatar. The subject matter can be anything you want. CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe An Animated Avatar pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! |
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ellie-is
Commander
Joined: 12 September 2021 Online Status: Offline Posts: 706 |
![]() Posted: 20 July 2009 at 6:16am |
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Oh, cool. I needed a new avatar, and now I can do it at the same time that I join the challenge.
The 16 unique frames part might be a little hard though... Oh well, I ll think of something. :P |
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susuwataris
Midshipman
Joined: 15 September 2008 Online Status: Offline Posts: 48 |
![]() Posted: 20 July 2009 at 7:14am |
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GREAT! A fun challenge!
EDIT: An early WIP of mine: ![]() Edited by susuwataris - 20 July 2009 at 9:57am |
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generatedanomaly
Seaman
Joined: 15 June 2009 Online Status: Offline Posts: 11 |
![]() Posted: 21 July 2009 at 2:16am |
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Gnah. So much choice.. I need to put my creative thinking cap on :)
EDIT: Here's my WIP:
Yeah.. random XD Wish we were allowed transparency, though :( Edited by generatedanomaly - 21 July 2009 at 6:32am |
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MFlanaga
Seaman
Joined: 15 July 2014 Online Status: Offline Posts: 22 |
![]() Posted: 21 July 2009 at 9:04am |
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Ok this is a super duper awesome challenge. No transparency is a major bummer indeed though.
I have a question, an alpha blend would constitute as transparency and is therefore not allowed, correct??? |
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skamocore
Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 3866 |
![]() Posted: 21 July 2009 at 9:15am |
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@MFlanga: No semi-transparency/alpha blends - not even for normal gallery pieces.
@generatedanomaly: looking awesome so far. No trans means you should think about how you're going to use the whole canvas. Make him crawl over some grass or some brinks...or someone's face...etc... @susuwataris: looking good, just make sure you play around with the timing of each frame. Some of it comes of as being in slow motion. |
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Lahra
Seaman
Joined: 14 May 2009 Online Status: Offline Posts: 37 |
![]() Posted: 23 July 2009 at 6:24am |
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That is my part for the challenge.
I really like it :)
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dpixel
Commander
Joined: 03 February 2015 Online Status: Offline Posts: 564 |
![]() Posted: 23 July 2009 at 7:02am |
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Lahra, Nice. But, what will you do for the other 8 frames? Needs 16 at least.
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Reo
Rear Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 679 |
![]() Posted: 23 July 2009 at 8:22am |
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Originally posted by dpixel Lahra, Nice. But, what will you do for the other 8 frames? Needs 16 at least. Not to mention the fact that they need to be Unique. |
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ellie-is
Commander
Joined: 12 September 2021 Online Status: Offline Posts: 706 |
![]() Posted: 23 July 2009 at 9:04am |
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Wow, so many entries so far. :P
I couldnt think of anything to do though. But usually the challenge thread would already have two pages by now. And this one has less than 10 posts. |
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Clément.S
Seaman
Joined: 13 December 2008 Online Status: Offline Posts: 1 |
![]() Posted: 23 July 2009 at 9:12am |
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WIP :
![]() 16 frames soon ... |
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dpixel
Commander
Joined: 03 February 2015 Online Status: Offline Posts: 564 |
![]() Posted: 23 July 2009 at 10:19am |
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Wow, so many entries so far. :P I couldnt think of anything to do though. Come on! You can think of something.
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generatedanomaly
Seaman
Joined: 15 June 2009 Online Status: Offline Posts: 11 |
![]() Posted: 24 July 2009 at 12:14am |
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:| Looks like everyone's going to be a winner for this comp!
Edited by generatedanomaly - 24 July 2009 at 12:14am |
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Slemboll
Midshipman
Joined: 13 January 2009 Online Status: Offline Posts: 61 |
![]() Posted: 24 July 2009 at 3:27am |
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Originally posted by generatedanomaly
it would look cool if u added a detailed brick wall and it climbs up the wall and maybe catch something with its tounge
Gnah. So much choice.. I need to put my creative thinking cap on :) EDIT: Here's my WIP: Yeah.. random XD Wish we were allowed transparency, though :( |
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JosephSeraph
Commander
Joined: 09 August 2016 Online Status: Offline Posts: 55 |
![]() Posted: 24 July 2009 at 12:06pm |
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Can we have more than 16 frames, but repeating? Like 32 frames, but acctually ony 16, repeating and coming back.... ?
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ellie-is
Commander
Joined: 12 September 2021 Online Status: Offline Posts: 706 |
![]() Posted: 24 July 2009 at 12:36pm |
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Yeah. Its at least 16 unique frames, but there is no maximum amount. You could have 100 unique frames if you wanted to.
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Kudohazama
Seaman
Joined: 04 November 2017 Online Status: Offline Posts: 31 |
![]() Posted: 24 July 2009 at 1:21pm |
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Oh... I guess that makes it easier then.
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susuwataris
Midshipman
Joined: 15 September 2008 Online Status: Offline Posts: 48 |
![]() Posted: 24 July 2009 at 8:15pm |
This is mine, it has 48 frames, every frame is fully AAed and it has 5 colors. |
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skamocore
Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 3866 |
![]() Posted: 24 July 2009 at 8:30pm |
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;D Looking cool. The melting part could use some extra frames. Right now it's looking a bit jumpy.
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Lahra
Seaman
Joined: 14 May 2009 Online Status: Offline Posts: 37 |
![]() Posted: 25 July 2009 at 6:30am |
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This is my entry for the challenge,
I hope you like it.
It's the The impatient Butler Edited by Lahra - 25 July 2009 at 6:31am |
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Manjaman
Midshipman
Joined: 02 October 2016 Location: France Online Status: Offline Posts: 92 |
![]() Posted: 25 July 2009 at 2:00pm |
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What I have so far. Exhausting work to make each frame -.-"
![]() As you see it, the animation is not as smooth as it should be. There is an important difference between what I obtain when I animate my frames on imageready, and the final result what you're watching here (although I choosed the minimum duration in image ready). DOES SOMEONE KNOW HOW TO REDUCE THE FRAME DURATION IN THIS CASE ?! It would be very nice to share your knowledge ^.^ (maybe I should use another software ?) |
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Manupix
Commander
Joined: 05 November 2024 Online Status: Offline Posts: 771 |
![]() Posted: 25 July 2009 at 7:54pm |
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Manjaman, that's impressive!!!
Gosh, I thought I would win! :( I've just spent I thought I had found its nastiest traps, but no, several more sprang under my poor pixels just tonight. Grrr. OK, I looked at your anim. Loading it in IR, the frames are timed at 0. I don't know exactly what it means by that, because it sure is not instant; I don't think it is the right way to make it fast. I made 3 edits, at 0,01 (lowest possible after 0), 0,03 and 0,05s. Viewed in ACDSee (which is a bugtrap with anims anyway), 0,01 is really fast! (when 0 in fact is not); 0,03 is fast but smooth (sometimes), maybe what you need; 0,05 is about what you did. In Firefox3 though (esp mine which is ultra-slow), it has problems with 0,01, but 0,03 is perfectly smooth (I guess this has to do with their lousy useless pixel-killing interpolation, discussed elsewhere). Let's see if this confirms after uploading these. 0,01: 0,03: 0,05: ![]() Well, on the prieview it's really FF3-choppy... I'll give it a look in IE - I very much hate Mozilla for having to write this. |
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Manupix
Commander
Joined: 05 November 2024 Online Status: Offline Posts: 771 |
![]() Posted: 25 July 2009 at 8:01pm |
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Well I'm getting depressed now... In IE6, they all look exactly alike, including yours, and they're all synchronized even though they are not the same duration!
And, when copied from the page and viewed again in ACDSee, they act just as they did before I uploaded them. I just don't know how browsers work. :0 |
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Manjaman
Midshipman
Joined: 02 October 2016 Location: France Online Status: Offline Posts: 92 |
![]() Posted: 26 July 2009 at 1:56am |
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Fantastic, I think I'd be able to make something cool with the 0,03. Thank you veeeeeery much, you're my saviour !
(EDIT : the 0,05 duration seems to be quite good for the effect I'm researching. Once again, thanks Manupix !) Edited by Manjaman - 26 July 2009 at 2:05am |
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Manupix
Commander
Joined: 05 November 2024 Online Status: Offline Posts: 771 |
![]() Posted: 26 July 2009 at 2:59am |
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Just opening my computer, I see the results as I guess they are, before FF had the time to go crazy.
Not too surprisingly, 0,01" is too fast for it, and it slows down so much calculating it that the result ends slower than 0,03 or 0,05, and choppy. I've even seen some too fast anims seem to go backwards. In fact, 0,01" would be even too fast for any screen, come to think of it! Edited by Manupix - 26 July 2009 at 3:09am |
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Manjaman
Midshipman
Joined: 02 October 2016 Location: France Online Status: Offline Posts: 92 |
![]() Posted: 26 July 2009 at 3:22am |
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The final result will appear approximately like that :
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XD
Seaman
Joined: 23 July 2009 Online Status: Offline Posts: 6 |
![]() Posted: 26 July 2009 at 6:49am |
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Originally posted by Manjaman The final result will appear approximately like that : ![]() You should have another head inside the mouth, so it's like an infinite loop. |
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Manjaman
Midshipman
Joined: 02 October 2016 Location: France Online Status: Offline Posts: 92 |
![]() Posted: 26 July 2009 at 8:10am |
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Don't worry it was planned since the beginning (I have proofs ^.^)...
EDIT : Ok, I think it's finished -.-" Tell me if you see some mistakes. ![]() Edited by Manjaman - 26 July 2009 at 1:17pm |
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susuwataris
Midshipman
Joined: 15 September 2008 Online Status: Offline Posts: 48 |
![]() Posted: 26 July 2009 at 1:23pm |
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I think it is amazing Manjaman.
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ellie-is
Commander
Joined: 12 September 2021 Online Status: Offline Posts: 706 |
![]() Posted: 26 July 2009 at 2:19pm |
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Looking great. This challenge is yours.
Btw, I think it cant be played the way it is on image ready because there is a max speed on most browsers, or something. |
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Manjaman
Midshipman
Joined: 02 October 2016 Location: France Online Status: Offline Posts: 92 |
![]() Posted: 26 July 2009 at 2:32pm |
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Thanks mates !
Lucas: Yes, Manupix said it before, but my problem is completely resolved. |
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