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Author | Message |
arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
![]() ![]() ![]() Posted: 08 August 2009 at 8:02pm |
![]() Well, it's a sword. ![]() |
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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![]() Fiddled with the colours a bit. edit: transparency ![]() edit2: and another update: ![]() The handle looked very flat, just realized that. Edited by arrrgh - 08 August 2009 at 10:18pm |
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MrSkeleton
Seaman ![]() ![]() Joined: 22 February 2016 Online Status: Offline Posts: 14 |
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The everything looks very flat. You might try experimenting with...well, not using that gold color for starters, and making the handle longer.
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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An edit approaches:
![]() Handle was very stubby, all parts of it needed to be longer and more slender. The pommel was huge! By far, you're biggest problem is colors. You need to shake the GREEN IS GREEN, YELLOW IS YELLOW, GRAY IS GRAY mindset. Also need a ton more contrast. The palette in my edit isn't great, but try to analyze it and figure out why I did what I did. [EDIT] Also, I like black outlines :D Edited by Hatch - 09 August 2009 at 7:44pm |
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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![]() How's this? ![]() edit: still fiddling with colours... Edited by arrrgh - 10 August 2009 at 1:11am |
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linx
Commander ![]() ![]() Joined: 19 January 2009 Online Status: Offline Posts: 124 |
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I personally think black outlines would make this look better :o
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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![]() I don't think the outline looks very good. edit: this doesn't look so bad: ![]() Edited by arrrgh - 10 August 2009 at 6:16am |
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minipuck
Commander ![]() ![]() Joined: 23 August 2008 Online Status: Offline Posts: 185 |
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i think the outline defines it better i like it,
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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I like the outline :(
Regardless, it's much improved! You're still being way too conservative with the contrast though, particularly on the jewels. Jewels are shiny! ![]() ![]() The flat faces on gems are called facets. Think more in terms of facets when drawing gems. Notice how the facet that faces the light source is almost white? It's reflecting the light source. That's what makes gems look so shiny and bling. Obviously you can't put so much detail into your tiny gems, but the basics still apply. More contrast, all over! Edited by Hatch - 10 August 2009 at 6:26am |
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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![]() I get what you mean about the gem contrast stuff, I added a highlight and it looks much nicer now. They're meant to be more of a stone rather than a gem, so they're smooth and round. But still shiny! |
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PulkoMandy
Midshipman ![]() Joined: 30 June 2009 Location: France Online Status: Offline Posts: 44 |
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This black outline acts as a shadow below the sword, that's why it makes it look better.Maybe you could add it only on one side of the blade. It would make it really look like a shadow. As they said, more contrast!
"If your picture doesn't include both black and white, then it can be improved" |
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Antifarea
Commander ![]() ![]() Joined: 09 May 2009 Online Status: Offline Posts: 181 |
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I agree with most of the comments on regards the issues... you should try less flat colors... did you do this in paint? not that it matters much, but with other programs you could easily change the color palette, and mess with it really easy... anyways, deffinitely download that edit hatch did and observe it, since it is a good reference.
Also, go ahead and check sprites of swords from games, those help come up with ideas to improve it. |
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bonehead11
Midshipman ![]() ![]() Joined: 26 February 2009 Online Status: Offline Posts: 94 |
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You use too bright colours look out of window nothing is so bright, maybe very shiny things but still they tend to be very dark in places where light doesnt land, dont be afraid to add too much contrast belive me I know what I am saying it was mine main problem too
![]() ![]() Just experiment, there isnt better way to learn, dont be afraid to delete your work and do it from start, believe me it will look 100% better. |
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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I think your main problem with the blade, is your choice of lighting. The way you made it, it looks hollow along the middle, or almost like 2 narrow blades side to side.
Look at this, it is easier to explain with a picture (btw, this work is amazing, but I don't think it is very good pixelart: it's too large and misses the point). This blade clearly has 2 well-defined halves, one reflecting the light source, the other not. Those halves are even slightly concave, which adds to realism (but I doubt you can do this at the scale you're working). There are probably other nice swords on PJ, I used the search engine and stopped at the first good one. |
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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Thanks for all the help and comments, everyone!
![]() I tried what you said, Manupix and it looks heaps better now! I added a bit more contrast to the colours, but I'm not sure if there's much else to do... Should I upload to the gallery now? |
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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Much better! But not there yet...
The hilt still looks very flat. Too saturated and/or too little contrast. Look again at Hatch's edit and Grim666's piece. You have to decide if it is brand new: shiny, with highlights and flares; or old, dusty, dirty, rusted, bumped. (and the blade could use highlights too) Also, you should shift hue and saturation when shading, not just lightness. Look at Hatch's: he shifted the shadows towards red and the highlights towards green. Depends on what kind of light you want to make it: this is what you get in a warm-colored room; in the outside on a sunny day / blue sky, the shadows should be blue / green. You have room for a little texture too. The jewels are really flat. Look carefully at Grim666's: they're just perfect. Yours are big enough to do it too. I have a problem with your outlines. Your 'selout' doesn't work, because you just have 1 color for the blade and 1 color for the hilt. You have 3 options here: - no outline; - real selout (darker outline in shadows); - uniform outline. Depends on what you plan to do with this piece. Gallery: well, I understand you want to upload something, but. As it is, even when it will be good (it will!), it is more of an exercise than a real self-standing piece. It depends on your further plans. Will you make more of these, weapons, armour? then a good idea would be to make a sheet of them when you have a bunch and upload that. If not, maybe try to add some background, so that there is at least the beginning of a story, for the viewers. |
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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![]() Removed the outline and added lots more contrast. Grim666s gems look really good, but they're not quite what I wanted: ![]() ![]() I was going more for the look on the left(ie, a precious stone) more than the one on the right(a transparent gem.) Still working on highlights... |
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PulkoMandy
Midshipman ![]() Joined: 30 June 2009 Location: France Online Status: Offline Posts: 44 |
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These stones are still reflecting light and look shiny. Look at Hematite and Pyrite, they have a white line because of the light. And none of them look as smooth as yours. A polished stone always have some strips on it. Particularly as the one in the picture are really small, I think the one on your sword are somewhat bigger, so more likely to have such marks.
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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I've added stronger highlights, but I'm not sure how to go about adding streaks of other colours on such a small area. I think it looks fine as-is with the better highlights.
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A.B. Lazer
Commander ![]() ![]() Joined: 21 July 2007 Online Status: Offline Posts: 310 |
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Hatch effectively closed the case - colours, rendering all look tasty.
With different route you took, you can add extra shine on gem by changing highligt to 2x2 pixel rectangle and eliminating middle colour between white and second grey. With so much tones of grey highlight is not so obvious, so it's better to put more contrasting colour under white. Colours on gem: 1 white 2 light grey (fill this area with (3)) 3 darker grey 4 darkest grey. |
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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![]() Thanks for the tips, the 2x2 square highlight looks better than what I was doing. ![]() This is with the lighter shade removed as you suggested, but it looks a bit flat... edit: btw it's a blue gem, not a grey one ![]() Edited by arrrgh - 11 August 2009 at 6:35am |
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A.B. Lazer
Commander ![]() ![]() Joined: 21 July 2007 Online Status: Offline Posts: 310 |
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Hmmm... Maybe first one looks better, after all, but I'm not shure now.
Well, I don't know exact name of this colour (not too blue and not too grey). Edited by A.B. Lazer - 11 August 2009 at 6:38am |
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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I would:
1) Remove the single pixel line of midtone in the center of the blade. I know it seems like it should smooth things out, but it really does not have that effect. 2) Increase the area of midtone on the crossguard (the horizontal portion of the handle). It's creating a banding effect at the moment. 3) Have the crossguard cast a very slight shadow onto the grip. It appears to be thicker, so really show it. 4) Rethink the pattern on the grip. I'm not sure exactly what you can do, but the hugged, jagged lines look very rough. It, too, is a kind of banding. 5) Experiment with colors. Not saying yours are unacceptable, but I think you should just play around; try crazy hues everywhere, experiment with saturation, etc. You might learn something, or find some unexpected combinations that look good. All that said, huge improvement! It's really looking much better. :Y: |
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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Big improvement from the beginning, though I think that some darkish fabric on the grip would make more sense and look better, as well.
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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Originally posted by Hatch
I would: 1) Remove the single pixel line of midtone in the center of the blade. I know it seems like it should smooth things out, but it really does not have that effect. 2) Increase the area of midtone on the crossguard (the horizontal portion of the handle). It's creating a banding effect at the moment. 3) Have the crossguard cast a very slight shadow onto the grip. It appears to be thicker, so really show it. 4) Rethink the pattern on the grip. I'm not sure exactly what you can do, but the hugged, jagged lines look very rough. It, too, is a kind of banding. 5) Experiment with colors. Not saying yours are unacceptable, but I think you should just play around; try crazy hues everywhere, experiment with saturation, etc. You might learn something, or find some unexpected combinations that look good. All that said, huge improvement! It's really looking much better. :Y: ![]() I didn't do anything too drastic with the colours, but I toned them down a bit. Also I kinda borrowed your grip pattern because I liked it ![]() ![]() |
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minipuck
Commander ![]() ![]() Joined: 23 August 2008 Online Status: Offline Posts: 185 |
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sorry for late edit, mainly cuz i was bored, i hope if you decide to work on it a bit more you can use it a bit, and else might be able to use it too.
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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Sorry, but I just uploaded it to the gallery
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Iron
Midshipman ![]() Joined: 28 July 2009 Online Status: Offline Posts: 46 |
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* Note the black outlines
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