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Author | Message |
Agrisito
Seaman ![]() Joined: 17 February 2011 Online Status: Offline Posts: 5 |
![]() ![]() ![]() Posted: 17 February 2011 at 7:02am |
People plz link our comment how to draw top view people in 32x32 but there must be place for walking animation.. this what i make but i dont know hot to make him more good.
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tanuki
Commander ![]() ![]() Joined: 01 April 2014 Online Status: Offline Posts: 333 |
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I think his head is too far forward. Also his shoulders are too square.
Here are some examples- Top-down sprite Top down shooter |
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cure
Commander ![]() ![]() Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
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eyes are way too far up on the head. they're on top of his forehead in fact. face projects too far. arms are too small, shoulders are a bit thick. if it's for a waling animation you might as well start on the legs.
find references of people (or at least human heads) from this angle. |
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t3nshi
Midshipman ![]() ![]() Joined: 07 May 2017 Online Status: Offline Posts: 29 |
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lol at first I saw a bearded man dressed as a priest and I thought "where is the bottom part?" xD
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Agrisito
Seaman ![]() Joined: 17 February 2011 Online Status: Offline Posts: 5 |
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its my first try draw top based character... Tanuki thx for example im already improving..
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